Files

390 lines
8.9 KiB
Go

package boringproxy
import (
"context"
"crypto/tls"
"encoding/json"
"errors"
"fmt"
"github.com/caddyserver/certmagic"
"golang.org/x/crypto/ssh"
"io"
"io/ioutil"
"log"
"net"
"net/http"
"strings"
"sync"
"time"
)
type Client struct {
httpClient *http.Client
tunnels map[string]Tunnel
previousEtag string
server string
token string
clientName string
user string
cancelFuncs map[string]context.CancelFunc
cancelFuncsMutex *sync.Mutex
certConfig *certmagic.Config
}
type ClientConfig struct {
ServerAddr string
Token string
ClientName string
User string
CertDir string
AcmeEmail string
DnsServer string
}
func NewClient(config *ClientConfig) *Client {
if config.DnsServer != "" {
net.DefaultResolver = &net.Resolver{
PreferGo: true,
Dial: func(ctx context.Context, network, address string) (net.Conn, error) {
d := net.Dialer{
Timeout: time.Millisecond * time.Duration(10000),
}
return d.DialContext(ctx, "udp", fmt.Sprintf("%s:53", config.DnsServer))
},
}
}
// Use random unprivileged port for ACME challenges. This is necessary
// because of the way certmagic works, in that if it fails to bind
// HTTPSPort (443 by default) and doesn't detect anything else binding
// it, it fails. Obviously the boringproxy client is likely to be
// running on a machine where 443 isn't bound, so we need a different
// port to hack around this. See here for more details:
// https://github.com/caddyserver/certmagic/issues/111
var err error
certmagic.HTTPSPort, err = randomOpenPort()
if err != nil {
log.Fatal("Failed get random port for TLS challenges")
}
certmagic.DefaultACME.DisableHTTPChallenge = true
if config.CertDir != "" {
certmagic.Default.Storage = &certmagic.FileStorage{config.CertDir}
}
if config.AcmeEmail != "" {
certmagic.DefaultACME.Email = config.AcmeEmail
}
certConfig := certmagic.NewDefault()
httpClient := &http.Client{}
tunnels := make(map[string]Tunnel)
cancelFuncs := make(map[string]context.CancelFunc)
cancelFuncsMutex := &sync.Mutex{}
return &Client{
httpClient: httpClient,
tunnels: tunnels,
previousEtag: "",
server: config.ServerAddr,
token: config.Token,
clientName: config.ClientName,
user: config.User,
cancelFuncs: cancelFuncs,
cancelFuncsMutex: cancelFuncsMutex,
certConfig: certConfig,
}
}
func (c *Client) RunPuppetClient() {
url := fmt.Sprintf("https://%s/api/users/%s/clients/%s", c.server, c.user, c.clientName)
clientReq, err := http.NewRequest("PUT", url, nil)
if err != nil {
log.Fatal("Failed to PUT client")
}
if len(c.token) > 0 {
clientReq.Header.Add("Authorization", "bearer "+c.token)
}
resp, err := c.httpClient.Do(clientReq)
if err != nil {
log.Fatal("Failed to PUT client")
}
defer resp.Body.Close()
if resp.StatusCode != 200 {
log.Fatal("Failed to PUT client")
}
for {
err := c.PollTunnels()
if err != nil {
log.Print(err)
}
time.Sleep(2 * time.Second)
}
}
func (c *Client) PollTunnels() error {
//log.Println("PollTunnels")
url := fmt.Sprintf("https://%s/api/tunnels?client-name=%s", c.server, c.clientName)
listenReq, err := http.NewRequest("GET", url, nil)
if err != nil {
return err
}
if len(c.token) > 0 {
listenReq.Header.Add("Authorization", "bearer "+c.token)
}
resp, err := c.httpClient.Do(listenReq)
if err != nil {
return err
}
defer resp.Body.Close()
if resp.StatusCode != 200 {
return errors.New("Failed to listen (not 200 status)")
}
etag := resp.Header["Etag"][0]
if etag != c.previousEtag {
body, err := ioutil.ReadAll(resp.Body)
tunnels := make(map[string]Tunnel)
err = json.Unmarshal(body, &tunnels)
if err != nil {
return err
}
c.SyncTunnels(tunnels)
c.previousEtag = etag
}
return nil
}
func (c *Client) SyncTunnels(serverTunnels map[string]Tunnel) {
log.Println("SyncTunnels")
// update tunnels to match server
for k, newTun := range serverTunnels {
tun, exists := c.tunnels[k]
if !exists {
log.Println("New tunnel", k)
c.tunnels[k] = newTun
cancel := c.BoreTunnel(newTun)
c.cancelFuncsMutex.Lock()
c.cancelFuncs[k] = cancel
c.cancelFuncsMutex.Unlock()
} else if newTun != tun {
log.Println("Restart tunnel", k)
c.cancelFuncsMutex.Lock()
c.cancelFuncs[k]()
c.cancelFuncsMutex.Unlock()
cancel := c.BoreTunnel(newTun)
c.cancelFuncsMutex.Lock()
c.cancelFuncs[k] = cancel
c.cancelFuncsMutex.Unlock()
}
}
// delete any tunnels that no longer exist on server
for k, _ := range c.tunnels {
_, exists := serverTunnels[k]
if !exists {
log.Println("Kill tunnel", k)
c.cancelFuncsMutex.Lock()
c.cancelFuncs[k]()
delete(c.cancelFuncs, k)
c.cancelFuncsMutex.Unlock()
delete(c.tunnels, k)
}
}
}
func (c *Client) BoreTunnel(tunnel Tunnel) context.CancelFunc {
log.Println("BoreTunnel", tunnel.Domain)
ctx, cancelFunc := context.WithCancel(context.Background())
go func() {
signer, err := ssh.ParsePrivateKey([]byte(tunnel.TunnelPrivateKey))
if err != nil {
log.Fatalf("unable to parse private key: %v", err)
}
//var hostKey ssh.PublicKey
config := &ssh.ClientConfig{
User: tunnel.Username,
Auth: []ssh.AuthMethod{
ssh.PublicKeys(signer),
},
//HostKeyCallback: ssh.FixedHostKey(hostKey),
HostKeyCallback: ssh.InsecureIgnoreHostKey(),
}
sshHost := fmt.Sprintf("%s:%d", tunnel.ServerAddress, tunnel.ServerPort)
client, err := ssh.Dial("tcp", sshHost, config)
if err != nil {
log.Fatal("Failed to dial: ", err)
}
//defer client.Close()
bindAddr := "127.0.0.1"
if tunnel.AllowExternalTcp {
bindAddr = "0.0.0.0"
}
tunnelAddr := fmt.Sprintf("%s:%d", bindAddr, tunnel.TunnelPort)
listener, err := client.Listen("tcp", tunnelAddr)
if err != nil {
log.Fatal("unable to register tcp forward: ", err)
}
//defer listener.Close()
if tunnel.TlsTermination == "client" {
tlsConfig := &tls.Config{
GetCertificate: c.certConfig.GetCertificate,
NextProtos: []string{"h2", "acme-tls/1"},
}
tlsListener := tls.NewListener(listener, tlsConfig)
httpMux := http.NewServeMux()
httpMux.HandleFunc("/", func(w http.ResponseWriter, r *http.Request) {
proxyRequest(w, r, tunnel, c.httpClient, tunnel.ClientPort)
})
httpServer := &http.Server{
Handler: httpMux,
}
// TODO: It seems inefficient to make a separate HTTP server for each TLS-passthrough tunnel,
// but the code is much simpler. The only alternative I've thought of so far involves storing
// all the tunnels in a mutexed map and retrieving them from a single HTTP server, same as the
// boringproxy server does.
go httpServer.Serve(tlsListener)
// TODO: There's still quite a bit of duplication with what the server does. Could we
// encapsulate it into a type?
err = c.certConfig.ManageSync([]string{tunnel.Domain})
if err != nil {
log.Println("CertMagic error at startup")
log.Println(err)
}
} else {
go func() {
for {
conn, err := listener.Accept()
if err != nil {
// TODO: Currently assuming an error means the
// tunnel was manually deleted, but there
// could be other errors that we should be
// attempting to recover from rather than
// breaking.
break
//continue
}
go c.handleConnection(conn, tunnel.ClientAddress, tunnel.ClientPort)
}
}()
}
<-ctx.Done()
listener.Close()
client.Close()
}()
return cancelFunc
}
func (c *Client) handleConnection(conn net.Conn, upstreamAddr string, port int) {
defer conn.Close()
useTls := false
addr := upstreamAddr
if strings.HasPrefix(upstreamAddr, "https://") {
addr = upstreamAddr[len("https://"):]
useTls = true
}
var upstreamConn net.Conn
var err error
if useTls {
tlsConfig := &tls.Config{
InsecureSkipVerify: true,
}
upstreamConn, err = tls.Dial("tcp", fmt.Sprintf("%s:%d", addr, port), tlsConfig)
} else {
upstreamConn, err = net.Dial("tcp", fmt.Sprintf("%s:%d", addr, port))
}
if err != nil {
log.Print(err)
return
}
defer upstreamConn.Close()
var wg sync.WaitGroup
wg.Add(2)
// Copy request to upstream
go func() {
_, err := io.Copy(upstreamConn, conn)
if err != nil {
log.Println(err.Error())
}
if c, ok := upstreamConn.(*net.TCPConn); ok {
c.CloseWrite()
} else if c, ok := upstreamConn.(*tls.Conn); ok {
c.CloseWrite()
}
wg.Done()
}()
// Copy response to downstream
go func() {
_, err := io.Copy(conn, upstreamConn)
//conn.(*net.TCPConn).CloseWrite()
if err != nil {
log.Println(err.Error())
}
// TODO: I added this to fix a bug where the copy to
// upstreamConn was never closing, even though the copy to
// conn was. It seems related to persistent connections going
// idle and upstream closing the connection. I'm a bit worried
// this might not be thread safe.
conn.Close()
wg.Done()
}()
wg.Wait()
}