2022-08-12 07:20:33 -05:00
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// -*- mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
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// vi: set et ts=4 sw=4 sts=4:
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/*
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This file is part of the Open Porous Media project (OPM).
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OPM is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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OPM is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with OPM. If not, see <http://www.gnu.org/licenses/>.
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Consult the COPYING file in the top-level source directory of this
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module for the precise wording of the license and the list of
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copyright holders.
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*/
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#ifndef ECL_ACTION_HANDLER_HH
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#define ECL_ACTION_HANDLER_HH
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#include <opm/simulators/utils/ParallelCommunication.hpp>
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#include <functional>
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#include <string>
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#include <unordered_map>
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#include <vector>
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namespace Opm {
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namespace Action {
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class ActionX;
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class State;
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}
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class BlackoilWellModelGeneric;
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class EclipseState;
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class Schedule;
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struct SimulatorUpdate;
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class SummaryState;
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class UDQState;
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//! \brief Class handling Action support in simulator
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class EclActionHandler
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{
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public:
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//! \brief Function handle to update transmissiblities.
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using TransFunc = std::function<void(bool)>;
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EclActionHandler(EclipseState& ecl_state,
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Schedule& schedule,
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Action::State& actionState,
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SummaryState& summaryState,
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BlackoilWellModelGeneric& wellModel,
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Parallel::Communication comm);
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void applyActions(int reportStep,
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double sim_time,
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const TransFunc& updateTrans);
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2023-01-10 04:13:58 -06:00
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//! \brief Evaluates UDQ assign statements.
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void evalUDQAssignments(const unsigned episodeIdx,
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UDQState& udq_state);
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private:
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/*
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This function is run after applyAction has been completed in the Schedule
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implementation. The sim_update argument should have members & flags for
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the simulator properties which need to be updated. This functionality is
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probably not complete.
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*/
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void applySimulatorUpdate(int report_step,
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const SimulatorUpdate& sim_update,
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bool& commit_wellstate,
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const TransFunc& updateTrans);
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std::unordered_map<std::string, double>
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fetchWellPI(int reportStep,
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const Action::ActionX& action,
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const std::vector<std::string>& matching_wells);
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EclipseState& ecl_state_;
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Schedule& schedule_;
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Action::State& actionState_;
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SummaryState& summaryState_;
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BlackoilWellModelGeneric& wellModel_;
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Parallel::Communication comm_;
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};
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} // namespace Opm
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#endif
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