opm-simulators/opm/simulators/linalg/PropertyTree.cpp
Arne Morten Kvarving b7e2ad3bfe added: PropertyTree class
this is a thin wrapper around boost::property_tree
with this we avoid parsing property tree headers in all
simulator objects
2021-06-09 15:21:52 +02:00

116 lines
3.5 KiB
C++

/*
Copyright 2019, 2020 SINTEF Digital, Mathematics and Cybernetics.
This file is part of the Open Porous Media project (OPM).
OPM is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OPM is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OPM. If not, see <http://www.gnu.org/licenses/>.
*/
#include <config.h>
#include <opm/simulators/linalg/PropertyTree.hpp>
#include <boost/property_tree/json_parser.hpp>
namespace Opm
{
PropertyTree::PropertyTree()
: tree_(std::make_unique<boost::property_tree::ptree>())
{
}
PropertyTree::PropertyTree(const PropertyTree& tree)
: tree_(std::make_unique<boost::property_tree::ptree>(*tree.tree_))
{
}
PropertyTree::PropertyTree(const std::string& jsonFile)
: tree_(std::make_unique<boost::property_tree::ptree>())
{
boost::property_tree::read_json(jsonFile, *tree_);
}
PropertyTree::PropertyTree(const boost::property_tree::ptree& tree)
: tree_(std::make_unique<boost::property_tree::ptree>(tree))
{
}
PropertyTree::~PropertyTree() = default;
template<class T>
T PropertyTree::get(const std::string& key) const
{
return tree_->get<T>(key);
}
template<class T>
T PropertyTree::get(const std::string& key, const T& defValue) const
{
return tree_->get<T>(key, defValue);
}
template<class T>
void PropertyTree::put(const std::string& key, const T& value)
{
tree_->put(key,value);
}
void PropertyTree::write_json(std::ostream &os, bool pretty) const
{
boost::property_tree::write_json(os, *tree_, pretty);
}
PropertyTree
PropertyTree::get_child(const std::string& key) const
{
auto pt = tree_->get_child(key);
return PropertyTree(pt);
}
std::optional<PropertyTree>
PropertyTree::get_child_optional(const std::string& key) const
{
auto pt = tree_->get_child_optional(key);
if (!pt)
return std::nullopt;
return PropertyTree(pt.get());
}
PropertyTree& PropertyTree::operator=(const PropertyTree& tree)
{
tree_ = std::make_unique<boost::property_tree::ptree>(*tree.tree_);
return *this;
}
template std::string PropertyTree::get<std::string>(const std::string& key) const;
template std::string PropertyTree::get<std::string>(const std::string& key, const std::string& defValue) const;
template double PropertyTree::get<double>(const std::string& key) const;
template double PropertyTree::get<double>(const std::string& key, const double& defValue) const;
template int PropertyTree::get<int>(const std::string& key) const;
template int PropertyTree::get<int>(const std::string& key, const int& defValue) const;
template size_t PropertyTree::get<size_t>(const std::string& key) const;
template size_t PropertyTree::get<size_t>(const std::string& key, const size_t& defValue) const;
template bool PropertyTree::get<bool>(const std::string& key) const;
template bool PropertyTree::get<bool>(const std::string& key, const bool& defValue) const;
template void PropertyTree::put<std::string>(const std::string& key, const std::string& value);
template void PropertyTree::put<double>(const std::string& key, const double& value);
template void PropertyTree::put<int>(const std::string& key, const int& value);
} // namespace Opm