Commit Graph

7 Commits

Author SHA1 Message Date
Markus Blatt
75104fd310 Move to more consistent ownership of ECL data in EclBaseVanguard
We resort to consistently use unique_ptrs in EclBaseVanguard for
the data read from ECL files or set externally. This means that
during the simulation EclBaseVanguard owns this data and not Main
or the ebos setup functions. This ownership transfer becomes
transparent due to std::move.

This came up when trying to fix the parallel runs of ebos and during
that removing some code duplication.
2020-08-27 09:05:09 +02:00
Arne Morten Kvarving
68a9d17de1 changed: pass/store deck as a pointer
and remove asserts for null-ptr. preparatory step for only
having deck on root mpi process
2020-02-28 10:26:55 +01:00
Joakim Hove
c804e85bc7
Setup logging before the simulator is initialized (#1980)
Setup logging before the simulator is initialized
2019-08-27 22:41:48 +02:00
Andreas Lauser
777fd61342 flow: account for external setup costs 2019-02-05 16:52:58 +01:00
Joakim Hove
eedbafb805 Call Ewoms::setExternalSchedule() and Ewoms::setExternalSummaryConfig() 2019-01-11 15:38:23 +01:00
Andreas Lauser
e5fb6cf83c flow: do not pass the schedule and summaryConfig objects anymore
they are now always created internally by the vanguard.
2018-11-07 12:34:54 +01:00
Andreas Lauser
d7efb362a2 make the build of flow fully parallelizable
so far, the actual specializations of the simulator were compiled into
the `libopmsimulators` library and the build of the glue code
(`flow.cpp`) thus needed to be deferred until the library was fully
built. Since the compilation of the glue code requires a full property
hierarchy for handling command line parameters, this arrangement
significantly increases the build time for systems with a sufficient
number of parallel build processes. ("sufficient" here means 8 or more
threads, i.e., a quadcore system with hyperthreading is sufficient
provided that it has enough main memory.)

the new approach is not to include these objects in
`libopmsimulators`, but to directly deal with them in the `flow`
binary. this allows all of them and the glue code to be compiled in
parallel.

compilation time on my machine before this change:

```
> touch ../opm/autodiff/BlackoilModelEbos.hpp; time make -j32 flow 2> /dev/null
Scanning dependencies of target opmsimulators
[  2%] Building CXX object CMakeFiles/opmsimulators.dir/opm/simulators/flow_ebos_gasoil.cpp.o
[  2%] Building CXX object CMakeFiles/opmsimulators.dir/opm/simulators/flow_ebos_oilwater.cpp.o
[  2%] Building CXX object CMakeFiles/opmsimulators.dir/opm/simulators/flow_ebos_blackoil.cpp.o
[  2%] Building CXX object CMakeFiles/opmsimulators.dir/opm/simulators/flow_ebos_solvent.cpp.o
[  4%] Building CXX object CMakeFiles/opmsimulators.dir/opm/simulators/flow_ebos_polymer.cpp.o
[  6%] Building CXX object CMakeFiles/opmsimulators.dir/opm/simulators/flow_ebos_energy.cpp.o
[  6%] Building CXX object CMakeFiles/opmsimulators.dir/opm/simulators/flow_ebos_oilwater_polymer.cpp.o
[  6%] Linking CXX static library lib/libopmsimulators.a
[ 97%] Built target opmsimulators
Scanning dependencies of target flow
[100%] Building CXX object CMakeFiles/flow.dir/examples/flow.cpp.o
[100%] Linking CXX executable bin/flow
[100%] Built target flow

real    1m45.692s
user    8m47.195s
sys     0m11.533s
```

after:

```
> touch ../opm/autodiff/BlackoilModelEbos.hpp; time make -j32 flow 2> /dev/null
[ 91%] Built target opmsimulators
Scanning dependencies of target flow
[ 93%] Building CXX object CMakeFiles/flow.dir/flow/flow.cpp.o
[ 95%] Building CXX object CMakeFiles/flow.dir/flow/flow_ebos_gasoil.cpp.o
[ 97%] Building CXX object CMakeFiles/flow.dir/flow/flow_ebos_oilwater_polymer.cpp.o
[100%] Building CXX object CMakeFiles/flow.dir/flow/flow_ebos_polymer.cpp.o
[100%] Building CXX object CMakeFiles/flow.dir/flow/flow_ebos_oilwater.cpp.o
[100%] Building CXX object CMakeFiles/flow.dir/flow/flow_ebos_solvent.cpp.o
[100%] Building CXX object CMakeFiles/flow.dir/flow/flow_ebos_blackoil.cpp.o
[100%] Building CXX object CMakeFiles/flow.dir/flow/flow_ebos_energy.cpp.o
[100%] Linking CXX executable bin/flow
[100%] Built target flow

real    1m21.597s
user    8m49.476s
sys     0m10.973s
```

(this corresponds to a ~20% reduction of the time spend on waiting for
the compiler.)
2018-09-26 11:49:12 +02:00