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THPRES API updates
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@ -325,7 +325,7 @@ void computeMaxDp(std::map<std::pair<int, int>, double>& maxDp,
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{
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{
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const SimulationConfig& simulationConfig = eclipseState.getSimulationConfig();
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const SimulationConfig& simulationConfig = eclipseState.getSimulationConfig();
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std::vector<double> thpres_vals;
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std::vector<double> thpres_vals;
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if (simulationConfig.hasThresholdPressure()) {
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if (simulationConfig.useThresholdPressure()) {
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const ThresholdPressure& thresholdPressure = simulationConfig.getThresholdPressure();
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const ThresholdPressure& thresholdPressure = simulationConfig.getThresholdPressure();
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const auto& eqlnum = eclipseState.get3DProperties().getIntGridProperty("EQLNUM");
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const auto& eqlnum = eclipseState.get3DProperties().getIntGridProperty("EQLNUM");
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const auto& eqlnumData = eqlnum.getData();
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const auto& eqlnumData = eqlnum.getData();
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@ -386,7 +386,7 @@ void computeMaxDp(std::map<std::pair<int, int>, double>& maxDp,
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{
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{
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const SimulationConfig& simulationConfig = eclipseState.getSimulationConfig();
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const SimulationConfig& simulationConfig = eclipseState.getSimulationConfig();
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std::vector<double> thpres_vals;
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std::vector<double> thpres_vals;
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if (simulationConfig.hasThresholdPressure()) {
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if (simulationConfig.useThresholdPressure()) {
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const ThresholdPressure& thresholdPressure = simulationConfig.getThresholdPressure();
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const ThresholdPressure& thresholdPressure = simulationConfig.getThresholdPressure();
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const auto& eqlnum = eclipseState.get3DProperties().getIntGridProperty("EQLNUM");
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const auto& eqlnum = eclipseState.get3DProperties().getIntGridProperty("EQLNUM");
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const auto& eqlnumData = eqlnum.getData();
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const auto& eqlnumData = eqlnum.getData();
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