The method has been split in three parts:
computeWellFlux(const SolutionState& state,
const std::vector<ADB>& mob_perfcells,
const std::vector<ADB>& b_perfcells,
V& aliveWells,
std::vector<ADB>& cq_s);
void
updatePerfPhaseRatesAndPressures(const std::vector<ADB>& cq_s,
const SolutionState& state,
WellState& xw);
void
addWellFluxEq(const std::vector<ADB>& cq_s,
const SolutionState& state);
This reduces the function length, although most of the content of addWellEq()
now is in computeWellFlux(), so that function is still quite long. It also
allows us to use smaller sets of function arguments, which makes methods easier
to understand.
Finally, it makes it easier to create derived models with custom behaviour.
This replaces local variables that were used in more
than one place, and initialised locally in the exact
same way depending only on primalVariable_.
Now they are updated once when primalVariable_ has changed,
simplifying the code for variableState() and updateState().
This means that for extended models the functions in BlackoilModelBase will
be compiled with the types used by those models and not BlackoilState and
WellStateFullyImplicitBlackoil (which are specified by BlackoilModel).
The class is identical to BlackoilModel class at this stage, but
since it was renamed from FullyImplicitBlackoilSolver it keeps the
commit history better.