mirror of
https://github.com/OPM/opm-simulators.git
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193 lines
6.4 KiB
C++
193 lines
6.4 KiB
C++
// -*- mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
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// vi: set et ts=4 sw=4 sts=4:
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/*
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This file is part of the Open Porous Media project (OPM).
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OPM is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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OPM is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with OPM. If not, see <http://www.gnu.org/licenses/>.
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Consult the COPYING file in the top-level source directory of this
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module for the precise wording of the license and the list of
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copyright holders.
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*/
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/*!
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* \file
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* \copydoc Opm::DgfVanguard
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*/
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#ifndef EWOMS_DGF_GRID_VANGUARD_HH
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#define EWOMS_DGF_GRID_VANGUARD_HH
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#include <dune/grid/io/file/dgfparser/dgfparser.hh>
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#include <dune/grid/common/mcmgmapper.hh>
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#include <opm/models/discretefracture/fracturemapper.hh>
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#include <opm/models/io/basevanguard.hh>
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#include <opm/models/utils/propertysystem.hh>
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#include <opm/models/utils/parametersystem.hh>
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#include <type_traits>
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#include <string>
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namespace Opm {
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/*!
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* \brief Provides a simulator vanguard which creates a grid by parsing a Dune Grid
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* Format (DGF) file.
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*/
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template <class TypeTag>
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class DgfVanguard : public BaseVanguard<TypeTag>
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{
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using ParentType = BaseVanguard<TypeTag>;
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using Scalar = GetPropType<TypeTag, Properties::Scalar>;
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using Simulator = GetPropType<TypeTag, Properties::Simulator>;
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using Grid = GetPropType<TypeTag, Properties::Grid>;
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using FractureMapper = Opm::FractureMapper<TypeTag>;
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using GridPointer = std::unique_ptr< Grid >;
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public:
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/*!
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* \brief Register all run-time parameters for the DGF simulator vanguard.
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*/
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static void registerParameters()
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{
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Parameters::Register<Parameters::GridFile>
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("The file name of the DGF file to load");
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Parameters::Register<Parameters::GridGlobalRefinements>
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("The number of global refinements of the grid "
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"executed after it was loaded");
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}
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/*!
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* \brief Load the grid from the file.
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*/
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DgfVanguard(Simulator& simulator)
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: ParentType(simulator)
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{
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const std::string dgfFileName = Parameters::Get<Parameters::GridFile>();
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unsigned numRefinments = Parameters::Get<Parameters::GridGlobalRefinements>();
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{
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// create DGF GridPtr from a dgf file
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Dune::GridPtr< Grid > dgfPointer( dgfFileName );
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// this is only implemented for 2d currently
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addFractures_( dgfPointer );
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// store pointer to dune grid
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gridPtr_.reset( dgfPointer.release() );
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}
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if (numRefinments > 0)
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gridPtr_->globalRefine(static_cast<int>(numRefinments));
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this->finalizeInit_();
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}
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/*!
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* \brief Returns a reference to the grid.
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*/
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Grid& grid()
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{ return *gridPtr_; }
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/*!
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* \brief Returns a reference to the grid.
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*/
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const Grid& grid() const
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{ return *gridPtr_; }
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/*!
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* \brief Distributes the grid on all processes of a parallel
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* computation.
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*
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* This grid manager plays nice and also distributes the data of
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* the DGF...
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*/
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void loadBalance()
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{ gridPtr_->loadBalance(); }
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/*!
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* \brief Returns the fracture mapper
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*
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* The fracture mapper determines the topology of the fractures.
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*/
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FractureMapper& fractureMapper()
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{ return fractureMapper_; }
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/*!
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* \brief Returns the fracture mapper
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*
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* The fracture mapper determines the topology of the fractures.
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*/
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const FractureMapper& fractureMapper() const
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{ return fractureMapper_; }
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protected:
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void addFractures_(Dune::GridPtr<Grid>& dgfPointer)
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{
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using LevelGridView = typename Grid::LevelGridView;
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// check if fractures are available (only 2d currently)
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if (dgfPointer.nofParameters(static_cast<int>(Grid::dimension)) == 0)
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return;
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LevelGridView gridView = dgfPointer->levelGridView(/*level=*/0);
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const unsigned edgeCodim = Grid::dimension - 1;
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using VertexMapper = Dune::MultipleCodimMultipleGeomTypeMapper<LevelGridView>;
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VertexMapper vertexMapper(gridView, Dune::mcmgVertexLayout());
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// first create a map of the dune to ART vertex indices
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auto eIt = gridView.template begin</*codim=*/0>();
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const auto eEndIt = gridView.template end</*codim=*/0>();
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for (; eIt != eEndIt; ++eIt) {
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const auto& element = *eIt;
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const auto& refElem =
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Dune::ReferenceElements<Scalar, Grid::dimension>::general(element.type());
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const int edges = refElem.size( edgeCodim );
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for (int edge = 0; edge < edges; ++edge) {
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const int vertices = refElem.size(edge, edgeCodim, Grid::dimension);
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std::vector<unsigned> vertexIndices;
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vertexIndices.reserve(Grid::dimension);
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for (int vx = 0; vx < vertices; ++vx) {
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// get local vertex number from edge
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const int localVx = refElem.subEntity(edge, edgeCodim, vx, Grid::dimension);
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// get vertex
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const auto vertex = element.template subEntity<Grid::dimension>(localVx);
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// if vertex has parameter 1 insert as a fracture vertex
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if (dgfPointer.parameters( vertex )[ 0 ] > 0)
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vertexIndices.push_back(
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static_cast<unsigned>(vertexMapper.subIndex(element,
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static_cast<int>(localVx),
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Grid::dimension)));
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}
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// if 2 vertices have been found with flag 1 insert a fracture edge
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if (static_cast<int>(vertexIndices.size()) == Grid::dimension)
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fractureMapper_.addFractureEdge(vertexIndices[0], vertexIndices[1]);
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}
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}
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}
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private:
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GridPointer gridPtr_;
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FractureMapper fractureMapper_;
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};
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} // namespace Opm
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#endif
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