fabs is probably smarter to use than abs on floats.

This commit is contained in:
Håvard Berland 2010-11-07 21:07:55 +01:00
parent 033274edb0
commit d5edccb576

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@ -498,7 +498,7 @@ int main(int varnum, char** vararg)
const double surfaceTension = atof(options["surfaceTension"].c_str()) * 1e-3; // multiply with 10^-3 to obtain SI units
const double waterDensity = atof(options["waterDensity"].c_str());
const double oilDensity = atof(options["oilDensity"].c_str());
const bool includeGravity = (abs(gravity) > DBL_MIN); // true for non-zero gravity
const bool includeGravity = (fabs(gravity) > DBL_MIN); // true for non-zero gravity
const int outputprecision = atoi(options["outputprecision"].c_str());
// Handle two command line input formats, either one J-function for all stone types