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Storybook
Storybook is a tool which Grafana uses to manage our design system and its components. Storybook consists of stories. Each story represents a component and the case in which it is used.
To show a wide variety of use cases is good both documentation wise and for troubleshooting—it might be possible to reproduce a bug for an edge case in a story.
Storybook is:
- A good way to publish our design system with its implementations
- Used as a tool for documentation
- Used for debugging and displaying edge cases
How to create stories
Stories for a component should be placed next to the component file. The Storybook file requires the same name as the component file. For example, a story for SomeComponent.tsx
has the file name SomeComponent.story.tsx
.
If a story should be internal—not visible in production—name the file SomeComponent.story.internal.tsx
.
Writing stories
When writing stories, we use the CSF format.
Note: For more in-depth information on writing stories, see Storybook’s documentation.
With the CSF format, the default export defines some general information about the stories in the file:
title
: Where the component is going to live in the hierarchydecorators
: A list which can contain wrappers or provide context, such as theming
Example:
// In MyComponent.story.tsx
import MyComponent from './MyComponent';
export default {
title: 'General/MyComponent',
component: MyComponent,
decorators: [ ... ],
}
When it comes to writing the actual stories, you should continue in the same file with named exports. The exports are turned into the story name like so:
// Will produce a story name “some story”
export const someStory = () => <MyComponent />;
If you want to write cover cases with different values for props, then using knobs is usually enough. You don’t need to create a new story. This topic will be covered further down.
Categorization
We have these categories of components:
- Docs Overview - Guidelines and information regarding the design system
- Forms - Components commonly used in forms such as different kind of inputs
- General - Components which can be used in a lot of different places
- Visualizations - Data visualizations
- Panel - Components belonging to panels and panel editors
Writing MDX documentation
An MDX file is a markdown file with the possibility to add JSX. These files are used by Storybook to create a “docs” tab.
Link the MDX file to a component’s stories
To link a component’s stories with an MDX file you have to do this:
// In TabsBar.story.tsx
import { TabsBar } from './TabsBar';
// Import the MDX file
import mdx from './TabsBar.mdx';
export default {
title: 'General/Tabs/TabsBar',
component: TabsBar,
parameters: {
docs: {
// This is the reference required for the MDX file
page: mdx,
},
},
};
MDX file structure
The MDX file should contain the following items:
- When and why the component should be used
- Best practices - dos and don’ts for the component
- Usage examples with code. It is possible to use the
Preview
element to show live examples in MDX - Props table. This can be generated by doing the following:
// In MyComponent.mdx
import { Props } from '@storybook/addon-docs/blocks';
import { MyComponent } from './MyComponent';
<Props of={MyComponent} />;
MDX file without a relationship to a component
An MDX file can exist by itself without any connection to a story. This can be good for writing things such as a general guidelines page.
Two conditions must be met for this to work:
- The file needs to be named
*.story.mdx
- A
Meta
tag must exist that says where in the hierarchy the component lives. It can look like this:
<Meta title="Docs Overview/Color Palettes"/>
# Guidelines for using colors
...
You can add parameters to the Meta
tag. This example shows how to hide the tools:
<Meta title="Docs Overview/Color Palettes" parameters={{ options: { isToolshown: false }}}/>
# Guidelines for using colors
...
Documenting component properties
A quick way to get an overview of what a component does is by looking at its properties. That's why it is important that you document these in a good way.
Comments
When writing the props interface for a component, it's possible to add a comment to that specific property. When you do so, the comment will appear in the Props table in the MDX file. The comments are generated by react-docgen and are formatted by writing /** */
.
interface MyProps {
/** Sets the initial values, which are overridden when the query returns a value*/
defaultValues: Array<T>;
}
Controls
The controls addon provides a way to interact with a component's properties dynamically. It also requires much less code than knobs.
Knobs are deprecated in favor of using controls.
Migrating a story from Knobs to Controls
As a test, we migrated the button story.
Here's the guide on how to migrate a story to controls.
-
Remove the
@storybook/addon-knobs
dependency. -
Import the
Story
type from@storybook/react
import { Story } from @storybook/react
-
Import the props interface from the component you're working on (these must be exported in the component):
import { Props } from './Component'
-
Add the
Story
type to all stories in the file, then replace the props sent to the component and remove any knobs:Before:
export const Simple = () => { const prop1 = text('Prop1', 'Example text'); const prop2 = select('Prop2', ['option1', 'option2'], 'option1'); return <Component prop1={prop1} prop2={prop2} />; };
After:
export const Simple: Story<Props> = ({ prop1, prop2 }) => { return <Component prop1={prop1} prop2={prop2} />; };
-
Add default props (or
args
in Storybook language):Simple.args = { prop1: 'Example text', prop2: 'option 1', };
-
If the component has advanced props type (that is, other than string, number, or Boolean), you need to specify these in an
argTypes
. Do this in the default export of the story:export default { title: 'Component/Component', component: Component, argTypes: { prop2: { control: { type: 'select', options: ['option1', 'option2'] } }, }, };
Best practices
- When creating a new component or writing documentation for an existing one, add a code example. The example should always cover the basic use case it was intended for.
- Use stories and knobs to create edge cases. If you are trying to solve a bug, try to reproduce it with a story.
- Do not create stories in the MDX. Instead, create them in the
*.story.tsx
file.