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Minor bugfix.
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@ -189,10 +189,10 @@ namespace Opm
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} else if (param.has("water_oil_contact")) {
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// Initialise water saturation to max below water-oil contact.
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const double woc = param.get<double>("water_oil_contact");
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initWaterOilContact(grid, props.density(), woc, WaterBelow, state);
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initWaterOilContact(grid, props, woc, WaterBelow, state);
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// Initialise pressure to hydrostatic state.
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const double ref_p = param.getDefault("ref_pressure", 100)*unit::barsa;
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initHydrostaticPressure(grid, props, woc, gravity, woc, ref_p, state);
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initHydrostaticPressure(grid, props.density(), woc, gravity, woc, ref_p, state);
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} else if (param.has("init_sat")) {
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// Initialise water saturation to init_sat parameter.
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const double init_sat = param.get<double>("init_sat");
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@ -247,11 +247,11 @@ namespace Opm
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THROW("No region support yet.");
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}
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const double woc = equil.equil[0].water_oil_contact_depth_;
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initWaterOilContact(grid, props, woc, state);
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initWaterOilContact(grid, props, woc, WaterBelow, state);
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// Set pressure depending on densities and depths.
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const double datum_z = equil.equil[0].datum_depth_;
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const double datum_p = equil.equil[0].datum_depth_pressure_;
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initHydrostaticPressure(grid, props, woc, gravity, datum_z, datum_p, state);
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initHydrostaticPressure(grid, props.density(), woc, gravity, datum_z, datum_p, state);
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} else if (deck.hasField("SWAT") && deck.hasField("PRESSURE")) {
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// Set saturations from SWAT, pressure from PRESSURE.
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std::vector<double>& s = state.saturation();
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