Files
opm-simulators/tests/gpuistl/test_preconditioner_factory_gpu.cpp
T
Tobias Meyer Andersen 44a1037acb Use Generic API when available
Introduce a wrapper that handles whether
we should use the generic or old CUDA/HIP API
based on what versions are present
during compilation
2025-09-30 10:24:09 +02:00

124 lines
4.8 KiB
C++

/*
Copyright 2025 Equinor ASA
This file is part of the Open Porous Media project (OPM).
OPM is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OPM is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OPM. If not, see <http://www.gnu.org/licenses/>.
*/
#include "opm/simulators/linalg/PropertyTree.hpp"
#include <boost/test/tools/old/interface.hpp>
#include <config.h>
#include <cstddef>
#include <stdexcept>
#define BOOST_TEST_MODULE TestPreconditionerFactoryGPU
#include <boost/test/unit_test.hpp>
#include <cuda.h>
#include <cuda_runtime.h>
#include <opm/simulators/linalg/PreconditionerFactory.hpp>
#include <opm/simulators/linalg/PreconditionerFactory_impl.hpp>
using ScalarT = double;
constexpr static int Dim = 1;
using CommSeq = Dune::Amg::SequentialInformation;
using MatrixTypeCPU = Dune::BCRSMatrix<Dune::FieldMatrix<ScalarT, Dim, Dim>>;
using VectorCPU = Dune::BlockVector<Dune::FieldVector<ScalarT, 1>>;
using CpuOperatorType = Dune::MatrixAdapter<MatrixTypeCPU, VectorCPU, VectorCPU>;
using FactoryTypeCpu = Opm::PreconditionerFactory<CpuOperatorType, CommSeq>;
using GpuMatrixType = Opm::gpuistl::GpuSparseMatrixWrapper<ScalarT>;
using GpuVectorType = Opm::gpuistl::GpuVector<ScalarT>;
using GpuOperatorType = Dune::MatrixAdapter<GpuMatrixType, GpuVectorType, GpuVectorType>;
using FactoryTypeGpu = Opm::PreconditionerFactory<GpuOperatorType, CommSeq>;
BOOST_AUTO_TEST_CASE(TestMatrixAdapter)
{
const std::size_t N = 10;
const std::size_t nonZeroes = N * 3 - 2;
// The name of the preconditioner on the GPU directly (key) and
// the name of the wrapped preconditioner (value).
auto preconditionerPairs = std::map<std::string, std::string> {
{"ilu0", "gpuilu0"},
{"jac", "gpujac"},
{"opmilu0", "opmgpuilu0"},
{"dilu", "gpudilu"},
};
for (const auto& [gpuPreconditionerName, wrappedPreconditionerName] : preconditionerPairs) {
MatrixTypeCPU matrix(N, N, nonZeroes, MatrixTypeCPU::row_wise);
for (auto row = matrix.createbegin(); row != matrix.createend(); ++row) {
// Add nonzeros for left neighbour, diagonal and right neighbour
if (row.index() > 0) {
row.insert(row.index() - 1);
}
row.insert(row.index());
if (row.index() < matrix.N() - 1) {
row.insert(row.index() + 1);
}
}
for (std::size_t i = 0; i < N; ++i) {
matrix[i][i] = -2;
if (i < int(N) - 1) {
matrix[i][i + 1] = 1;
}
if (i > 0) {
matrix[i][i - 1] = 1;
}
}
GpuMatrixType gpuMatrix = GpuMatrixType::fromMatrix(matrix);
GpuOperatorType gpuOp(gpuMatrix);
CpuOperatorType cpuOp(matrix);
Opm::PropertyTree prm;
prm.put(std::string("type"), gpuPreconditionerName);
Opm::PropertyTree prmCPU;
prmCPU.put(std::string("type"), wrappedPreconditionerName);
auto preconditionerGPU = FactoryTypeGpu::create(gpuOp, prm);
auto preconditionerWrapped = FactoryTypeCpu::create(cpuOp, prmCPU);
// check for the standard basis {e_i}
// (e_i=(0,...,0, 1 (i-th place), 0, ..., 0))
for (std::size_t i = 0; i < N; ++i) {
VectorCPU inputVector(N);
inputVector[i][0] = 1.0;
VectorCPU outputVectorWrapped(N);
auto outputVectorGPU = Opm::gpuistl::GpuVector<ScalarT>(N);
auto inputVectorGPU = Opm::gpuistl::GpuVector<ScalarT>(inputVector);
preconditionerGPU->apply(outputVectorGPU, inputVectorGPU);
preconditionerWrapped->apply(outputVectorWrapped, inputVector);
auto outputVectorgGPUonCPU = outputVectorGPU.asDuneBlockVector<Dim>();
for (std::size_t component = 0; component < N; ++component) {
BOOST_TEST(outputVectorWrapped[component][0] == outputVectorgGPUonCPU[component][0],
"Component " << component << " of the output vector is not equal to the expected value."
<< "\nExpected: " << outputVectorWrapped[component][0]
<< ",\nbut got: " << outputVectorgGPUonCPU[component][0]
<< "\nfor preconditioner: " << gpuPreconditionerName
<< " and wrapped preconditioner: " << wrappedPreconditionerName);
}
}
}
}