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fix bugs: polymer head should be dp*trans.
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@ -1689,6 +1689,21 @@ namespace {
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const ADB tr_mult = transMult(state.pressure);
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const ADB mu = fluidViscosity(canonicalPhaseIdx, phasePressure[canonicalPhaseIdx], state.rs, state.rv, cond, cells_);
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rq_[phase].mob = tr_mult * kr[canonicalPhaseIdx] / mu;
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const ADB rho = fluidDensity(canonicalPhaseIdx, phasePressure[canonicalPhaseIdx], state.rs, state.rv, cond, cells_);
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ADB& head = rq_[phase].head;
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// compute gravity potensial using the face average as in eclipse and MRST
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const ADB rhoavg = ops_.caver * rho;
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ADB dp = ops_.ngrad * phasePressure[canonicalPhaseIdx] - geo_.gravity()[2] * (rhoavg * (ops_.ngrad * geo_.z().matrix()));
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if (use_threshold_pressure_) {
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applyThresholdPressures(dp);
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}
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head = transi*dp;
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if (canonicalPhaseIdx == Water) {
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if(has_polymer_) {
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const ADB cmax = ADB::constant(cmax_, state.concentration.blockPattern());
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@ -1706,21 +1721,6 @@ namespace {
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rq_[poly_pos_].mflux = upwind.select(rq_[poly_pos_].b * rq_[poly_pos_].mob) * rq_[poly_pos_].head;
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}
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}
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const ADB rho = fluidDensity(canonicalPhaseIdx, phasePressure[canonicalPhaseIdx], state.rs, state.rv, cond, cells_);
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ADB& head = rq_[phase].head;
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// compute gravity potensial using the face average as in eclipse and MRST
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const ADB rhoavg = ops_.caver * rho;
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ADB dp = ops_.ngrad * phasePressure[canonicalPhaseIdx] - geo_.gravity()[2] * (rhoavg * (ops_.ngrad * geo_.z().matrix()));
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if (use_threshold_pressure_) {
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applyThresholdPressures(dp);
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}
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head = transi*dp;
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//head = transi*(ops_.ngrad * phasePressure) + gflux;
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UpwindSelector<double> upwind(grid_, ops_, head.value());
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