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Aesthetics: Turn if-else into switch()
This commit replaces an if-else-based query of the primaryVariable_ with the equivalent switch() statement for uniformity with the rest of the implementation.
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@ -417,14 +417,18 @@ namespace {
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if (active_[ Gas ]){
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for (int c = 0; c < nc ; c++ ) {
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if ( primalVariable_[c] == PrimalVariables::RS ) {
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switch (primalVariable_[c]) {
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case PrimalVariables::RS:
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isRs[c] = 1;
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}
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else if ( primalVariable_[c] == PrimalVariables::RV ) {
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break;
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case PrimalVariables::RV:
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isRv[c] = 1;
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}
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else {
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break;
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default:
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isSg[c] = 1;
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break;
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}
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}
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@ -1192,15 +1196,19 @@ namespace {
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V isRv = V::Zero(nc,1);
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V isSg = V::Zero(nc,1);
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if (active_[Gas]) {
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for (int c = 0; c < nc ; c++ ) {
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if ( primalVariable_[c] == PrimalVariables::RS ) {
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for (int c = 0; c < nc; ++c) {
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switch (primalVariable_[c]) {
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case PrimalVariables::RS:
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isRs[c] = 1;
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}
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else if ( primalVariable_[c] == PrimalVariables::RV ) {
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break;
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case PrimalVariables::RV:
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isRv[c] = 1;
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}
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else {
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break;
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default:
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isSg[c] = 1;
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break;
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}
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}
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}
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