mirror of
https://github.com/OPM/opm-simulators.git
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236 lines
7.8 KiB
C++
236 lines
7.8 KiB
C++
/*
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Copyright 2022-2023 SINTEF AS
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This file is part of the Open Porous Media project (OPM).
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OPM is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OPM is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with OPM. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <config.h>
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#define BOOST_TEST_MODULE TestGpuSeqILU0
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#define BOOST_TEST_NO_MAIN
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#include <boost/mpl/list.hpp>
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#include <boost/test/unit_test.hpp>
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#include <dune/common/parallel/mpihelper.hh>
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#include <dune/istl/bcrsmatrix.hh>
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#include <dune/istl/preconditioners.hh>
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#include <opm/simulators/linalg/gpuistl/GpuSeqILU0.hpp>
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#include <opm/simulators/linalg/gpuistl/GpuVector.hpp>
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#include <opm/simulators/linalg/gpuistl/PreconditionerAdapter.hpp>
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#include <opm/simulators/linalg/gpuistl/detail/gpu_safe_call.hpp>
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#include <limits>
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#include <memory>
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using NumericTypes = boost::mpl::list<double, float>;
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BOOST_AUTO_TEST_CASE_TEMPLATE(TestFiniteDifference1D, T, NumericTypes)
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{
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// Here we will test a simple 1D finite difference scheme for
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// the Laplace equation:
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//
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// -\Delta u = f on [0,1]
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//
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// Using a central difference approximation of \Delta u, this can
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// be approximated by
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//
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// -(u_{i+1}-2u_i+u_{i-1})/Dx^2 = f(x_i)
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//
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// giving rise to the matrix
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//
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// -2 1 0 0 ... 0 0
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// 1 -2 1 0 0 ... 0
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// ....
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// 0 0 0 ...1 -2 1
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// 0 0 0 ... 1 -2
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const int N = 5;
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const int nonZeroes = N * 3 - 2;
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using M = Dune::FieldMatrix<T, 1, 1>;
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using SpMatrix = Dune::BCRSMatrix<M>;
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using Vector = Dune::BlockVector<Dune::FieldVector<T, 1>>;
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using GpuILU0 = Opm::gpuistl::GpuSeqILU0<SpMatrix, Opm::gpuistl::GpuVector<T>, Opm::gpuistl::GpuVector<T>>;
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SpMatrix B(N, N, nonZeroes, SpMatrix::row_wise);
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for (auto row = B.createbegin(); row != B.createend(); ++row) {
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// Add nonzeros for left neighbour, diagonal and right neighbour
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if (row.index() > 0) {
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row.insert(row.index() - 1);
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}
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row.insert(row.index());
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if (row.index() < B.N() - 1) {
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row.insert(row.index() + 1);
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}
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}
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// This might not be the most elegant way of filling in a Dune sparse matrix, but it works.
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for (int i = 0; i < N; ++i) {
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B[i][i] = -2;
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if (i < N - 1) {
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B[i][i + 1] = 1;
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}
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if (i > 0) {
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B[i][i - 1] = 1;
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}
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}
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auto duneILU = Dune::SeqILU<SpMatrix, Vector, Vector>(B, 1.0);
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auto gpuILU = Opm::gpuistl::PreconditionerAdapter<Vector, Vector, GpuILU0>(std::make_shared<GpuILU0>(B, 1.0));
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// check for the standard basis {e_i}
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// (e_i=(0,...,0, 1 (i-th place), 0, ..., 0))
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for (int i = 0; i < N; ++i) {
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Vector inputVector(N);
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inputVector[i][0] = 1.0;
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Vector outputVectorDune(N);
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Vector outputVectorCuistl(N);
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duneILU.apply(outputVectorDune, inputVector);
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gpuILU.apply(outputVectorCuistl, inputVector);
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for (int component = 0; component < N; ++component) {
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BOOST_CHECK_CLOSE(outputVectorDune[component][0],
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outputVectorCuistl[component][0],
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std::numeric_limits<T>::epsilon() * 1000);
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}
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}
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// Now we check that we can update the matrix. We basically just negate B
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B *= -1.0;
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auto duneILUNew = Dune::SeqILU<SpMatrix, Vector, Vector>(B, 1.0);
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gpuILU.update();
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// check for the standard basis {e_i}
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// (e_i=(0,...,0, 1 (i-th place), 0, ..., 0))
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for (int i = 0; i < N; ++i) {
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Vector inputVector(N);
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inputVector[i][0] = 1.0;
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Vector outputVectorDune(N);
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Vector outputVectorCuistl(N);
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duneILUNew.apply(outputVectorDune, inputVector);
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gpuILU.apply(outputVectorCuistl, inputVector);
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for (int component = 0; component < N; ++component) {
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BOOST_CHECK_CLOSE(outputVectorDune[component][0],
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outputVectorCuistl[component][0],
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std::numeric_limits<T>::epsilon() * 1000);
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}
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}
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}
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BOOST_AUTO_TEST_CASE_TEMPLATE(TestFiniteDifferenceBlock2, T, NumericTypes)
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{
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// Here we will test a simple 1D finite difference scheme for
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// the Laplace equation:
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//
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// -\Delta u = f on [0,1]
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//
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// Using a central difference approximation of \Delta u, this can
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// be approximated by
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//
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// -(u_{i+1}-2u_i+u_{i-1})/Dx^2 = f(x_i)
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//
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// giving rise to the matrix
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//
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// -2 1 0 0 ... 0 0
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// 1 -2 1 0 0 ... 0
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// ....
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// 0 0 0 ...1 -2 1
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// 0 0 0 ... 1 -2
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const int N = 5;
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const int nonZeroes = N * 3 - 2;
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using M = Dune::FieldMatrix<T, 2, 2>;
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using SpMatrix = Dune::BCRSMatrix<M>;
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using Vector = Dune::BlockVector<Dune::FieldVector<T, 2>>;
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using GpuILU0 = Opm::gpuistl::GpuSeqILU0<SpMatrix, Opm::gpuistl::GpuVector<T>, Opm::gpuistl::GpuVector<T>>;
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SpMatrix B(N, N, nonZeroes, SpMatrix::row_wise);
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for (auto row = B.createbegin(); row != B.createend(); ++row) {
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row.insert(row.index());
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if (row.index() < N - 1) {
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row.insert(row.index() + 1);
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}
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if (row.index() > 0) {
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row.insert(row.index() - 1);
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}
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}
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// This might not be the most elegant way of filling in a Dune sparse matrix, but it works.
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for (int i = 0; i < N; ++i) {
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B[i][i][0][0] = -2;
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B[i][i][1][1] = -2;
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B[i][i][0][1] = 1;
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B[i][i][1][0] = 1;
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}
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auto duneILU = Dune::SeqILU<SpMatrix, Vector, Vector>(B, 1.0);
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auto gpuILU = Opm::gpuistl::PreconditionerAdapter<Vector, Vector, GpuILU0>(std::make_shared<GpuILU0>(B, 1.0));
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// check for the standard basis {e_i}
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// (e_i=(0,...,0, 1 (i-th place), 0, ..., 0))
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for (int i = 0; i < N; ++i) {
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Vector inputVector(N);
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inputVector[i][0] = 1.0;
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Vector outputVectorDune(N);
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Vector outputVectorCuistl(N);
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duneILU.apply(outputVectorDune, inputVector);
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gpuILU.apply(outputVectorCuistl, inputVector);
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for (int component = 0; component < N; ++component) {
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BOOST_CHECK_CLOSE(outputVectorDune[component][0],
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outputVectorCuistl[component][0],
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std::numeric_limits<T>::epsilon() * 1000);
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}
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}
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// Now we check that we can update the matrix. We basically just negate B
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B *= -1.0;
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auto duneILUNew = Dune::SeqILU<SpMatrix, Vector, Vector>(B, 1.0);
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gpuILU.update();
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// check for the standard basis {e_i}
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// (e_i=(0,...,0, 1 (i-th place), 0, ..., 0))
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for (int i = 0; i < N; ++i) {
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Vector inputVector(N);
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inputVector[i][0] = 1.0;
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Vector outputVectorDune(N);
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Vector outputVectorCuistl(N);
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duneILUNew.apply(outputVectorDune, inputVector);
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gpuILU.apply(outputVectorCuistl, inputVector);
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for (int component = 0; component < N; ++component) {
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BOOST_CHECK_CLOSE(outputVectorDune[component][0],
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outputVectorCuistl[component][0],
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std::numeric_limits<T>::epsilon() * 1000);
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}
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}
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}
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bool
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init_unit_test_func()
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{
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return true;
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}
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int
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main(int argc, char** argv)
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{
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[[maybe_unused]] const auto& helper = Dune::MPIHelper::instance(argc, argv);
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boost::unit_test::unit_test_main(&init_unit_test_func, argc, argv);
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}
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