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Added suport for new Threshold Pressure behavior
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@@ -363,7 +363,7 @@ try
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// initialize variables
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// initialize variables
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simtimer.init(timeMap);
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simtimer.init(timeMap);
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std::vector<double> threshold_pressures = thresholdPressures(eclipseState, grid);
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std::vector<double> threshold_pressures = thresholdPressures(parseMode, eclipseState, grid);
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SimulatorFullyImplicitBlackoil< Grid > simulator(param,
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SimulatorFullyImplicitBlackoil< Grid > simulator(param,
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grid,
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grid,
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@@ -373,7 +373,7 @@ try
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// initialize variables
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// initialize variables
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simtimer.init(timeMap);
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simtimer.init(timeMap);
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std::vector<double> threshold_pressures = thresholdPressures(eclipseState, grid);
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std::vector<double> threshold_pressures = thresholdPressures(parseMode, eclipseState, grid);
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SimulatorFullyImplicitBlackoilSolvent< Grid > simulator(param,
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SimulatorFullyImplicitBlackoilSolvent< Grid > simulator(param,
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grid,
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grid,
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