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There is no need to update the stencil if we are skipping the cell. Also, the extensive quantities will not change while iterating over the neighbours, so that update can be moved out of the loop.
350 lines
13 KiB
C++
350 lines
13 KiB
C++
/*
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Copyright (C) 2020 Equinor ASA
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Copyright (C) 2020 SINTEF Digital
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This file is part of the Open Porous Media project (OPM).
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OPM is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OPM is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with OPM. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef OPM_AQUIFERNUMERICAL_HEADER_INCLUDED
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#define OPM_AQUIFERNUMERICAL_HEADER_INCLUDED
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#include <dune/grid/common/partitionset.hh>
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#include <opm/input/eclipse/EclipseState/Aquifer/NumericalAquifer/SingleNumericalAquifer.hpp>
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#include <opm/material/common/MathToolbox.hpp>
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#include <opm/material/densead/Evaluation.hpp>
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#include <opm/output/data/Aquifer.hpp>
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#include <opm/simulators/aquifers/AquiferInterface.hpp>
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#include <opm/simulators/utils/DeferredLoggingErrorHelpers.hpp>
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#include <algorithm>
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#include <cassert>
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#include <cstddef>
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#include <vector>
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namespace Opm
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{
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template <typename TypeTag>
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class AquiferNumerical : public AquiferInterface<TypeTag>
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{
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public:
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using BlackoilIndices = GetPropType<TypeTag, Properties::Indices>;
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using ElementContext = GetPropType<TypeTag, Properties::ElementContext>;
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using ExtensiveQuantities = GetPropType<TypeTag, Properties::ExtensiveQuantities>;
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using FluidSystem = GetPropType<TypeTag, Properties::FluidSystem>;
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using GridView = GetPropType<TypeTag, Properties::GridView>;
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using IntensiveQuantities = GetPropType<TypeTag, Properties::IntensiveQuantities>;
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using MaterialLaw = GetPropType<TypeTag, Properties::MaterialLaw>;
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using Simulator = GetPropType<TypeTag, Properties::Simulator>;
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using Scalar = GetPropType<TypeTag, Properties::Scalar>;
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enum { dimWorld = GridView::dimensionworld };
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enum { numPhases = FluidSystem::numPhases };
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static constexpr int numEq = BlackoilIndices::numEq;
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using Eval = DenseAd::Evaluation<Scalar, numEq>;
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using Toolbox = MathToolbox<Eval>;
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using typename AquiferInterface<TypeTag>::RateVector;
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// Constructor
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AquiferNumerical(const SingleNumericalAquifer& aquifer,
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const Simulator& simulator)
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: AquiferInterface<TypeTag>(aquifer.id(), simulator)
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, flux_rate_ (0.0)
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, cumulative_flux_(0.0)
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, init_pressure_ (aquifer.numCells(), 0.0)
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{
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this->cell_to_aquifer_cell_idx_.resize(this->simulator_.gridView().size(/*codim=*/0), -1);
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auto aquifer_on_process = false;
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for (std::size_t idx = 0; idx < aquifer.numCells(); ++idx) {
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const auto* cell = aquifer.getCellPrt(idx);
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// Due to parallelisation, the cell might not exist in the current process
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const int compressed_idx = simulator.vanguard().compressedIndexForInterior(cell->global_index);
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if (compressed_idx >= 0) {
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this->cell_to_aquifer_cell_idx_[compressed_idx] = idx;
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aquifer_on_process = true;
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}
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}
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if (aquifer_on_process) {
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this->checkConnectsToReservoir();
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}
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}
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static AquiferNumerical serializationTestObject(const Simulator& simulator)
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{
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AquiferNumerical result({}, simulator);
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result.flux_rate_ = 1.0;
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result.cumulative_flux_ = 2.0;
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result.init_pressure_ = {3.0, 4.0};
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result.pressure_ = 5.0;
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return result;
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}
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void initFromRestart(const data::Aquifers& aquiferSoln) override
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{
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auto xaqPos = aquiferSoln.find(this->aquiferID());
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if (xaqPos == aquiferSoln.end())
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return;
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if (this->connects_to_reservoir_) {
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this->cumulative_flux_ = xaqPos->second.volume;
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}
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if (const auto* aqData = xaqPos->second.typeData.template get<data::AquiferType::Numerical>();
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aqData != nullptr)
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{
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this->init_pressure_.resize(aqData->initPressure.size());
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std::copy(aqData->initPressure.begin(),
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aqData->initPressure.end(),
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this->init_pressure_.begin());
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}
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this->solution_set_from_restart_ = true;
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}
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void beginTimeStep() override {}
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void addToSource(RateVector&, const unsigned, const unsigned) override {}
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void endTimeStep() override
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{
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this->pressure_ = this->calculateAquiferPressure();
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this->flux_rate_ = this->calculateAquiferFluxRate();
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this->cumulative_flux_ += this->flux_rate_ * this->simulator_.timeStepSize();
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}
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data::AquiferData aquiferData() const override
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{
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data::AquiferData data;
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data.aquiferID = this->aquiferID();
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data.pressure = this->pressure_;
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data.fluxRate = this->flux_rate_;
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data.volume = this->cumulative_flux_;
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auto* aquNum = data.typeData.template create<data::AquiferType::Numerical>();
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aquNum->initPressure.resize(this->init_pressure_.size());
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std::copy(this->init_pressure_.begin(),
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this->init_pressure_.end(),
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aquNum->initPressure.begin());
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return data;
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}
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void initialSolutionApplied() override
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{
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if (this->solution_set_from_restart_) {
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return;
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}
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this->pressure_ = this->calculateAquiferPressure(this->init_pressure_);
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this->flux_rate_ = 0.;
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this->cumulative_flux_ = 0.;
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}
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void computeFaceAreaFraction(const std::vector<Scalar>& /*total_face_area*/) override
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{}
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Scalar totalFaceArea() const override
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{
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return 1.0;
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}
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template<class Serializer>
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void serializeOp(Serializer& serializer)
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{
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serializer(flux_rate_);
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serializer(cumulative_flux_);
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serializer(init_pressure_);
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serializer(pressure_);
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}
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bool operator==(const AquiferNumerical& rhs) const
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{
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return this->flux_rate_ == rhs.flux_rate_ &&
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this->cumulative_flux_ == rhs.cumulative_flux_ &&
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this->init_pressure_ == rhs.init_pressure_ &&
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this->pressure_ == rhs.pressure_;
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}
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Scalar cumulativeFlux() const
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{
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return this->cumulative_flux_;
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}
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private:
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void checkConnectsToReservoir()
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{
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ElementContext elem_ctx(this->simulator_);
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auto elemIt = std::find_if(this->simulator_.gridView().template begin</*codim=*/0>(),
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this->simulator_.gridView().template end</*codim=*/0>(),
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[&elem_ctx, this](const auto& elem) -> bool
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{
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elem_ctx.updateStencil(elem);
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const auto cell_index = elem_ctx
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.globalSpaceIndex(/*spaceIdx=*/0, /*timeIdx=*/0);
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return this->cell_to_aquifer_cell_idx_[cell_index] == 0;
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});
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assert ((elemIt != this->simulator_.gridView().template end</*codim=*/0>())
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&& "Internal error locating numerical aquifer's connecting cell");
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this->connects_to_reservoir_ =
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elemIt->partitionType() == Dune::InteriorEntity;
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}
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Scalar calculateAquiferPressure() const
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{
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auto capture = std::vector<Scalar>(this->init_pressure_.size(), 0.0);
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return this->calculateAquiferPressure(capture);
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}
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Scalar calculateAquiferPressure(std::vector<Scalar>& cell_pressure) const
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{
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Scalar sum_pressure_watervolume = 0.;
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Scalar sum_watervolume = 0.;
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ElementContext elem_ctx(this->simulator_);
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const auto& gridView = this->simulator_.gridView();
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OPM_BEGIN_PARALLEL_TRY_CATCH();
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for (const auto& elem : elements(gridView, Dune::Partitions::interior)) {
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elem_ctx.updatePrimaryStencil(elem);
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const std::size_t cell_index = elem_ctx.globalSpaceIndex(/*spaceIdx=*/0, /*timeIdx=*/0);
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const int idx = this->cell_to_aquifer_cell_idx_[cell_index];
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if (idx < 0) {
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continue;
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}
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elem_ctx.updatePrimaryIntensiveQuantities(/*timeIdx=*/0);
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const auto& iq0 = elem_ctx.intensiveQuantities(/*spaceIdx=*/0, /*timeIdx=*/0);
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const auto& fs = iq0.fluidState();
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// TODO: the porosity of the cells are still wrong for numerical aquifer cells
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// Because the dofVolume still based on the grid information.
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// The pore volume is correct. Extra efforts will be done to get sensible porosity value here later.
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const Scalar water_saturation = fs.saturation(this->phaseIdx_()).value();
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const Scalar porosity = iq0.porosity().value();
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const Scalar volume = elem_ctx.dofTotalVolume(0, 0);
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// TODO: not sure we should use water pressure here
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const Scalar water_pressure_reservoir = fs.pressure(this->phaseIdx_()).value();
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const Scalar water_volume = volume * porosity * water_saturation;
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sum_pressure_watervolume += water_volume * water_pressure_reservoir;
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sum_watervolume += water_volume;
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cell_pressure[idx] = water_pressure_reservoir;
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}
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OPM_END_PARALLEL_TRY_CATCH("AquiferNumerical::calculateAquiferPressure() failed: ",
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this->simulator_.vanguard().grid().comm());
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const auto& comm = this->simulator_.vanguard().grid().comm();
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comm.sum(&sum_pressure_watervolume, 1);
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comm.sum(&sum_watervolume, 1);
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// Ensure all processes have same notion of the aquifer cells' pressure values.
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comm.sum(cell_pressure.data(), cell_pressure.size());
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return sum_pressure_watervolume / sum_watervolume;
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}
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template <class ElemCtx>
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Scalar getWaterFlux(const ElemCtx& elem_ctx, unsigned face_idx) const
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{
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const auto& exQuants = elem_ctx.extensiveQuantities(face_idx, /*timeIdx*/ 0);
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const Scalar water_flux = Toolbox::value(exQuants.volumeFlux(this->phaseIdx_()));
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return water_flux;
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}
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Scalar calculateAquiferFluxRate() const
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{
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Scalar aquifer_flux = 0.0;
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if (! this->connects_to_reservoir_) {
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return aquifer_flux;
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}
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ElementContext elem_ctx(this->simulator_);
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const auto& gridView = this->simulator_.gridView();
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for (const auto& elem : elements(gridView, Dune::Partitions::interior)) {
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elem_ctx.updatePrimaryStencil(elem);
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const std::size_t cell_index = elem_ctx.globalSpaceIndex(/*spaceIdx=*/0, /*timeIdx=*/0);
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const int idx = this->cell_to_aquifer_cell_idx_[cell_index];
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// we only need the first aquifer cell
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if (idx != 0) {
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continue;
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}
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elem_ctx.updateStencil(elem);
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const std::size_t num_interior_faces = elem_ctx.numInteriorFaces(/*timeIdx*/ 0);
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const auto& stencil = elem_ctx.stencil(0);
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elem_ctx.updateAllIntensiveQuantities();
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elem_ctx.updateAllExtensiveQuantities();
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for (std::size_t face_idx = 0; face_idx < num_interior_faces; ++face_idx) {
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const auto& face = stencil.interiorFace(face_idx);
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// dof index
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const std::size_t i = face.interiorIndex();
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const std::size_t j = face.exteriorIndex();
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// compressed index
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// const std::size_t I = stencil.globalSpaceIndex(i);
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const std::size_t J = stencil.globalSpaceIndex(j);
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assert(stencil.globalSpaceIndex(i) == cell_index);
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// we do not consider the flux within aquifer cells
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// we only need the flux to the connections
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if (this->cell_to_aquifer_cell_idx_[J] > 0) {
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continue;
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}
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const Scalar water_flux = getWaterFlux(elem_ctx,face_idx);
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const std::size_t up_id = water_flux >= 0.0 ? i : j;
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const auto& intQuantsIn = elem_ctx.intensiveQuantities(up_id, 0);
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const Scalar invB = Toolbox::value(intQuantsIn.fluidState().invB(this->phaseIdx_()));
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const Scalar face_area = face.area();
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aquifer_flux += water_flux * invB * face_area;
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}
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// we only need to handle the first aquifer cell, we can exit loop here
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break;
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}
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return aquifer_flux;
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}
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Scalar flux_rate_; // aquifer influx rate
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Scalar cumulative_flux_; // cumulative aquifer influx
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std::vector<Scalar> init_pressure_{};
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Scalar pressure_; // aquifer pressure
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bool solution_set_from_restart_ {false};
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bool connects_to_reservoir_ {false};
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// TODO: maybe unordered_map can also do the work to save memory?
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std::vector<int> cell_to_aquifer_cell_idx_;
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};
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} // namespace Opm
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#endif
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