opm-simulators/opm/simulators/flow/ActionHandler.hpp
Bård Skaflestad 70e8d25276 Make WELPI Infrastructure for ACTIONX Fully Private
This is in preparation of making the match set for ACTIONX more
general.  Having a fully private WELPI framework means we can change
the types more freely without having to rebuild all users of
ActionHandler.

While here, also add Doxygen-style documentation to the ActionHandler.
2024-10-30 12:48:02 +01:00

150 lines
5.0 KiB
C++

// -*- mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
// vi: set et ts=4 sw=4 sts=4:
/*
This file is part of the Open Porous Media project (OPM).
OPM is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
OPM is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OPM. If not, see <http://www.gnu.org/licenses/>.
Consult the COPYING file in the top-level source directory of this
module for the precise wording of the license and the list of
copyright holders.
*/
#ifndef OPM_ACTION_HANDLER_HPP
#define OPM_ACTION_HANDLER_HPP
#include <opm/simulators/utils/ParallelCommunication.hpp>
#include <functional>
#include <string>
#include <unordered_map>
#include <vector>
namespace Opm::Action {
class State;
} // namespace Opm::Action
namespace Opm {
template<class Scalar> class BlackoilWellModelGeneric;
class EclipseState;
class Schedule;
struct SimulatorUpdate;
class SummaryState;
class UDQState;
} // namespace Opm
namespace Opm {
//! \brief Class handling Action support in simulator
template<class Scalar>
class ActionHandler
{
public:
//! \brief Function handle to update transmissiblities.
using TransFunc = std::function<void(bool)>;
/// Constructor.
///
/// \param[in,out] ecl_state Container of static properties such as
/// permeability and transmissibility.
///
/// \param[in,out] schedule Container of dynamic objects, such as wells.
///
/// \param[in,out] actionState Dynamic state object for all actions.
///
/// \param[in,out] summaryState Dynamic state object for all summary
/// vectors.
///
/// \param[in,out] wellModel Simulation wells on this rank.
///
/// \param[in] comm MPI communicator object linking all simulation
/// ranks.
ActionHandler(EclipseState& ecl_state,
Schedule& schedule,
Action::State& actionState,
SummaryState& summaryState,
BlackoilWellModelGeneric<Scalar>& wellModel,
Parallel::Communication comm);
/// Run all pending actions.
///
/// \param[in] reportStep Zero-based report step index.
///
/// \param[in] sim_time Elapsed time since simulation start.
///
/// \param[in] updateTrans Call-back for affecting transmissibility
/// updates. Typically invoked if the action triggers a keyword like
/// MULTZ.
void applyActions(int reportStep,
double sim_time,
const TransFunc& updateTrans);
/// \brief Evaluates UDQ assign statements.
///
/// \param[in] episodeIdx Zero-based report step index.
///
/// \param[in,out] udq_state Dynamic state of all user-defined
/// quantities.
void evalUDQAssignments(const unsigned episodeIdx,
UDQState& udq_state);
private:
/// Convey dynamic updates triggered by an action block back to the
/// running simulator.
///
/// This function is run after applyAction has been completed in the
/// Schedule implementation. The sim_update argument should have
/// members & flags for the simulator properties which need to be
/// updated. This functionality is probably not complete.
///
/// \param[in] report_step Zero-based report step index.
///
/// \param[in] sim_update Action's resulting simulator update.
///
/// \param[in] updateTrans Call-back for affecting transmissibility
/// updates. Typically invoked if the action triggers a keyword like
/// MULTZ.
///
/// \param[out] commit_wellstate Whether or not the action affected any
/// simulation wells which, in turn, may require rebuilding internal
/// data structures in the simulator and therefore would require
/// preserving the dynamic well and group states prior to doing so.
void applySimulatorUpdate(int report_step,
const SimulatorUpdate& sim_update,
const TransFunc& updateTrans,
bool& commit_wellstate);
/// Static properties such as permeability and transmissibility.
EclipseState& ecl_state_;
/// Dynamic objects such as wells.
Schedule& schedule_;
/// Dynamic state for all actions--e.g., their run count.
Action::State& actionState_;
/// Dynamic state for all user-defined quantities.
SummaryState& summaryState_;
/// Simulation wells on this rank.
BlackoilWellModelGeneric<Scalar>& wellModel_;
/// MPI communicator object linking all simulation ranks.
Parallel::Communication comm_;
};
} // namespace Opm
#endif // OPM_ACTION_HANDLER_HPP