opm-simulators/opm/core/simulator/BlackoilState.cpp
Markus Blatt d5f470cb68 Refactored parts needed for Blackoil in autodiff to get rid of UG dependency.
This patch refactors (hopefully) all parts of opm-core that are needed
by the fully implicite black oil solver in opm-autodiff and that inherently
relied on UnstructuredGrid.

We added a new simple grid interface consisting out of free functions
that will allow us to use CpGrid without copying it to an UnstructuredGrid
by the means of the GridAdapter. Using this interface we have add methods that
allow specifying the grid information (global_cell, cartdims, etc.) wherever
possible to prevent introducing grid parameters for the type of the grid.
Unfortunately this was not possible everywhere.
2014-02-17 13:23:01 +01:00

44 lines
1.7 KiB
C++

#include "BlackoilState.hpp"
#include <opm/core/props/BlackoilPropertiesInterface.hpp>
using namespace Opm;
void
BlackoilState::init(int number_of_cells, int number_of_phases, int num_phases) {
SimulatorState::init(number_of_cells, number_of_phases, num_phases);
gor_.resize(number_of_cells, 0.) ;
rv_.resize(number_of_cells,0.);
// surfvol_ intentionally empty, left to initBlackoilSurfvol
}
void
BlackoilState::init(const UnstructuredGrid& g, int num_phases)
{
init(g.number_of_cells, g.number_of_faces, num_phases);
}
/// Set the first saturation to either its min or max value in
/// the indicated cells. The second saturation value s2 is set
/// to (1.0 - s1) for each cell. Any further saturation values
/// are unchanged.
void
BlackoilState::setFirstSat(const std::vector<int>& cells,
const Opm::BlackoilPropertiesInterface& props,
ExtremalSat es) {
SimulatorState::setFirstSat(cells, props, es);
}
bool
BlackoilState::equals(const SimulatorState& other,
double epsilon) const {
const BlackoilState* that = dynamic_cast <const BlackoilState*> (&other);
bool equal = that != 0;
equal = equal && SimulatorState::equals (other, epsilon);
equal = equal && SimulatorState::vectorApproxEqual(this->surfacevol(),
that->surfacevol(),
epsilon);
equal = equal && SimulatorState::vectorApproxEqual(this->gasoilratio(),
that->gasoilratio(),
epsilon);
return equal;
}