lens problem: make it easily switchable between ALUGrid and YaspGrid

"easily" is a relative measure and means "easy in the C++ code". it
works by setting the LENS_USE_ALUGRID define in lensproblem.hh.
This commit is contained in:
Andreas Lauser 2015-10-02 15:42:00 +02:00
parent 88346ec1ed
commit 6b2bf9a100
2 changed files with 14 additions and 6 deletions

View File

@ -32,11 +32,6 @@
#include <dune/grid/yaspgrid.hh>
#include <dune/grid/io/file/dgfparser/dgfyasp.hh>
#if HAVE_DUNE_ALUGRID
#include <dune/alugrid/grid.hh>
#include <dune/alugrid/dgf.hh>
#endif
#include <dune/common/fvector.hh>
#include <dune/common/version.hh>
@ -69,7 +64,6 @@ NEW_PROP_TAG(GridGlobalRefinements);
// set the Grid and GridManager properties
SET_TYPE_PROP(LensGridManager, Grid, Dune::YaspGrid<2>);
//SET_TYPE_PROP(LensGridManager, Grid, Dune::ALUGrid< 2, 2, Dune::cube, Dune::nonconforming > );
SET_TYPE_PROP(LensGridManager, GridManager, Ewoms::LensGridManager<TypeTag>);
} // namespace Properties

View File

@ -39,6 +39,12 @@
#include <opm/material/components/SimpleH2O.hpp>
#include <opm/material/components/Dnapl.hpp>
//#define LENS_USE_ALUGRID 1
#if LENS_USE_ALUGRID
#include <dune/alugrid/grid.hh>
#include <dune/alugrid/dgf.hh>
#endif
#include <dune/common/version.hh>
#include <dune/common/fvector.hh>
#include <dune/common/fmatrix.hh>
@ -52,7 +58,11 @@ template <class TypeTag>
class LensProblem;
namespace Properties {
#if LENS_USE_ALUGRID
NEW_TYPE_TAG(LensBaseProblem);
#else
NEW_TYPE_TAG(LensBaseProblem, INHERITS_FROM(LensGridManager));
#endif
// declare the properties specific for the lens problem
NEW_PROP_TAG(LensLowerLeftX);
@ -85,6 +95,10 @@ public:
typedef Opm::LiquidPhase<Scalar, Opm::DNAPL<Scalar> > type;
};
#if LENS_USE_ALUGRID
SET_TYPE_PROP(LensBaseProblem, Grid, Dune::ALUGrid< 2, 2, Dune::cube, Dune::nonconforming > );
#endif
// Set the material Law
SET_PROP(LensBaseProblem, MaterialLaw)
{