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ThreadHandle: added documentation and use std::unique_ptr to store object pointers.
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@@ -314,7 +314,7 @@ namespace Opm
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{
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if( asyncOutput_ ) {
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// dispatch the write call to the extra thread
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asyncOutput_->dispatch( new detail::WriterCall( *this, timer, state, wellState, substep ) );
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asyncOutput_->dispatch( detail::WriterCall( *this, timer, state, wellState, substep ) );
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}
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else {
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// just write the data to disk
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