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Set default smoother relaxation to 1.0.
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parent
ebce35b318
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883b987837
@ -157,7 +157,7 @@ private:
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// smootherArgs.overlap=SmootherArgs::vertex;
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// smootherArgs.overlap=SmootherArgs::vertex;
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// smootherArgs.overlap=SmootherArgs::none;
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// smootherArgs.overlap=SmootherArgs::none;
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// smootherArgs.overlap=SmootherArgs::aggregate;
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// smootherArgs.overlap=SmootherArgs::aggregate;
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smootherArgs.relaxationFactor = prm.get<double>("relaxation", 0.9);
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smootherArgs.relaxationFactor = prm.get<double>("relaxation", 1.0);
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return smootherArgs;
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return smootherArgs;
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}
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}
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@ -175,7 +175,7 @@ private:
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// smootherArgs.overlap=SmootherArgs::vertex;
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// smootherArgs.overlap=SmootherArgs::vertex;
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// smootherArgs.overlap=SmootherArgs::none;
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// smootherArgs.overlap=SmootherArgs::none;
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// smootherArgs.overlap=SmootherArgs::aggregate;
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// smootherArgs.overlap=SmootherArgs::aggregate;
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smootherArgs.relaxationFactor = prm.get<double>("relaxation", 0.9);
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smootherArgs.relaxationFactor = prm.get<double>("relaxation", 1.0);
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return smootherArgs;
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return smootherArgs;
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}
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}
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