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opm-simulators/tests/AmgxPreconditionerTestHelper.hpp
T
Tobias Meyer Andersen 44a1037acb Use Generic API when available
Introduce a wrapper that handles whether
we should use the generic or old CUDA/HIP API
based on what versions are present
during compilation
2025-09-30 10:24:09 +02:00

239 lines
7.3 KiB
C++

/*
Copyright 2024 SINTEF AS
Copyright 2024 Equinor ASA
This file is part of the Open Porous Media project (OPM).
OPM is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OPM is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OPM. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef TEST_AMGXPRECONDITIONER_HELPER_HPP
#define TEST_AMGXPRECONDITIONER_HELPER_HPP
#include <boost/test/unit_test.hpp>
#include <dune/common/fmatrix.hh>
#include <dune/istl/bcrsmatrix.hh>
#include <dune/istl/bvector.hh>
#include <dune/istl/operators.hh>
#include <dune/istl/solvers.hh>
#include <opm/simulators/linalg/AmgxPreconditioner.hpp>
#include <opm/simulators/linalg/PropertyTree.hpp>
#include <opm/simulators/linalg/gpuistl/GpuSparseMatrixWrapper.hpp>
#include <opm/simulators/linalg/gpuistl/GpuVector.hpp>
#include <opm/simulators/linalg/gpuistl/detail/gpu_type_detection.hpp>
template <class Matrix>
void
setupLaplace2d(int N, Matrix& mat)
{
const int nonZeroes = N * N * 5; // max 5 entries per row (diagonal + 4 neighbors)
mat.setBuildMode(Matrix::row_wise);
mat.setSize(N * N, N * N, nonZeroes);
// Set up sparsity pattern
for (auto row = mat.createbegin(); row != mat.createend(); ++row) {
const int i = row.index();
int x = i % N;
int y = i / N;
row.insert(i); // diagonal
if (x > 0) // left neighbor
row.insert(i - 1);
if (x < N - 1) // right neighbor
row.insert(i + 1);
if (y > 0) // upper neighbor
row.insert(i - N);
if (y < N - 1) // lower neighbor
row.insert(i + N);
}
// Fill the matrix with values
for (auto row = mat.begin(); row != mat.end(); ++row) {
const int i = row.index();
int x = i % N;
int y = i / N;
// Set diagonal
(*row)[i] = 4.0;
// Set off-diagonal entries
if (x > 0) // left neighbor
(*row)[i - 1] = -1.0;
if (x < N - 1) // right neighbor
(*row)[i + 1] = -1.0;
if (y > 0) // upper neighbor
(*row)[i - N] = -1.0;
if (y < N - 1) // lower neighbor
(*row)[i + N] = -1.0;
}
}
template <typename MatrixType>
MatrixType
createMatrix(int N)
{
if constexpr (!Opm::gpuistl::is_gpu_type_v<MatrixType>) {
MatrixType matrix;
setupLaplace2d(N, matrix);
return matrix;
} else {
// For GPU matrix, create CPU matrix first then convert
using ScalarType = typename MatrixType::field_type;
using CpuMatrix = Dune::BCRSMatrix<Dune::FieldMatrix<ScalarType, 1, 1>>;
CpuMatrix cpu_matrix;
setupLaplace2d(N, cpu_matrix);
return MatrixType::fromMatrix(cpu_matrix);
}
}
template <typename MatrixType, typename VectorType>
void
testAmgxPreconditionerGeneric()
{
constexpr int N = 100; // 100x100 grid
// Create matrix
auto matrix = createMatrix<MatrixType>(N);
// Create vectors
VectorType x(N * N), b(N * N);
x = 0.0;
b = 1.0;
// Create operator
using Operator = Dune::MatrixAdapter<MatrixType, VectorType, VectorType>;
auto op = std::make_shared<Operator>(matrix);
// Create preconditioner
Opm::PropertyTree prm;
auto prec = std::make_shared<Amgx::AmgxPreconditioner<MatrixType, VectorType, VectorType>>(matrix, prm);
// Create solver
double reduction = 1e-8;
int maxit = 300;
int verbosity = 0;
Dune::LoopSolver<VectorType> solver(*op, *prec, reduction, maxit, verbosity);
// Solve
Dune::InverseOperatorResult res;
solver.apply(x, b, res);
// Check convergence
BOOST_CHECK(res.converged);
BOOST_CHECK_LT(res.reduction, reduction);
std::vector<typename VectorType::field_type> x_values;
if constexpr (Opm::gpuistl::is_gpu_type_v<VectorType>) {
x_values = x.asStdVector();
} else {
x_values.assign(&x[0][0], &x[0][0] + x.dim());
}
// Validate solution - check that solution has expected spatial distribution
double center_value = x_values[N / 2 + (N / 2) * N];
double near_center = x_values[(N / 2 + 1) + (N / 2) * N];
double far_from_center = x_values[0]; // Corner
BOOST_CHECK_GT(center_value, 0.0);
BOOST_CHECK_LT(near_center, center_value);
BOOST_CHECK_LT(far_from_center, near_center);
}
template <typename MatrixType, typename VectorType>
void
testAmgxPreconditionerUpdateGeneric()
{
constexpr int N = 20;
// Create matrix
auto matrix = createMatrix<MatrixType>(N);
// Create vectors
VectorType x(N * N), b(N * N);
x = 0.0;
b = 1.0;
// Create preconditioner and apply it with initial values
Opm::PropertyTree prm;
auto prec = std::make_shared<Amgx::AmgxPreconditioner<MatrixType, VectorType, VectorType>>(matrix, prm);
prec->apply(x, b);
// Update matrix with new values and update the preconditioner
if constexpr (!Opm::gpuistl::is_gpu_type_v<MatrixType>) {
matrix *= 2.0;
} else {
matrix.getNonZeroValues() *= 2.0;
}
prec->update();
// Apply again after update but with same initial guess
VectorType x2(N * N);
x2 = 0.0;
prec->apply(x2, b);
std::vector<typename VectorType::field_type> x_values, x2_values;
if constexpr (Opm::gpuistl::is_gpu_type_v<VectorType>) {
x_values = x.asStdVector();
x2_values = x2.asStdVector();
} else {
x_values.assign(&x[0][0], &x[0][0] + x.dim());
x2_values.assign(&x2[0][0], &x2[0][0] + x2.dim());
}
// The vectors should be different after applying preconditioner with updated matrix
bool all_vectors_different = true;
for (size_t i = 0; i < x_values.size(); ++i) {
if (std::abs(x_values[i] - x2_values[i]) <= 1e-10) {
all_vectors_different = false;
break;
}
}
BOOST_CHECK(all_vectors_different);
}
template <typename Scalar, bool GpuInput = false>
void
testAmgxPreconditioner()
{
if constexpr (GpuInput) {
using Matrix = Opm::gpuistl::GpuSparseMatrixWrapper<Scalar>;
using Vector = Opm::gpuistl::GpuVector<Scalar>;
testAmgxPreconditionerGeneric<Matrix, Vector>();
} else {
using Matrix = Dune::BCRSMatrix<Dune::FieldMatrix<Scalar, 1, 1>>;
using Vector = Dune::BlockVector<Dune::FieldVector<Scalar, 1>>;
testAmgxPreconditionerGeneric<Matrix, Vector>();
}
}
template <typename Scalar, bool GpuInput = false>
void
testAmgxPreconditionerUpdate()
{
if constexpr (GpuInput) {
using Matrix = Opm::gpuistl::GpuSparseMatrixWrapper<Scalar>;
using Vector = Opm::gpuistl::GpuVector<Scalar>;
testAmgxPreconditionerUpdateGeneric<Matrix, Vector>();
} else {
using Matrix = Dune::BCRSMatrix<Dune::FieldMatrix<Scalar, 1, 1>>;
using Vector = Dune::BlockVector<Dune::FieldVector<Scalar, 1>>;
testAmgxPreconditionerUpdateGeneric<Matrix, Vector>();
}
}
#endif // TEST_AMGXPRECONDITIONER_HELPER_HPP