mirror of
https://github.com/OPM/opm-simulators.git
synced 2024-11-21 16:57:25 -06:00
rename "bbox" to "boundingBox"
This commit is contained in:
parent
3278f66be5
commit
29926a7d06
@ -577,7 +577,7 @@ private:
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{ return pos[0] < eps_; }
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bool onRightBoundary_(const GlobalPosition &pos) const
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{ return pos[0] > this->bboxMax()[0] - eps_; }
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{ return pos[0] > this->boundingBoxMax()[0] - eps_; }
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bool onInlet_(const GlobalPosition &pos) const
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{ return onRightBoundary_(pos) && (5 < pos[1]) && (pos[1] < 15); }
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@ -460,13 +460,13 @@ private:
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{ return pos[0] < eps_; }
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bool onRightBoundary_(const GlobalPosition &pos) const
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{ return pos[0] > this->bboxMax()[0] - eps_; }
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{ return pos[0] > this->boundingBoxMax()[0] - eps_; }
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bool onLowerBoundary_(const GlobalPosition &pos) const
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{ return pos[1] < eps_; }
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bool onUpperBoundary_(const GlobalPosition &pos) const
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{ return pos[1] > this->bboxMax()[1] - eps_; }
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{ return pos[1] > this->boundingBoxMax()[1] - eps_; }
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bool isContaminated_(const GlobalPosition &pos) const
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{
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@ -294,7 +294,7 @@ public:
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private:
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bool onLeftSide_(const GlobalPosition &pos) const
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{ return pos[0] < (this->bboxMin()[0] + this->bboxMax()[0]) / 2; }
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{ return pos[0] < (this->boundingBoxMin()[0] + this->boundingBoxMax()[0]) / 2; }
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void setupInitialFluidStates_()
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{
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@ -431,21 +431,21 @@ public:
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private:
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bool onLeftBoundary_(const GlobalPosition &pos) const
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{ return pos[0] < this->bboxMin()[0] + eps_; }
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{ return pos[0] < this->boundingBoxMin()[0] + eps_; }
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bool onRightBoundary_(const GlobalPosition &pos) const
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{ return pos[0] > this->bboxMax()[0] - eps_; }
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{ return pos[0] > this->boundingBoxMax()[0] - eps_; }
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bool onLowerBoundary_(const GlobalPosition &pos) const
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{ return pos[1] < this->bboxMin()[1] + eps_; }
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{ return pos[1] < this->boundingBoxMin()[1] + eps_; }
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bool onUpperBoundary_(const GlobalPosition &pos) const
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{ return pos[1] > this->bboxMax()[1] - eps_; }
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{ return pos[1] > this->boundingBoxMax()[1] - eps_; }
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bool onInlet_(const GlobalPosition &pos) const
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{
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Scalar width = this->bboxMax()[0] - this->bboxMin()[0];
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Scalar lambda = (this->bboxMax()[0] - pos[0]) / width;
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Scalar width = this->boundingBoxMax()[0] - this->boundingBoxMin()[0];
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Scalar lambda = (this->boundingBoxMax()[0] - pos[0]) / width;
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if (!onUpperBoundary_(pos))
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return false;
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@ -536,16 +536,16 @@ public:
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private:
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bool onLeftBoundary_(const GlobalPosition &pos) const
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{ return pos[0] < this->bboxMin()[0] + eps_; }
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{ return pos[0] < this->boundingBoxMin()[0] + eps_; }
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bool onRightBoundary_(const GlobalPosition &pos) const
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{ return pos[0] > this->bboxMax()[0] - eps_; }
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{ return pos[0] > this->boundingBoxMax()[0] - eps_; }
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bool onLowerBoundary_(const GlobalPosition &pos) const
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{ return pos[1] < this->bboxMin()[1] + eps_; }
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{ return pos[1] < this->boundingBoxMin()[1] + eps_; }
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bool onUpperBoundary_(const GlobalPosition &pos) const
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{ return pos[1] > this->bboxMax()[1] - eps_; }
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{ return pos[1] > this->boundingBoxMax()[1] - eps_; }
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void computeHeatCondParams_(HeatConductionLawParams ¶ms, Scalar poro)
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{
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@ -334,7 +334,7 @@ private:
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{ return pos[dim - 1] < eps_; }
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bool onUpperBoundary_(const GlobalPosition &pos) const
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{ return pos[dim - 1] > this->bboxMax()[dim - 1] - eps_; }
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{ return pos[dim - 1] > this->boundingBoxMax()[dim - 1] - eps_; }
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bool isInLens_(const GlobalPosition &pos) const
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{
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@ -387,13 +387,13 @@ private:
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{ return pos[0] < eps_; }
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bool onRightBoundary_(const GlobalPosition &pos) const
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{ return pos[0] > this->bboxMax()[0] - eps_; }
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{ return pos[0] > this->boundingBoxMax()[0] - eps_; }
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bool onLowerBoundary_(const GlobalPosition &pos) const
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{ return pos[1] < eps_; }
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bool onUpperBoundary_(const GlobalPosition &pos) const
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{ return pos[1] > this->bboxMax()[1] - eps_; }
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{ return pos[1] > this->boundingBoxMax()[1] - eps_; }
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bool onInlet_(const GlobalPosition &pos) const
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{ return onUpperBoundary_(pos) && 50 < pos[0] && pos[0] < 75; }
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@ -409,8 +409,8 @@ public:
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// set wetting phase pressure and saturation
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if (onLeftBoundary_(pos)) {
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Scalar height = this->bboxMax()[1] - this->bboxMin()[1];
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Scalar depth = this->bboxMax()[1] - pos[1];
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Scalar height = this->boundingBoxMax()[1] - this->boundingBoxMin()[1];
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Scalar depth = this->boundingBoxMax()[1] - pos[1];
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Scalar alpha = (1 + 1.5 / height);
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// hydrostatic pressure scaled by alpha
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@ -418,7 +418,7 @@ public:
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Sw = 1.0;
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}
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else {
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Scalar depth = this->bboxMax()[1] - pos[1];
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Scalar depth = this->boundingBoxMax()[1] - pos[1];
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// hydrostatic pressure
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pw = 1e5 - densityW * this->gravity()[1] * depth;
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@ -472,7 +472,7 @@ public:
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int timeIdx) const
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{
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const GlobalPosition &pos = context.pos(spaceIdx, timeIdx);
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Scalar depth = this->bboxMax()[1] - pos[1];
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Scalar depth = this->boundingBoxMax()[1] - pos[1];
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Opm::ImmiscibleFluidState<Scalar, FluidSystem> fs;
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fs.setPressure(wPhaseIdx, /*pressure=*/1e5);
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@ -529,21 +529,21 @@ private:
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}
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bool onLeftBoundary_(const GlobalPosition &pos) const
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{ return pos[0] < this->bboxMin()[0] + eps_; }
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{ return pos[0] < this->boundingBoxMin()[0] + eps_; }
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bool onRightBoundary_(const GlobalPosition &pos) const
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{ return pos[0] > this->bboxMax()[0] - eps_; }
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{ return pos[0] > this->boundingBoxMax()[0] - eps_; }
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bool onLowerBoundary_(const GlobalPosition &pos) const
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{ return pos[1] < this->bboxMin()[1] + eps_; }
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{ return pos[1] < this->boundingBoxMin()[1] + eps_; }
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bool onUpperBoundary_(const GlobalPosition &pos) const
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{ return pos[1] > this->bboxMax()[1] - eps_; }
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{ return pos[1] > this->boundingBoxMax()[1] - eps_; }
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bool onInlet_(const GlobalPosition &pos) const
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{
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Scalar width = this->bboxMax()[0] - this->bboxMin()[0];
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Scalar lambda = (this->bboxMax()[0] - pos[0]) / width;
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Scalar width = this->boundingBoxMax()[0] - this->boundingBoxMin()[0];
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Scalar lambda = (this->boundingBoxMax()[0] - pos[0]) / width;
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return onUpperBoundary_(pos) && 0.5 < lambda && lambda < 2.0 / 3.0;
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}
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@ -244,16 +244,16 @@ private:
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}
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bool onLeftBoundary_(const GlobalPosition &globalPos) const
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{ return globalPos[0] < this->bboxMin()[0] + eps_; }
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{ return globalPos[0] < this->boundingBoxMin()[0] + eps_; }
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bool onRightBoundary_(const GlobalPosition &globalPos) const
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{ return globalPos[0] > this->bboxMax()[0] - eps_; }
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{ return globalPos[0] > this->boundingBoxMax()[0] - eps_; }
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bool onLowerBoundary_(const GlobalPosition &globalPos) const
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{ return globalPos[1] < this->bboxMin()[1] + eps_; }
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{ return globalPos[1] < this->boundingBoxMin()[1] + eps_; }
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bool onUpperBoundary_(const GlobalPosition &globalPos) const
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{ return globalPos[1] > this->bboxMax()[1] - eps_; }
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{ return globalPos[1] > this->boundingBoxMax()[1] - eps_; }
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Scalar eps_;
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};
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@ -291,7 +291,7 @@ private:
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{ return pos[0] < eps_; }
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bool onRightBoundary_(const GlobalPosition &pos) const
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{ return pos[0] > this->bboxMax()[0] - eps_; }
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{ return pos[0] > this->boundingBoxMax()[0] - eps_; }
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template <class FluidState, class Context>
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void initialFluidState_(FluidState &fs, const Context &context,
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@ -300,9 +300,9 @@ private:
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Scalar T = temperature(context, spaceIdx, timeIdx);
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// Scalar rho = FluidSystem::H2O::liquidDensity(T, /*pressure=*/1.5e5);
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// Scalar z = context.pos(spaceIdx, timeIdx)[dim - 1] -
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// this->bboxMax()[dim - 1];
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// this->boundingBoxMax()[dim - 1];
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// Scalar z = context.pos(spaceIdx, timeIdx)[dim - 1] -
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// this->bboxMax()[dim - 1];
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// this->boundingBoxMax()[dim - 1];
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fs.setSaturation(/*phaseIdx=*/0, 1.0);
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fs.setPressure(/*phaseIdx=*/0, 1e5 /* + rho*z */);
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@ -361,10 +361,10 @@ public:
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private:
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bool onLeftBoundary_(const GlobalPosition &pos) const
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{ return pos[0] < this->bboxMin()[0] + eps_; }
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{ return pos[0] < this->boundingBoxMin()[0] + eps_; }
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bool onRightBoundary_(const GlobalPosition &pos) const
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{ return pos[0] > this->bboxMax()[0] - eps_; }
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{ return pos[0] > this->boundingBoxMax()[0] - eps_; }
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void setupInitialFluidState_()
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{
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@ -424,10 +424,10 @@ public:
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int spaceIdx, int timeIdx) const
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{
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const auto &pos = context.pos(spaceIdx, timeIdx);
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Scalar x = pos[0] - this->bboxMin()[0];
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Scalar y = pos[dim - 1] - this->bboxMin()[dim - 1];
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Scalar height = this->bboxMax()[dim - 1] - this->bboxMin()[dim - 1];
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Scalar width = this->bboxMax()[0] - this->bboxMin()[0];
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Scalar x = pos[0] - this->boundingBoxMin()[0];
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Scalar y = pos[dim - 1] - this->boundingBoxMin()[dim - 1];
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Scalar height = this->boundingBoxMax()[dim - 1] - this->boundingBoxMin()[dim - 1];
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Scalar width = this->boundingBoxMax()[0] - this->boundingBoxMin()[0];
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if ((onLeftBoundary_(pos) || onRightBoundary_(pos)) && y < height / 2) {
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// injectors
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auto fs = initialFluidState_;
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@ -566,7 +566,7 @@ private:
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{ return pos[0] < eps_; }
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bool onRightBoundary_(const GlobalPosition &pos) const
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{ return pos[0] > this->bboxMax()[0] - eps_; }
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{ return pos[0] > this->boundingBoxMax()[0] - eps_; }
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bool onInlet_(const GlobalPosition &pos) const
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{ return onRightBoundary_(pos) && (5 < pos[1]) && (pos[1] < 15); }
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@ -371,21 +371,21 @@ public:
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private:
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bool onLeftBoundary_(const GlobalPosition &pos) const
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{ return pos[0] < this->bboxMin()[0] + eps_; }
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{ return pos[0] < this->boundingBoxMin()[0] + eps_; }
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bool onRightBoundary_(const GlobalPosition &pos) const
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{ return pos[0] > this->bboxMax()[0] - eps_; }
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{ return pos[0] > this->boundingBoxMax()[0] - eps_; }
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bool onLowerBoundary_(const GlobalPosition &pos) const
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{ return pos[1] < this->bboxMin()[1] + eps_; }
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{ return pos[1] < this->boundingBoxMin()[1] + eps_; }
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bool onUpperBoundary_(const GlobalPosition &pos) const
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{ return pos[1] > this->bboxMax()[1] - eps_; }
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{ return pos[1] > this->boundingBoxMax()[1] - eps_; }
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bool onInlet_(const GlobalPosition &pos) const
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{
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Scalar width = this->bboxMax()[0] - this->bboxMin()[0];
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Scalar lambda = (this->bboxMax()[0] - pos[0]) / width;
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Scalar width = this->boundingBoxMax()[0] - this->boundingBoxMin()[0];
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Scalar lambda = (this->boundingBoxMax()[0] - pos[0]) / width;
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return onUpperBoundary_(pos) && 0.5 < lambda && lambda < 2.0 / 3.0;
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}
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@ -214,10 +214,10 @@ public:
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// parabolic profile
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const Scalar v1 = 1.0;
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values[velocity0Idx + 1]
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= -v1 * (globalPos[0] - this->bboxMin()[0])
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* (this->bboxMax()[0] - globalPos[0])
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/ (0.25 * (this->bboxMax()[0] - this->bboxMin()[0])
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* (this->bboxMax()[0] - this->bboxMin()[0]));
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= -v1 * (globalPos[0] - this->boundingBoxMin()[0])
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* (this->boundingBoxMax()[0] - globalPos[0])
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/ (0.25 * (this->boundingBoxMax()[0] - this->boundingBoxMin()[0])
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* (this->boundingBoxMax()[0] - this->boundingBoxMin()[0]));
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Scalar moleFrac[numComponents];
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if (onUpperBoundary_(globalPos))
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@ -273,16 +273,16 @@ public:
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private:
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bool onLeftBoundary_(const GlobalPosition &globalPos) const
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{ return globalPos[0] < this->bboxMin()[0] + eps_; }
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{ return globalPos[0] < this->boundingBoxMin()[0] + eps_; }
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bool onRightBoundary_(const GlobalPosition &globalPos) const
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{ return globalPos[0] > this->bboxMax()[0] - eps_; }
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{ return globalPos[0] > this->boundingBoxMax()[0] - eps_; }
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bool onLowerBoundary_(const GlobalPosition &globalPos) const
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{ return globalPos[1] < this->bboxMin()[1] + eps_; }
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{ return globalPos[1] < this->boundingBoxMin()[1] + eps_; }
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bool onUpperBoundary_(const GlobalPosition &globalPos) const
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{ return globalPos[1] > this->bboxMax()[1] - eps_; }
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{ return globalPos[1] > this->boundingBoxMax()[1] - eps_; }
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Scalar eps_;
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};
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moleFrac[AirIdx] = 1 - moleFrac[H2OIdx];
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// parabolic velocity profile
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Scalar y = this->bboxMax()[1] - pos[1];
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Scalar x = pos[0] - this->bboxMin()[0];
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Scalar width = this->bboxMax()[0] - this->bboxMin()[0];
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Scalar y = this->boundingBoxMax()[1] - pos[1];
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Scalar x = pos[0] - this->boundingBoxMin()[0];
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Scalar width = this->boundingBoxMax()[0] - this->boundingBoxMin()[0];
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// parabolic velocity profile
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const Scalar maxVelocity = 1.0;
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@ -285,16 +285,16 @@ public:
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private:
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bool onLeftBoundary_(const GlobalPosition &pos) const
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{ return pos[0] < this->bboxMin()[0] + eps_; }
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{ return pos[0] < this->boundingBoxMin()[0] + eps_; }
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bool onRightBoundary_(const GlobalPosition &pos) const
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{ return pos[0] > this->bboxMax()[0] - eps_; }
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{ return pos[0] > this->boundingBoxMax()[0] - eps_; }
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bool onLowerBoundary_(const GlobalPosition &pos) const
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{ return pos[1] < this->bboxMin()[1] + eps_; }
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{ return pos[1] < this->boundingBoxMin()[1] + eps_; }
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bool onUpperBoundary_(const GlobalPosition &pos) const
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{ return pos[1] > this->bboxMax()[1] - eps_; }
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{ return pos[1] > this->boundingBoxMax()[1] - eps_; }
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bool onBoundary_(const GlobalPosition &pos) const
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{
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@ -180,8 +180,8 @@ public:
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{
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const GlobalPosition &pos = context.pos(spaceIdx, timeIdx);
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Scalar y = pos[1] - this->bboxMin()[1];
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Scalar height = this->bboxMax()[1] - this->bboxMin()[1];
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Scalar y = pos[1] - this->boundingBoxMin()[1];
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Scalar height = this->boundingBoxMax()[1] - this->boundingBoxMin()[1];
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// parabolic velocity profile
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const Scalar maxVelocity = 1.0;
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@ -221,8 +221,8 @@ public:
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{
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const auto &pos = context.pos(spaceIdx, timeIdx);
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Scalar y = pos[1] - this->bboxMin()[1];
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Scalar height = this->bboxMax()[1] - this->bboxMin()[1];
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Scalar y = pos[1] - this->boundingBoxMin()[1];
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Scalar height = this->boundingBoxMax()[1] - this->boundingBoxMin()[1];
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// parabolic velocity profile on boundaries
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const Scalar maxVelocity = 1.0;
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@ -280,16 +280,16 @@ public:
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private:
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bool onLeftBoundary_(const GlobalPosition &pos) const
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{ return pos[0] < this->bboxMin()[0] + eps_; }
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{ return pos[0] < this->boundingBoxMin()[0] + eps_; }
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bool onRightBoundary_(const GlobalPosition &pos) const
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{ return pos[0] > this->bboxMax()[0] - eps_; }
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{ return pos[0] > this->boundingBoxMax()[0] - eps_; }
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bool onLowerBoundary_(const GlobalPosition &pos) const
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{ return pos[1] < this->bboxMin()[1] + eps_; }
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{ return pos[1] < this->boundingBoxMin()[1] + eps_; }
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bool onUpperBoundary_(const GlobalPosition &pos) const
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{ return pos[1] > this->bboxMax()[1] - eps_; }
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{ return pos[1] > this->boundingBoxMax()[1] - eps_; }
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bool onBoundary_(const GlobalPosition &pos) const
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{
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@ -444,13 +444,13 @@ private:
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{ return pos[0] < eps_; }
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bool onRightBoundary_(const GlobalPosition &pos) const
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{ return pos[0] > this->bboxMax()[0] - eps_; }
|
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{ return pos[0] > this->boundingBoxMax()[0] - eps_; }
|
||||
|
||||
bool onLowerBoundary_(const GlobalPosition &pos) const
|
||||
{ return pos[1] < eps_; }
|
||||
|
||||
bool onUpperBoundary_(const GlobalPosition &pos) const
|
||||
{ return pos[1] > this->bboxMax()[1] - eps_; }
|
||||
{ return pos[1] > this->boundingBoxMax()[1] - eps_; }
|
||||
|
||||
bool onInlet_(const GlobalPosition &pos) const
|
||||
{ return onLowerBoundary_(pos) && (15.0 < pos[0]) && (pos[0] < 25.0); }
|
||||
|
@ -244,7 +244,7 @@ public:
|
||||
|
||||
values.setFreeFlow(context, spaceIdx, timeIdx, fs);
|
||||
}
|
||||
else if (pos[0] > this->bboxMax()[0] - eps_) {
|
||||
else if (pos[0] > this->boundingBoxMax()[0] - eps_) {
|
||||
// forced outflow at the right boundary
|
||||
RateVector massRate(0.0);
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user