// -*- mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- // vi: set et ts=4 sw=4 sts=4: /* This file is part of the Open Porous Media project (OPM). OPM is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. OPM is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OPM. If not, see . Consult the COPYING file in the top-level source directory of this module for the precise wording of the license and the list of copyright holders. */ /*! * \file * * \copydoc Opm::FvBaseGradientCalculator */ #ifndef EWOMS_FV_BASE_GRADIENT_CALCULATOR_HH #define EWOMS_FV_BASE_GRADIENT_CALCULATOR_HH #include "fvbaseproperties.hh" #include namespace Opm { template class EcfvDiscretization; /*! * \ingroup FiniteVolumeDiscretizations * * \brief This class calculates gradients of arbitrary quantities at * flux integration points using the two-point approximation scheme */ template class FvBaseGradientCalculator { using GridView = GetPropType; using Scalar = GetPropType; using Evaluation = GetPropType; using Discretization = GetPropType; using ElementContext = GetPropType; enum { dim = GridView::dimension }; enum { dimWorld = GridView::dimensionworld }; // maximum number of flux approximation points. to calculate this, // we assume that the geometry with the most pointsq is a cube. enum { maxFap = 2 << dim }; using DimVector = Dune::FieldVector; using EvalDimVector = Dune::FieldVector; public: /*! * \brief Register all run-time parameters for the gradient calculator * of the base class of the discretization. */ static void registerParameters() { } /*! * \brief Precomputes the common values to calculate gradients and values of * quantities at every interior flux approximation point. * * \param elemCtx The current execution context * \param timeIdx The index used by the time discretization. */ template void prepare(const ElementContext&, unsigned) { /* noting to do */ } /*! * \brief Calculates the value of an arbitrary scalar quantity at any interior flux * approximation point. * * \param elemCtx The current execution context * \param fapIdx The local index of the flux approximation point in the current * element's stencil. * \param quantityCallback A callable object returning the value * of the quantity at an index of a degree of * freedom */ template auto calculateScalarValue(const ElementContext& elemCtx, unsigned fapIdx, const QuantityCallback& quantityCallback) const -> typename std::remove_reference::type { using RawReturnType = decltype(quantityCallback.operator()(0)); using ReturnType = typename std::remove_const::type>::type; Scalar interiorDistance; Scalar exteriorDistance; computeDistances_(interiorDistance, exteriorDistance, elemCtx, fapIdx); const auto& face = elemCtx.stencil(/*timeIdx=*/0).interiorFace(fapIdx); auto i = face.interiorIndex(); auto j = face.exteriorIndex(); auto focusDofIdx = elemCtx.focusDofIndex(); // use the average weighted by distance... ReturnType value; if (i == focusDofIdx) value = quantityCallback(i)*interiorDistance; else value = getValue(quantityCallback(i))*interiorDistance; if (j == focusDofIdx) value += quantityCallback(j)*exteriorDistance; else value += getValue(quantityCallback(j))*exteriorDistance; value /= interiorDistance + exteriorDistance; return value; } /*! * \brief Calculates the value of an arbitrary vectorial quantity at any interior flux * approximation point. * * \param elemCtx The current execution context * \param fapIdx The local index of the flux approximation point in the current * element's stencil. * \param quantityCallback A callable object returning the value * of the quantity at an index of a degree of * freedom */ template auto calculateVectorValue(const ElementContext& elemCtx, unsigned fapIdx, const QuantityCallback& quantityCallback) const -> typename std::remove_reference::type { using RawReturnType = decltype(quantityCallback.operator()(0)); using ReturnType = typename std::remove_const::type>::type; Scalar interiorDistance; Scalar exteriorDistance; computeDistances_(interiorDistance, exteriorDistance, elemCtx, fapIdx); const auto& face = elemCtx.stencil(/*timeIdx=*/0).interiorFace(fapIdx); auto i = face.interiorIndex(); auto j = face.exteriorIndex(); auto focusDofIdx = elemCtx.focusDofIndex(); // use the average weighted by distance... ReturnType value; if (i == focusDofIdx) { value = quantityCallback(i); for (int k = 0; k < value.size(); ++k) value[k] *= interiorDistance; } else { const auto& dofVal = getValue(quantityCallback(i)); for (int k = 0; k < dofVal.size(); ++k) value[k] = getValue(dofVal[k])*interiorDistance; } if (j == focusDofIdx) { const auto& dofVal = quantityCallback(j); for (int k = 0; k < dofVal.size(); ++k) value[k] += dofVal[k]*exteriorDistance; } else { const auto& dofVal = quantityCallback(j); for (int k = 0; k < dofVal.size(); ++k) value[k] += getValue(dofVal[k])*exteriorDistance; } Scalar totDistance = interiorDistance + exteriorDistance; for (int k = 0; k < value.size(); ++k) value[k] /= totDistance; return value; } /*! * \brief Calculates the gradient of an arbitrary quantity at any * flux approximation point. * * \param elemCtx The current execution context * \param fapIdx The local index of the flux approximation point * in the current element's stencil. * \param quantityCallback A callable object returning the value * of the quantity given the index of a degree of * freedom */ template void calculateGradient(EvalDimVector& quantityGrad, const ElementContext& elemCtx, unsigned fapIdx, const QuantityCallback& quantityCallback) const { const auto& stencil = elemCtx.stencil(/*timeIdx=*/0); const auto& face = stencil.interiorFace(fapIdx); auto i = face.interiorIndex(); auto j = face.exteriorIndex(); auto focusIdx = elemCtx.focusDofIndex(); const auto& interiorPos = stencil.subControlVolume(i).globalPos(); const auto& exteriorPos = stencil.subControlVolume(j).globalPos(); Evaluation deltay; if (i == focusIdx) { deltay = getValue(quantityCallback(j)) - quantityCallback(i); } else if (j == focusIdx) { deltay = quantityCallback(j) - getValue(quantityCallback(i)); } else deltay = getValue(quantityCallback(j)) - getValue(quantityCallback(i)); Scalar distSquared = 0.0; for (unsigned dimIdx = 0; dimIdx < dimWorld; ++dimIdx) { Scalar tmp = exteriorPos[dimIdx] - interiorPos[dimIdx]; distSquared += tmp*tmp; } // divide the gradient by the squared distance between the centers of the // sub-control volumes: the gradient is the normalized directional vector between // the two centers times the ratio of the difference of the values and their // distance, i.e., d/abs(d) * delta y / abs(d) = d*delta y / abs(d)^2. for (unsigned dimIdx = 0; dimIdx < dimWorld; ++dimIdx) { Scalar tmp = exteriorPos[dimIdx] - interiorPos[dimIdx]; quantityGrad[dimIdx] = deltay*(tmp/distSquared); } } /*! * \brief Calculates the value of an arbitrary quantity at any * flux approximation point on the grid boundary. * * Boundary values are always calculated using the two-point * approximation. * * \param elemCtx The current execution context * \param fapIdx The local index of the flux approximation point * in the current element's stencil. * \param quantityCallback A callable object returning the value * of the quantity given the index of a degree of * freedom */ template auto calculateBoundaryValue(const ElementContext&, unsigned, const QuantityCallback& quantityCallback) -> decltype(quantityCallback.boundaryValue()) { return quantityCallback.boundaryValue(); } /*! * \brief Calculates the gradient of an arbitrary quantity at any * flux approximation point on the boundary. * * Boundary gradients are always calculated using the two-point * approximation. * * \param elemCtx The current execution context * \param faceIdx The local index of the flux approximation point * in the current element's stencil. * \param quantityCallback A callable object returning the value * of the quantity at an index of a degree of * freedom */ template void calculateBoundaryGradient(EvalDimVector& quantityGrad, const ElementContext& elemCtx, unsigned faceIdx, const QuantityCallback& quantityCallback) const { const auto& stencil = elemCtx.stencil(/*timeIdx=*/0); const auto& face = stencil.boundaryFace(faceIdx); Evaluation deltay; if (face.interiorIndex() == elemCtx.focusDofIndex()) deltay = quantityCallback.boundaryValue() - quantityCallback(face.interiorIndex()); else deltay = getValue(quantityCallback.boundaryValue()) - getValue(quantityCallback(face.interiorIndex())); const auto& boundaryFacePos = face.integrationPos(); const auto& interiorPos = stencil.subControlVolume(face.interiorIndex()).center(); Scalar distSquared = 0; for (unsigned dimIdx = 0; dimIdx < dimWorld; ++dimIdx) { Scalar tmp = boundaryFacePos[dimIdx] - interiorPos[dimIdx]; distSquared += tmp*tmp; } // divide the gradient by the squared distance between the center of the // sub-control and the center of the boundary face: the gradient is the // normalized directional vector between the two centers times the ratio of the // difference of the values and their distance, i.e., d/abs(d) * deltay / abs(d) // = d*deltay / abs(d)^2. for (unsigned dimIdx = 0; dimIdx < dimWorld; ++dimIdx) { Scalar tmp = boundaryFacePos[dimIdx] - interiorPos[dimIdx]; quantityGrad[dimIdx] = deltay*(tmp/distSquared); } } private: void computeDistances_(Scalar& interiorDistance, Scalar& exteriorDistance, const ElementContext& elemCtx, unsigned fapIdx) const { const auto& stencil = elemCtx.stencil(/*timeIdx=*/0); const auto& face = stencil.interiorFace(fapIdx); // calculate the distances of the position of the interior and of the exterior // finite volume to the position of the integration point. const auto& normal = face.normal(); auto i = face.interiorIndex(); auto j = face.exteriorIndex(); const auto& interiorPos = stencil.subControlVolume(i).globalPos(); const auto& exteriorPos = stencil.subControlVolume(j).globalPos(); const auto& integrationPos = face.integrationPos(); interiorDistance = 0.0; exteriorDistance = 0.0; for (unsigned dimIdx = 0; dimIdx < dimWorld; ++dimIdx) { interiorDistance += (interiorPos[dimIdx] - integrationPos[dimIdx]) * normal[dimIdx]; exteriorDistance += (exteriorPos[dimIdx] - integrationPos[dimIdx]) * normal[dimIdx]; } interiorDistance = std::sqrt(std::abs(interiorDistance)); exteriorDistance = std::sqrt(std::abs(exteriorDistance)); } }; } // namespace Opm #endif