opm-simulators/flow/flow_ebos_brine_energy.cpp
Arne Morten Kvarving 8c7f635dc2 build flow_brine_energy as an object library
improves parallel builds
2021-10-18 14:24:55 +02:00

45 lines
1.3 KiB
C++

/*
This file is part of the Open Porous Media project (OPM).
OPM is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OPM is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OPM. If not, see <http://www.gnu.org/licenses/>.
*/
#include "config.h"
#include <opm/simulators/flow/Main.hpp>
namespace Opm {
namespace Properties {
namespace TTag {
struct EclFlowBrineProblem {
using InheritsFrom = std::tuple<EclFlowProblem>;
};
}
template<class TypeTag>
struct EnableBrine<TypeTag, TTag::EclFlowBrineProblem> {
static constexpr bool value = true;
};
template<class TypeTag>
struct EnableEnergy<TypeTag, TTag::EclFlowBrineProblem> {
static constexpr bool value = true;
};
}
int flowEbosBrineEnergyMain(int argc, char** argv)
{
using TypeTag = Opm::Properties::TTag::EclFlowBrineProblem;
auto mainObject = Opm::Main(argc, argv);
return mainObject.runStatic<TypeTag>();
}
}