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Currently, the ReservoirState passed to the method and converted to the initial solution of the Ebos simulator might have wrong values in the ghost layer (this is the case for SPE9, Norne, Model 2). This commit uses the syncOverlap method to update these values once they are converted to the Ebos solution. The ReservoirState remains untouched. This is enough to have consistent values throughout the simulation and only introduces one additional communication step.