add a unit test for adaptivity that uses the finger problem

This commit is contained in:
Andreas Lauser 2015-08-06 13:45:58 +02:00
parent 5de508135a
commit 8a6133b1b8

View File

@ -43,8 +43,6 @@
#include <dune/common/fvector.hh>
#include <dune/common/fmatrix.hh>
#include <dune/alugrid/dgf.hh>
#include <sstream>
#include <string>
#include <iostream>
@ -54,7 +52,7 @@ template <class TypeTag>
class LensProblem;
namespace Properties {
NEW_TYPE_TAG(LensBaseProblem);
NEW_TYPE_TAG(LensBaseProblem, INHERITS_FROM(LensGridManager));
// declare the properties specific for the lens problem
NEW_PROP_TAG(LensLowerLeftX);
@ -66,7 +64,6 @@ NEW_PROP_TAG(LensUpperRightZ);
// Set the problem property
SET_TYPE_PROP(LensBaseProblem, Problem, Ewoms::LensProblem<TypeTag>);
SET_TYPE_PROP(LensBaseProblem, Grid, Dune::ALUGrid<2,2,Dune::cube, Dune::nonconforming > );
// Set the wetting phase
SET_PROP(LensBaseProblem, WettingPhase)