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https://github.com/OPM/opm-simulators.git
synced 2024-12-22 15:33:29 -06:00
Use regular OpenMP for loop, then iterate over chunks inside.
Avoiding the mutex-based ThreadedEntityIterator gives a good speedup, the overhead from the single extra loop over the grid for initialization should be small in comparison.
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@ -35,7 +35,14 @@
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#include <opm/simulators/utils/DeferredLoggingErrorHelpers.hpp>
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#include <cstddef>
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#include <stdexcept>
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#include <type_traits>
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#include <vector>
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#ifdef _OPENMP
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#include <omp.h>
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#endif
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namespace Opm
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{
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@ -55,27 +62,69 @@ class FIBlackOilModel : public BlackOilModel<TypeTag>
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historySize = getPropValue<TypeTag, Properties::TimeDiscHistorySize>(),
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};
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// The chunked and threaded iteration over elements in this class assumes that the number
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// and order of elements is fixed, and is therefore constrained to only work with CpGrid.
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// For example, ALUGrid supports refinement and can not assume that.
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static constexpr bool gridIsUnchanging = std::is_same_v<GetPropType<TypeTag, Properties::Grid>, Dune::CpGrid>;
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public:
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FIBlackOilModel(Simulator& simulator)
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: BlackOilModel<TypeTag>(simulator)
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{
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if constexpr (gridIsUnchanging) {
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const auto& gv = this->gridView_;
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#ifdef _OPENMP
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const int nt = omp_get_max_threads();
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if (nt > 1) {
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const auto num_elements = gv.size(0);
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constexpr int max_chunk_size = 1000;
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const int chunk_size = std::clamp(num_elements / nt, 1, max_chunk_size);
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OpmLog::debug("Using chunk size " + std::to_string(chunk_size) +
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" for property evaluation with " + std::to_string(nt) + " OpenMP threads.");
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grid_chunk_iterators_.reserve(num_elements / chunk_size + 2);
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auto it = gv.template begin<0>();
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const auto end = gv.template end<0>();
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for (int count = 0; it != end; ++it, ++count) {
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if (count % chunk_size == 0) {
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grid_chunk_iterators_.push_back(it);
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}
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}
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grid_chunk_iterators_.push_back(end);
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} else
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#endif
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{
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// With one thread, or without OpenMP, we use a single chunk.
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grid_chunk_iterators_.push_back(gv.template begin<0>());
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grid_chunk_iterators_.push_back(gv.template end<0>());
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}
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}
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}
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void invalidateAndUpdateIntensiveQuantities(unsigned timeIdx) const
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{
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this->invalidateIntensiveQuantitiesCache(timeIdx);
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OPM_BEGIN_PARALLEL_TRY_CATCH()
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// loop over all elements...
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ThreadedEntityIterator<GridView, /*codim=*/0> threadedElemIt(this->gridView_);
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OPM_BEGIN_PARALLEL_TRY_CATCH();
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if constexpr (gridIsUnchanging) {
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const int num_chunks = grid_chunk_iterators_.size() - 1;
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#ifdef _OPENMP
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#pragma omp parallel
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#pragma omp parallel for
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#endif
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{
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for (int chunk = 0; chunk < num_chunks; ++chunk) {
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ElementContext elemCtx(this->simulator_);
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for (auto it = grid_chunk_iterators_[chunk]; it != grid_chunk_iterators_[chunk+1]; ++it) {
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const Element& elem = *it;
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elemCtx.updatePrimaryStencil(elem);
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elemCtx.updatePrimaryIntensiveQuantities(timeIdx);
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}
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}
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} else {
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// Grid is possibly refined or otherwise changed between calls.
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const auto& gv = this->gridView_;
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auto it = gv.template begin<0>();
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const auto end = gv.template end<0>();
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ElementContext elemCtx(this->simulator_);
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ElementIterator elemIt = threadedElemIt.beginParallel();
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for (; !threadedElemIt.isFinished(elemIt); elemIt = threadedElemIt.increment()) {
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const Element& elem = *elemIt;
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for (; it != end; ++it) {
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const Element& elem = *it;
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elemCtx.updatePrimaryStencil(elem);
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elemCtx.updatePrimaryIntensiveQuantities(timeIdx);
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}
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@ -171,6 +220,9 @@ public:
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}
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return *intquant;
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}
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protected:
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std::vector<ElementIterator> grid_chunk_iterators_;
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};
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} // namespace Opm
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#endif // FI_BLACK_OIL_MODEL_HPP
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