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PropertyTree: add instances for float
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@ -100,6 +100,8 @@ template std::string PropertyTree::get<std::string>(const std::string& key) cons
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template std::string PropertyTree::get<std::string>(const std::string& key, const std::string& defValue) const;
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template double PropertyTree::get<double>(const std::string& key) const;
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template double PropertyTree::get<double>(const std::string& key, const double& defValue) const;
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template float PropertyTree::get<float>(const std::string& key) const;
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template float PropertyTree::get<float>(const std::string& key, const float& defValue) const;
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template int PropertyTree::get<int>(const std::string& key) const;
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template int PropertyTree::get<int>(const std::string& key, const int& defValue) const;
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template size_t PropertyTree::get<size_t>(const std::string& key) const;
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@ -108,6 +110,7 @@ template bool PropertyTree::get<bool>(const std::string& key) const;
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template bool PropertyTree::get<bool>(const std::string& key, const bool& defValue) const;
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template void PropertyTree::put<std::string>(const std::string& key, const std::string& value);
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template void PropertyTree::put<float>(const std::string& key, const float& value);
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template void PropertyTree::put<double>(const std::string& key, const double& value);
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template void PropertyTree::put<int>(const std::string& key, const int& value);
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