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https://github.com/OPM/opm-simulators.git
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cede806bd5
The motivation for this PR is that currently the build fails on my Ubuntu 17.10 laptop with two processes because that machine "only" has 8 GB of RAM (granted, the optimization options may have been a bit too excessive). under the new scheme, each specialization of the simulator is put into a separate compile unit which is part of libopmsimulators. this has the advantages that the specialized simulators and the main binary automatically stay consistent, the compilation is faster (2m25s vs 4m16s on my machine) because all compile units can be built in parallel and that compilation takes up less RAM because there is no need to instantiate all specializations in a single compile unit. on the minus side, all specializations must now always be compiled, the approach means slightly more work for the maintainers and the flow_* startup code gets even more complicated.
26 lines
881 B
C++
26 lines
881 B
C++
/*
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This file is part of the Open Porous Media project (OPM).
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OPM is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OPM is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with OPM. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "config.h"
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#include <opm/simulators/flow_ebos_oilwater.hpp>
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// ----------------- Main program -----------------
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int main(int argc, char** argv)
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{
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return Opm::flowEbosOilWaterMain(argc, argv);
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}
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