opm-simulators/flow/flow_ebos_blackoil.cpp

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/*
This file is part of the Open Porous Media project (OPM).
OPM is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OPM is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OPM. If not, see <http://www.gnu.org/licenses/>.
*/
#include "config.h"
make the build of flow fully parallelizable so far, the actual specializations of the simulator were compiled into the `libopmsimulators` library and the build of the glue code (`flow.cpp`) thus needed to be deferred until the library was fully built. Since the compilation of the glue code requires a full property hierarchy for handling command line parameters, this arrangement significantly increases the build time for systems with a sufficient number of parallel build processes. ("sufficient" here means 8 or more threads, i.e., a quadcore system with hyperthreading is sufficient provided that it has enough main memory.) the new approach is not to include these objects in `libopmsimulators`, but to directly deal with them in the `flow` binary. this allows all of them and the glue code to be compiled in parallel. compilation time on my machine before this change: ``` > touch ../opm/autodiff/BlackoilModelEbos.hpp; time make -j32 flow 2> /dev/null Scanning dependencies of target opmsimulators [ 2%] Building CXX object CMakeFiles/opmsimulators.dir/opm/simulators/flow_ebos_gasoil.cpp.o [ 2%] Building CXX object CMakeFiles/opmsimulators.dir/opm/simulators/flow_ebos_oilwater.cpp.o [ 2%] Building CXX object CMakeFiles/opmsimulators.dir/opm/simulators/flow_ebos_blackoil.cpp.o [ 2%] Building CXX object CMakeFiles/opmsimulators.dir/opm/simulators/flow_ebos_solvent.cpp.o [ 4%] Building CXX object CMakeFiles/opmsimulators.dir/opm/simulators/flow_ebos_polymer.cpp.o [ 6%] Building CXX object CMakeFiles/opmsimulators.dir/opm/simulators/flow_ebos_energy.cpp.o [ 6%] Building CXX object CMakeFiles/opmsimulators.dir/opm/simulators/flow_ebos_oilwater_polymer.cpp.o [ 6%] Linking CXX static library lib/libopmsimulators.a [ 97%] Built target opmsimulators Scanning dependencies of target flow [100%] Building CXX object CMakeFiles/flow.dir/examples/flow.cpp.o [100%] Linking CXX executable bin/flow [100%] Built target flow real 1m45.692s user 8m47.195s sys 0m11.533s ``` after: ``` > touch ../opm/autodiff/BlackoilModelEbos.hpp; time make -j32 flow 2> /dev/null [ 91%] Built target opmsimulators Scanning dependencies of target flow [ 93%] Building CXX object CMakeFiles/flow.dir/flow/flow.cpp.o [ 95%] Building CXX object CMakeFiles/flow.dir/flow/flow_ebos_gasoil.cpp.o [ 97%] Building CXX object CMakeFiles/flow.dir/flow/flow_ebos_oilwater_polymer.cpp.o [100%] Building CXX object CMakeFiles/flow.dir/flow/flow_ebos_polymer.cpp.o [100%] Building CXX object CMakeFiles/flow.dir/flow/flow_ebos_oilwater.cpp.o [100%] Building CXX object CMakeFiles/flow.dir/flow/flow_ebos_solvent.cpp.o [100%] Building CXX object CMakeFiles/flow.dir/flow/flow_ebos_blackoil.cpp.o [100%] Building CXX object CMakeFiles/flow.dir/flow/flow_ebos_energy.cpp.o [100%] Linking CXX executable bin/flow [100%] Built target flow real 1m21.597s user 8m49.476s sys 0m10.973s ``` (this corresponds to a ~20% reduction of the time spend on waiting for the compiler.)
2018-09-20 03:58:27 -05:00
#include <flow/flow_ebos_blackoil.hpp>
#include <opm/material/common/ResetLocale.hpp>
#include <opm/simulators/flow/SimulatorFullyImplicitBlackoilEbos.hpp>
#include <opm/simulators/flow/Main.hpp>
namespace Opm {
std::unique_ptr<FlowMainEbos<Properties::TTag::EclFlowProblem>>
flowEbosBlackoilMainInit(int argc, char** argv, bool outputCout, bool outputFiles)
{
// we always want to use the default locale, and thus spare us the trouble
// with incorrect locale settings.
resetLocale();
return std::make_unique<FlowMainEbos<Properties::TTag::EclFlowProblem>>(
argc, argv, outputCout, outputFiles);
}
// ----------------- Main program -----------------
int flowEbosBlackoilMain(int argc, char** argv, bool outputCout, bool outputFiles)
{
auto mainfunc = flowEbosBlackoilMainInit(argc, argv, outputCout, outputFiles);
return mainfunc->execute();
}
int flowEbosBlackoilMainStandalone(int argc, char** argv)
{
using TypeTag = Properties::TTag::EclFlowProblem;
auto mainObject = Opm::Main(argc, argv);
return mainObject.runStatic<TypeTag>();
}
}