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synced 2024-11-22 08:46:54 -06:00
Improve storyboard grid algorithm
Try to reduce missing sprites at the end of the video
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@ -26,8 +26,9 @@ async function checkStoryboard (options: {
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spriteWidth?: number
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tilesCount?: number
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minSize?: number
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spriteDuration?: number
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}) {
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const { server, uuid, tilesCount, spriteHeight = 108, spriteWidth = 192, minSize = 1000 } = options
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const { server, uuid, tilesCount, spriteDuration = 1, spriteHeight = 108, spriteWidth = 192, minSize = 1000 } = options
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const { storyboards } = await server.storyboard.list({ id: uuid })
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@ -35,7 +36,7 @@ async function checkStoryboard (options: {
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const storyboard = storyboards[0]
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expect(storyboard.spriteDuration).to.equal(1)
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expect(storyboard.spriteDuration).to.equal(spriteDuration)
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expect(storyboard.spriteHeight).to.equal(spriteHeight)
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expect(storyboard.spriteWidth).to.equal(spriteWidth)
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expect(storyboard.storyboardPath).to.exist
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@ -85,7 +86,7 @@ describe('Test video storyboard', function () {
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await waitJobs(servers)
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for (const server of servers) {
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await checkStoryboard({ server, uuid, spriteHeight: 154, tilesCount: 100 })
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await checkStoryboard({ server, uuid, spriteDuration: 2, spriteHeight: 154, tilesCount: 60 })
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}
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})
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@ -1,5 +1,5 @@
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import { Job } from 'bullmq'
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import { join } from 'path'
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import { FFmpegImage, ffprobePromise, getVideoStreamDimensionsInfo, isAudioFile } from '@peertube/peertube-ffmpeg'
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import { GenerateStoryboardPayload } from '@peertube/peertube-models'
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import { retryTransactionWrapper } from '@server/helpers/database-utils.js'
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import { getFFmpegCommandWrapperOptions } from '@server/helpers/ffmpeg/index.js'
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import { generateImageFilename } from '@server/helpers/image-utils.js'
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@ -10,12 +10,12 @@ import { STORYBOARD } from '@server/initializers/constants.js'
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import { sequelizeTypescript } from '@server/initializers/database.js'
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import { federateVideoIfNeeded } from '@server/lib/activitypub/videos/index.js'
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import { VideoPathManager } from '@server/lib/video-path-manager.js'
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import { getImageSizeFromWorker } from '@server/lib/worker/parent-process.js'
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import { StoryboardModel } from '@server/models/video/storyboard.js'
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import { VideoModel } from '@server/models/video/video.js'
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import { MVideo } from '@server/types/models/index.js'
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import { FFmpegImage, ffprobePromise, getVideoStreamDimensionsInfo, isAudioFile } from '@peertube/peertube-ffmpeg'
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import { GenerateStoryboardPayload } from '@peertube/peertube-models'
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import { getImageSizeFromWorker } from '@server/lib/worker/parent-process.js'
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import { Job } from 'bullmq'
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import { join } from 'path'
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const lTagsBase = loggerTagsFactory('storyboard')
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@ -62,14 +62,12 @@ async function processGenerateStoryboard (job: Job): Promise<void> {
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const filename = generateImageFilename()
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const destination = join(CONFIG.STORAGE.STORYBOARDS_DIR, filename)
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const totalSprites = buildTotalSprites({ video, spriteHeight, spriteWidth })
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const { totalSprites, spriteDuration } = buildSpritesMetadata({ video })
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if (totalSprites === 0) {
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logger.info('Do not generate a storyboard of %s because the video is not long enough', payload.videoUUID, lTags)
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return
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}
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const spriteDuration = Math.round(video.duration / totalSprites)
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const spritesCount = findGridSize({
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toFind: totalSprites,
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maxEdgeCount: STORYBOARD.SPRITES_MAX_EDGE_COUNT
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@ -136,20 +134,22 @@ export {
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processGenerateStoryboard
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}
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function buildTotalSprites (options: {
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function buildSpritesMetadata (options: {
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video: MVideo
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spriteHeight: number
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spriteWidth: number
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}) {
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const { video, spriteHeight, spriteWidth } = options
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const { video } = options
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const maxSprites = spriteHeight * spriteWidth
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const totalSprites = Math.min(Math.ceil(video.duration), maxSprites)
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if (video.duration < 3) return { spriteDuration: undefined, totalSprites: 0 }
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// We can generate a single line
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if (totalSprites <= STORYBOARD.SPRITES_MAX_EDGE_COUNT) return totalSprites
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const maxSprites = Math.min(Math.ceil(video.duration), STORYBOARD.SPRITES_MAX_EDGE_COUNT * STORYBOARD.SPRITES_MAX_EDGE_COUNT)
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return findGridFit(totalSprites, STORYBOARD.SPRITES_MAX_EDGE_COUNT)
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const spriteDuration = Math.ceil(video.duration / maxSprites)
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const totalSprites = Math.ceil(video.duration / spriteDuration)
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// We can generate a single line so we don't need a prime number
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if (totalSprites <= STORYBOARD.SPRITES_MAX_EDGE_COUNT) return { spriteDuration, totalSprites }
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return { spriteDuration, totalSprites: findNearestGridPrime(totalSprites, STORYBOARD.SPRITES_MAX_EDGE_COUNT) }
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}
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function findGridSize (options: {
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@ -167,7 +167,7 @@ function findGridSize (options: {
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throw new Error(`Could not find grid size (to find: ${toFind}, max edge count: ${maxEdgeCount}`)
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}
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function findGridFit (value: number, maxMultiplier: number) {
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function findNearestGridPrime (value: number, maxMultiplier: number) {
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for (let i = value; i--; i > 0) {
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if (!isPrimeWithin(i, maxMultiplier)) return i
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}
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