Commit Graph

4 Commits

Author SHA1 Message Date
Arne Morten Kvarving
d3d9831fc3 changed: ewoms/common -> opm/models/utils 2019-09-19 11:14:36 +02:00
Arne Morten Kvarving
5599bb6d8c changed: namespace Ewoms -> namespace Opm 2019-09-05 17:14:38 +02:00
Andreas Lauser
993f1133c8 enable the foam extension for ebos/mebos 2019-08-09 11:04:45 +02:00
Andreas Lauser
ca8ea76818 add mebos, a multiplexed ebos variant
`mebos` works similarly as `flow`, but in contrast to `flow`, `mebos`
only creates the deck in the common code path whilst the
'EclipseState' and the other higher-level parser objects are always
created internally by the vanguard. this approach avoids code
duplication and the worst effects of parser API creep.

to avoid having to compile non-trivial compile units multiple times,
the actual code of the variants is moved into `ebos_$VARIANT.{hh,cc}`
files and the respective compile units are each put into a small
static library whilst the main function of said libraries are invoked
by either the multiplexed or the respective specialized simulator's
`main()`. This is also somewhat similar of how `flow` works, with the
difference that `mebos` uses the blackoil variant to determine the
parameters it needs to know for parsing the deck instead of
introducing a "fake" type tag for this. The rationale is to reduce
compile time compared to the "fake type tag" approach and -- to a
lesser extend -- avoid unnecessary copy-and-pasting of code. In
particular, this means that for the vast majority of cases, only one
place needs changed in the code for all `ebos` variants if, for
example, the parser API requires further objects in the future.
2019-06-11 10:27:47 +02:00