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use the EclipseState instead of the raw deck
this is needed to enable property modifiers...
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@ -105,7 +105,7 @@ try
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// Grid init
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grid.reset(new GridManager(deck));
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// Rock and fluid init
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props.reset(new BlackoilPropertiesFromDeck(deck, *grid->c_grid()));
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props.reset(new BlackoilPropertiesFromDeck(deck, eclipseState, *grid->c_grid()));
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// check_well_controls = param.getDefault("check_well_controls", false);
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// max_well_control_iterations = param.getDefault("max_well_control_iterations", 10);
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// Rock compressibility.
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@ -105,7 +105,7 @@ try
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// Grid init
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grid.reset(new GridManager(deck));
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// Rock and fluid init
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props.reset(new IncompPropertiesFromDeck(deck, *grid->c_grid()));
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props.reset(new IncompPropertiesFromDeck(deck, eclipseState, *grid->c_grid()));
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// check_well_controls = param.getDefault("check_well_controls", false);
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// max_well_control_iterations = param.getDefault("max_well_control_iterations", 10);
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// Rock compressibility.
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