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changed: put ParallelOverlappingILU0 in separate compile unit
i chose to split in a separate _impl file because this code is so generic that there may be downstream users who want to use on other matrix types than what we use in opm-simulators.
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opm/simulators/linalg/ParallelOverlappingILU0.cpp
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56
opm/simulators/linalg/ParallelOverlappingILU0.cpp
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/*
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Copyright 2015 Dr. Blatt - HPC-Simulation-Software & Services
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Copyright 2015 Statoil AS
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This file is part of the Open Porous Media project (OPM).
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OPM is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OPM is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with OPM. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <config.h>
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#include <opm/simulators/linalg/ParallelOverlappingILU0_impl.hpp>
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#include <dune/istl/owneroverlapcopy.hh>
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namespace Opm
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{
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#define INSTANCE_PAR(Dim, ...) \
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template class ParallelOverlappingILU0<Dune::BCRSMatrix<MatrixBlock<double,Dim,Dim>>, \
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Dune::BlockVector<Dune::FieldVector<double,Dim>>, \
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Dune::BlockVector<Dune::FieldVector<double,Dim>>, \
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__VA_ARGS__>; \
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template class ParallelOverlappingILU0<Dune::BCRSMatrix<Dune::FieldMatrix<double,Dim,Dim>>, \
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Dune::BlockVector<Dune::FieldVector<double,Dim>>, \
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Dune::BlockVector<Dune::FieldVector<double,Dim>>, \
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__VA_ARGS__>;
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#if HAVE_MPI
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#define INSTANCE(Dim) \
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INSTANCE_PAR(Dim, Dune::Amg::SequentialInformation) \
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INSTANCE_PAR(Dim, Dune::OwnerOverlapCopyCommunication<int,int>)
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#else
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#define INSTANCE(Dim) \
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INSTANCE_PAR(Dim, Dune::Amg::SequentialInformation)
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#endif
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INSTANCE(1)
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INSTANCE(2)
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INSTANCE(3)
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INSTANCE(4)
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INSTANCE(5)
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INSTANCE(6)
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} // end namespace Opm
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