/* Copyright 2019 Equinor ASA This file is part of the Open Porous Media project (OPM). OPM is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. OPM is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OPM. If not, see . */ #ifndef REORDER_HPP #define REORDER_HPP #include #include namespace Opm { namespace Accelerator { #define MAX_COLORS 256 /// Give every node in the matrix a color so that no neighbouring nodes share a color /// The color array must be allocated already /// This function with throw an error if no coloring can be found within the given restrictions /// This function does graph coloring based on random numbers /// \param[in] rows number of rows in the matrix /// \param[in] CSRRowPointers array of row pointers of the sparsity pattern stored in the CSR format /// \param[in] CSRColIndices array of column indices of the sparsity pattern stored in the CSR format /// \param[in] CSCColPointers array of column pointers of the sparsity pattern stored in the CSC format /// \param[in] CSCRowIndices array of row indices of the sparsity pattern stored in the CSC format /// \param[inout] colors output array containing the number of the color that each row is assigned to /// \param[in] maxRowsPerColor the maximum number of rows that are allowed in one color (so: the maximum number of nodes per color) /// \param[in] maxColsPerColor the maximum number of columns that the rows in a color are allowed to share (so: the maximum number of nodes that the nodes in one color may be connected to) /// \return the number of colors needed for the coloring template int colorBlockedNodes(int rows, const int *CSRRowPointers, const int *CSRColIndices, const int *CSCColPointers, const int *CSCRowIndices, std::vector& colors, int maxRowsPerColor, int maxColsPerColor); /// Reorder the rows of the matrix according to the mapping in toOrder and fromOrder /// rMat must be allocated already /// \param[in] mat matrix to be reordered /// \param[in] toOrder reorder pattern that lists for each index in the original order, to which index in the new order it should be moved /// \param[in] fromOrder reorder pattern that lists for each index in the new order, from which index in the original order it was moved /// \param[inout] rMat reordered Matrix void reorderBlockedMatrixByPattern(BlockedMatrix *mat, int *toOrder, int *fromOrder, BlockedMatrix *rmat); /// Compute reorder mapping from the color that each node has received /// The toOrder, fromOrder and iters arrays must be allocated already /// \param[in] Nb number of blocks in the vector /// \param[in] colors array containing the number of the color that each row is assigned to /// \param[in] numColors the total number of colors into which all rows have been divided /// \param[inout] toOrder reorder pattern that lists for each index in the original order, to which index in the new order it should be moved /// \param[inout] fromOrder reorder pattern that lists for each index in the new order, from which index in the original order it was moved /// \param[inout] rowsPerColor array containing for each color the number of rows that it contains void colorsToReordering(int Nb, std::vector& colors, int numColors, int *toOrder, int *fromOrder, std::vector& rowsPerColor); /// Reorder a vector according to the mapping in fromOrder /// The rVector array must be allocated already /// \param[in] Nb number of blocks in the vector /// \param[in] vector vector to be reordered /// \param[in] toOrder reorder pattern that lists for each index in the original order, to which index in the new order it should be moved /// \param[in] fromOrder reorder pattern that lists for each index in the new order, from which index in the original order it was moved /// \param[inout] rVector reordered vector template void reorderBlockedVectorByPattern(int Nb, double *vector, int *fromOrder, double *rVector); /// Determine whether all rows that a certain row depends on are done already /// \param[in] rowIndex index of the row that needs to be checked for /// \param[in] rowPointers row pointers of the matrix that the row is in /// \param[in] colIndices column indices of the matrix that the row is in /// \param[in] doneRows array that for each row lists whether it is done or not /// \return true iff all dependencies are done and if the result itself was not done yet bool canBeStarted(const int rowIndex, const int *rowPointers, const int *colIndices, const std::vector& doneRows); /// Find a level scheduling reordering for an input matrix /// The toOrder and fromOrder arrays must be allocated already /// \param[in] CSRColIndices column indices array, obtained from storing the input matrix in the CSR format /// \param[in] CSRRowPointers row pointers array, obtained from storing the input matrix in the CSR format /// \param[in] CSCRowIndices row indices array, obtained from storing the input matrix in the CSC format /// \param[in] CSCColPointers column pointers array, obtained from storing the input matrix in the CSC format /// \param[in] Nb number of blockrows in the matrix /// \param[out] numColors a pointer to the number of colors needed for the level scheduling /// \param[inout] toOrder the reorder pattern that was found, which lists for each index in the original order, to which index in the new order it should be moved /// \param[inout] fromOrder the reorder pattern that was found, which lists for each index in the new order, from which index in the original order it was moved /// \param[inout] rowsPerColor for each used color, the number of rows assigned to that color, this function uses emplace_back() to fill void findLevelScheduling(int *CSRColIndices, int *CSRRowPointers, int *CSCRowIndices, int *CSCColPointers, int Nb, int *numColors, int *toOrder, int* fromOrder, std::vector& rowsPerColor); /// Find a graph coloring reordering for an input matrix /// The toOrder and fromOrder arrays must be allocated already /// \param[in] CSRColIndices column indices of the input sparsity pattern stored in the CSR format /// \param[in] CSRRowPointers row pointers of the input sparsity pattern stored in the CSR format /// \param[in] CSCRowIndices row indices of the input sparsity pattern stored in the CSC format /// \param[in] CSCColPointers column pointers of the input sparsity pattern stored in the CSC format /// \param[in] Nb number of blockrows in the matrix /// \param[in] maxRowsPerColor the maximum number of rows that are allowed in one color (so: the maximum number of nodes per color) /// \param[in] maxColsPerColor the maximum number of columns that the rows in a color are allowed to share (so: the maximum number of nodes that the nodes in one color may be connected to) /// \param[out] numColors the number of colors used in the found graph coloring /// \param[inout] toOrder the reorder pattern that was found, which lists for each index in the original order, to which index in the new order it should be moved /// \param[inout] fromOrder the reorder pattern that was found, which lists for each index in the new order, from which index in the original order it was moved /// \param[inout] rowsPerColor for each used color, the number of rows assigned to that color, this function will resize() template void findGraphColoring(const int *CSRColIndices, const int *CSRRowPointers, const int *CSCRowIndices, const int *CSCColPointers, int Nb, int maxRowsPerColor, int maxColsPerColor, int *numColors, int *toOrder, int *fromOrder, std::vector& rowsPerColor); /// Convert a sparsity pattern stored in the CSR format to the CSC format /// CSCRowIndices and CSCColPointers arrays must be allocated already /// Based on the csr_tocsc() function from the scipy package from python, https://github.com/scipy/scipy/blob/master/scipy/sparse/sparsetools/csr.h /// \param[in] CSRColIndices column indices of the CSR representation of the pattern /// \param[in] CSRRowPointers row pointers of the CSR representation of the pattern /// \param[inout] CSCRowIndices row indices of the result CSC representation of the pattern /// \param[inout] CSCColPointers column pointers of the result CSC representation of the pattern /// \param[in] Nb number of blockrows in the matrix void csrPatternToCsc(int *CSRColIndices, int *CSRRowPointers, int *CSCRowIndices, int *CSCColPointers, int Nb); } // namespace Accelerator } // namespace Opm #endif