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Rewire and corrected Doxygen comment for gnc_get_locale() c++ function.
There's no point in going through the cache dance on MinGW, that will just throw.
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@ -27,51 +27,48 @@ extern "C"
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#include <boost/locale.hpp>
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#include "gnc-locale-utils.hpp"
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/* This function addresses two separate problems: First, if we set
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* std::locale::global then all streams automagically imbue
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* themselves with it and we have to re-imbue all of the backends and
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* logging streams with std::locale::classic() so that data and log
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* files aren't localized. Second, calling std::locale("") is slow,
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* so we want to do it only once. Worse, the standard C++ library in
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* Mingw64 chokes on at least some Microsoft-style locale strings
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* (e.g. "Spanish_Spain") but libc's setlocale(LC_ALL, NULL) emits
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* them even if originally fed a Unix-style locale ("es_ES").
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/** Cache the UI locale
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*
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* The solution is this function which caches the setlocale() locale
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* the first time it's called and which uses a boost::locale
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* generator, which does know what to do with (sometimes adjusted)
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* Microsoft locale strings.
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* We don't want to set the default locale because we need
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* std::locale::classic for consistency in stored data. We also don't
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* want to call std::locale("") more than once, it's slow... and we
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* don't want to call it on MinGW32 at all because that supports only
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* std::locale::classic and throws if you try to construct anything
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* else. Boost::locale doesn't support std::locale::facet required by
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* boost::datetime (go figure).
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*
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* @return a copy of std::locale::classic() on MinGW32 and a copy of
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* the cached result of std::locale("") otherwise.
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*/
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const std::locale&
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gnc_get_locale()
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{
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static std::locale cached;
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static bool tried_already = false;
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if (!tried_already)
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{
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boost::locale::generator gen;
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tried_already = true;
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try
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{
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cached = std::locale("");
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}
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catch (const std::runtime_error& err)
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{
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#ifdef __MINGW32__
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char* locale = g_win32_getlocale();
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return std::locale::classic(); // Nothing else supported.
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#else
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char* locale = g_strdup(setlocale(LC_ALL, ""));
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#endif
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static std::locale cached;
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static bool tried_already = false;
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if (!tried_already)
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{
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tried_already = true;
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try
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{
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cached = std::locale("");
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}
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catch (const std::runtime_error& err)
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{
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char* locale = g_strdup(setlocale(LC_ALL, ""));
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g_log(G_LOG_DOMAIN, G_LOG_LEVEL_WARNING,
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"Failed to create C++ default locale from"
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"%s because %s. Using the 'C' locale for C++.",
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locale, err.what());
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g_free(locale);
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cached = std::locale::classic();
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}
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}
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return cached;
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g_log(G_LOG_DOMAIN, G_LOG_LEVEL_WARNING,
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"Failed to create C++ default locale from"
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"%s because %s. Using the 'C' locale for C++.",
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locale, err.what());
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g_free(locale);
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cached = std::locale::classic();
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}
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}
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return cached;
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#endif
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}
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