Add Ping Timeout Signal for WebSocket Client (#8666)

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Renamed Const to make Unit more obvious

Renamed Const to make Unit more obvious #2
This commit is contained in:
Daniel Schalla
2018-05-10 18:51:34 +02:00
committed by Joram Wilander
parent d8dd271e43
commit 7fa1c6c4ba

View File

@@ -6,24 +6,28 @@ package model
import (
"encoding/json"
"net/http"
"time"
"github.com/gorilla/websocket"
)
const (
SOCKET_MAX_MESSAGE_SIZE_KB = 8 * 1024 // 8KB
SOCKET_MAX_MESSAGE_SIZE_KB = 8 * 1024 // 8KB
PING_TIMEOUT_BUFFER_SECONDS = 5
)
type WebSocketClient struct {
Url string // The location of the server like "ws://localhost:8065"
ApiUrl string // The api location of the server like "ws://localhost:8065/api/v3"
ConnectUrl string // The websocket URL to connect to like "ws://localhost:8065/api/v3/path/to/websocket"
Conn *websocket.Conn // The WebSocket connection
AuthToken string // The token used to open the WebSocket
Sequence int64 // The ever-incrementing sequence attached to each WebSocket action
EventChannel chan *WebSocketEvent
ResponseChannel chan *WebSocketResponse
ListenError *AppError
Url string // The location of the server like "ws://localhost:8065"
ApiUrl string // The api location of the server like "ws://localhost:8065/api/v3"
ConnectUrl string // The websocket URL to connect to like "ws://localhost:8065/api/v3/path/to/websocket"
Conn *websocket.Conn // The WebSocket connection
AuthToken string // The token used to open the WebSocket
Sequence int64 // The ever-incrementing sequence attached to each WebSocket action
PingTimeoutChannel chan bool // The channel used to signal ping timeouts
EventChannel chan *WebSocketEvent
ResponseChannel chan *WebSocketResponse
ListenError *AppError
pingTimeoutTimer *time.Timer
}
// NewWebSocketClient constructs a new WebSocket client with convenience
@@ -47,11 +51,15 @@ func NewWebSocketClientWithDialer(dialer *websocket.Dialer, url, authToken strin
conn,
authToken,
1,
make(chan bool, 1),
make(chan *WebSocketEvent, 100),
make(chan *WebSocketResponse, 100),
nil,
nil,
}
client.configurePingHandling()
client.SendMessage(WEBSOCKET_AUTHENTICATION_CHALLENGE, map[string]interface{}{"token": authToken})
return client, nil
@@ -78,11 +86,15 @@ func NewWebSocketClient4WithDialer(dialer *websocket.Dialer, url, authToken stri
conn,
authToken,
1,
make(chan bool, 1),
make(chan *WebSocketEvent, 100),
make(chan *WebSocketResponse, 100),
nil,
nil,
}
client.configurePingHandling()
client.SendMessage(WEBSOCKET_AUTHENTICATION_CHALLENGE, map[string]interface{}{"token": authToken})
return client, nil
@@ -99,6 +111,8 @@ func (wsc *WebSocketClient) ConnectWithDialer(dialer *websocket.Dialer) *AppErro
return NewAppError("Connect", "model.websocket_client.connect_fail.app_error", nil, err.Error(), http.StatusInternalServerError)
}
wsc.configurePingHandling()
wsc.EventChannel = make(chan *WebSocketEvent, 100)
wsc.ResponseChannel = make(chan *WebSocketResponse, 100)
@@ -181,3 +195,24 @@ func (wsc *WebSocketClient) GetStatusesByIds(userIds []string) {
}
wsc.SendMessage("get_statuses_by_ids", data)
}
func (wsc *WebSocketClient) configurePingHandling() {
wsc.Conn.SetPingHandler(wsc.pingHandler)
wsc.pingTimeoutTimer = time.NewTimer(time.Second * (60 + PING_TIMEOUT_BUFFER_SECONDS))
go wsc.pingWatchdog()
}
func (wsc *WebSocketClient) pingHandler(appData string) error {
if !wsc.pingTimeoutTimer.Stop() {
<-wsc.pingTimeoutTimer.C
}
wsc.pingTimeoutTimer.Reset(time.Second * (60 + PING_TIMEOUT_BUFFER_SECONDS))
wsc.Conn.WriteMessage(websocket.PongMessage, []byte{})
return nil
}
func (wsc *WebSocketClient) pingWatchdog() {
<-wsc.pingTimeoutTimer.C
wsc.PingTimeoutChannel <- true
}