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move assignment of stress into MechContainer
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@ -140,6 +140,19 @@ assignPotentialForces(const unsigned globalDofIdx,
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potentialTempForce_[globalDofIdx] = tempForce;
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potentialTempForce_[globalDofIdx] = tempForce;
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}
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}
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template<class Scalar>
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void MechContainer<Scalar>::
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assignStress(const unsigned globalDofIdx,
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const Dune::FieldVector<Scalar,6>& stress)
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{
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this->stressXX_[globalDofIdx] = stress[0];
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this->stressYY_[globalDofIdx] = stress[1];
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this->stressZZ_[globalDofIdx] = stress[2];
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this->stressYZ_[globalDofIdx] = stress[3];
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this->stressXZ_[globalDofIdx] = stress[4];
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this->stressXY_[globalDofIdx] = stress[5];
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}
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template<class Scalar>
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template<class Scalar>
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void MechContainer<Scalar>::
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void MechContainer<Scalar>::
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outputRestart(data::Solution& sol) const
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outputRestart(data::Solution& sol) const
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@ -55,6 +55,9 @@ public:
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const Scalar pressForce,
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const Scalar pressForce,
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const Scalar tempForce);
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const Scalar tempForce);
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void assignStress(const unsigned globalDofIdx,
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const Dune::FieldVector<Scalar,6>& stress);
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void outputRestart(data::Solution& sol) const;
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void outputRestart(data::Solution& sol) const;
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bool allocated() const
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bool allocated() const
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@ -218,13 +218,8 @@ public:
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model.mechPotentialTempForce(globalDofIdx));
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model.mechPotentialTempForce(globalDofIdx));
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// Total stress is not stored but calculated result is Voigt notation
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// Total stress is not stored but calculated result is Voigt notation
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const auto stress = model.stress(globalDofIdx, /*include_fracture*/true);
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this->mech_.assignStress(globalDofIdx,
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this->mech_.stressXX_[globalDofIdx] = stress[Voigt::XX];
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model.stress(globalDofIdx, /*include_fracture*/true));;
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this->mech_.stressYY_[globalDofIdx] = stress[Voigt::YY];
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this->mech_.stressZZ_[globalDofIdx] = stress[Voigt::ZZ];
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this->mech_.stressXY_[globalDofIdx] = stress[Voigt::XY];
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this->mech_.stressXZ_[globalDofIdx] = stress[Voigt::XZ];
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this->mech_.stressYZ_[globalDofIdx] = stress[Voigt::YZ];
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const auto strain = model.strain(globalDofIdx, /*include_fracture*/true);
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const auto strain = model.strain(globalDofIdx, /*include_fracture*/true);
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this->mech_.strainXX_[globalDofIdx] = strain[Voigt::XX];
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this->mech_.strainXX_[globalDofIdx] = strain[Voigt::XX];
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