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Using API get3DProperties()
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@ -221,7 +221,7 @@ namespace Opm
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const int nc = UgGridHelpers::numCells(G);
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eqlnum.resize(nc);
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const std::vector<int>& e =
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eclipseState->getEclipseProperties().getIntGridProperty("EQLNUM").getData();
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eclipseState->get3DProperties().getIntGridProperty("EQLNUM").getData();
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const int* gc = UgGridHelpers::globalCell(G);
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for (int cell = 0; cell < nc; ++cell) {
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const int deck_pos = (gc == NULL) ? cell : gc[cell];
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@ -333,7 +333,7 @@ namespace Opm
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// Check for presence of kw SWATINIT
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if (deck->hasKeyword("SWATINIT")) {
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const std::vector<double>& swat_init = eclipseState->
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getEclipseProperties().getDoubleGridProperty("SWATINIT").getData();
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get3DProperties().getDoubleGridProperty("SWATINIT").getData();
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const int nc = UgGridHelpers::numCells(G);
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swat_init_.resize(nc);
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const int* gc = UgGridHelpers::globalCell(G);
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