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threshold pressure: be more cautious when acessing the defaults
maybe it worked as-is, or maybe decks which lead to illegal accesses to the map are incorrect (i.e., they specify threshold pressures for EQUIL-regions that do not touch), but let's play save here...
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@ -277,7 +277,7 @@ void computeMaxDp(std::map<std::pair<int, int>, double>& maxDp,
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// update the maximum pressure potential difference between the two
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// update the maximum pressure potential difference between the two
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// regions
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// regions
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const auto barrierId = std::make_pair(eq1, eq2);
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const auto barrierId = std::make_pair(std::min(eq1, eq2), std::max(eq1, eq2));
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if (maxDp.count(barrierId) == 0) {
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if (maxDp.count(barrierId) == 0) {
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maxDp[barrierId] = 0.0;
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maxDp[barrierId] = 0.0;
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}
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}
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@ -363,8 +363,11 @@ void computeMaxDp(std::map<std::pair<int, int>, double>& maxDp,
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// set the threshold pressure for faces of PVT regions where the third item
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// set the threshold pressure for faces of PVT regions where the third item
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// has been defaulted to the maximum pressure potential difference between
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// has been defaulted to the maximum pressure potential difference between
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// these regions
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// these regions
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const auto barrierId = std::make_pair(eq1, eq2);
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const auto barrierId = std::make_pair(std::min(eq1, eq2), std::max(eq1, eq2));
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thpres_vals[face] = maxDp.at(barrierId);
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if (maxDp.count(barrierId) > 0)
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thpres_vals[face] = maxDp.at(barrierId);
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else
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thpres_vals[face] = 0.0;
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}
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}
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}
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}
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