Now host name resolved from client address is validated to only contain
the characters specified in RFC 1034, Section 3.5. The validation allows
to avoid injections when using the resolved host name in auth_http and
smtp proxy.
Reported by Asim Viladi Oglu Manizada, Colin Warren,
Xiao Liu (Yunnan University), Yuan Tan (UC Riverside), and
Bird Liu (Lanzhou University).
Previously, when alias was used in a location with Dav COPY or MOVE
enabled, and the destination URI was shorter than the alias, integer
underflow could happen in ngx_http_map_uri_to_path(), which could
result in heap buffer overwrite, followed by a possible segfault.
With some implementations of memcpy(), the segfault could be avoided
and the overwrite could result in a change of the source or destination
file names to be outside of the location root.
Reported by Calif.io in collaboration with Claude and Anthropic Research.
Previously, a 32-bit overflow could happen while validating atom entries
count. This allowed processing of an invalid atom with entrires beyond
its boundaries with reads and writes outside of the allocated mp4 buffer.
Reported by Prabhav Srinath (sprabhav7).
Previously, data validation checks did not cover the cases when the output
contained empty buffers. Such buffers are considered illegal and produce
"zero size buf in output" alerts. The change rejects the mp4 files which
produce such alerts.
Also, the change fixes possible buffer overread and overwrite that could
happen while processing empty stco and co64 atoms, as reported by
Pavel Kohout (Aisle Research) and Tim Becker.
Previously, it was possible to obtain a stateless reset token for a
connection by routing its packet to a wrong worker. This allowed to
terminate the connection.
The fix is to bind stateless reset token to the worker number.
Previously, when proxy_cache and keepalive were both enabled with an
HTTP/2 upstream, the second request for a cached resource could fail with
"upstream sent frame for unknown stream" error followed by "cache file
contains invalid header".
This happened because ctx->id was set to 1 in the case when no upstream
connection exists (e.g. cache hit), making the stream id check fail when
the cached response contained frames from a different stream.
The fix is to set ctx->id to 0 when there is no upstream connection,
indicating that no real stream exists, and skip the stream id validation
in this case. Also, ctx->id = 1 is now set only for new connections,
not in the shared done label.
Closes: https://github.com/nginx/nginx/issues/1101
Previously, when connecting to a backend, if the read event handler was
called before the write event handler, and the received response triggered
a next upstream condition, then ngx_http_upstream_reinit() was not called
to clean up the old upstream context. This had multiple implications.
For all proxy modules, since the last upstream response was not cleaned up,
it was mixed with the next upstream response. This could result in ignoring
the second response status code, duplicate response headers or reporting
old upstream header errors.
With ngx_http_grpc_module and ngx_http_proxy_v2_module, ctx->connection
was left dangling since the object it referenced was allocated from the
last upstream connection pool, which was deleted when freeing last upstream.
This lead to use-after-free when trying to reuse this object for the next
upstream.
When connecting to a backend, the connection write event is triggered
first in most cases. However if a response arrives quickly enough, both
read and write events can be triggered together within the same event loop
iteration. In this case the read event handler is called first and the
write event handler is called after it.
SSL initialization for backend connections happens only in the write event
handler since SSL handshake starts with sending Client Hello. Previously,
if a backend sent a quick plain text response, it could be parsed by the
read event handler prior to starting SSL handshake on the connection.
The change adds protection against parsing such responses on SSL-enabled
connections.
The new directives add_header_inherit and add_trailer_inherit allow
to alter inheritance rules for the values specified in the add_header
and add_trailer directives in a convenient way.
The "merge" parameter enables appending the values from the previous level
to the current level values.
The "off" parameter cancels inheritance of the values from the previous
configuration level, similar to add_header "" (2194e75bb).
The "on" parameter (default) enables the standard inheritance behaviour,
which is to inherit values from the previous level only if there are no
directives on the current level.
The inheritance rules themselves are inherited in a standard way. Thus,
for example, "add_header_inherit merge;" specified at the top level will
be inherited in all nested levels recursively unless redefined below.
After f10bc5a763 the address was set to NULL only when local address was
not specified at all. In case complex value evaluated to an empty or
invalid string, local address remained unchanged. Currenrly this is not
a problem since the value is only set once. This change is a preparation
for being able to change the local address after initial setting.
The change allows modules to use the CONNECT method with HTTP/1.1 requests.
To do so, they need to set the "allow_connect" flag in the core server
configuration.
The $request_port variable contains the port passed by the client in the
request line (for HTTP/1.x) or ":authority" pseudo-header (for HTTP/2 and
HTTP/3). If the request line contains no host, or ":authority" is missing,
then $request_port is taken from the "Host" header, similar to the $host
variable.
The $is_request_port variable contains ":" if $request_port is non-empty,
and is empty otherwise.
Previously, when using HTTP/2 over SSL, an early hints HEADERS frame was
queued in SSL buffer, and might not be immediately flushed. This resulted
in a delay of early hints delivery until the main response was sent.
The fix is to set the flush flag for the early hints HEADERS frame buffer.
RFC 9114, Section 4.3.1. specifies a restriction for :authority and Host
coexistence in an HTTP/3 request:
: If both fields are present, they MUST contain the same value.
Previously, this restriction was correctly enforced only for portless
values. When Host contained a port, the request failed as if :authority
and Host were different, regardless of :authority presence.
This happens because the value of r->headers_in.server used for :authority
has port stripped. The fix is to use r->host_start / r->host_end instead.
The change implements processing upstream early hints response in
ngx_http_proxy_module and ngx_http_grpc_module. A new directive
"early_hints" enables sending early hints to the client. By default,
sending early hints is disabled.
Example:
map $http_sec_fetch_mode $early_hints {
navigate $http2$http3;
}
early_hints $early_hints;
proxy_pass http://example.com;
After fixing ngx_http_v3_encode_varlen_int() in 400eb1b628,
NGX_HTTP_V3_VARLEN_INT_LEN retained the old value of 4, which is
insufficient for the values over 1073741823 (1G - 1).
The NGX_HTTP_V3_VARLEN_INT_LEN macro is used in ngx_http_v3_uni.c to
format stream and frame types. Old buffer size is enough for formatting
this data. Also, the macro is used in ngx_http_v3_filter_module.c to
format output chunks and trailers. Considering output_buffers and
proxy_buffer_size are below 1G in all realistic scenarios, the old buffer
size is enough here as well.
RFC 9002, Section 6.1.1 defines packet reordering threshold as 3. Testing
shows that such low value leads to spurious packet losses followed by
congestion window collapse. The change implements dynamic packet threshold
detection based on in-flight packet range. Packet threshold is defined
as half the number of in-flight packets, with mininum value of 3.
Also, renamed ngx_quic_lost_threshold() to ngx_quic_time_threshold()
for better compliance with RFC 9002 terms.
Previosly the threshold was hardcoded at 10000. This value is too low for
high BDP networks. For example, if all frames are STREAM frames, and MTU
is 1500, the upper limit for congestion window would be roughly 15M
(10000 * 1500). With 100ms RTT it's just a 1.2Gbps network (15M * 10 * 8).
In reality, the limit is even lower because of other frame types. Also,
the number of frames that could be used simultaneously depends on the total
amount of data buffered in all server streams, and client flow control.
The change sets frame threshold based on max concurrent streams and stream
buffer size, the product of which is the maximum number of in-flight stream
data in all server streams at any moment. The value is divided by 2000 to
account for a typical MTU 1500 and the fact that not all frames are STREAM
frames.
If connection is network-limited, MTU probes have little chance of being
sent since congestion window is almost always full. As a result, PMTUD
may not be able to reach the real MTU and the connection may operate with
a reduced MTU. The solution is to ignore the congestion window. This may
lead to a temporary increase in in-flight count beyond congestion window.
As per RFC 9000, Section 14.4:
Loss of a QUIC packet that is carried in a PMTU probe is therefore
not a reliable indication of congestion and SHOULD NOT trigger a
congestion control reaction.
Previously, these functions operated on a per-level basis. This however
resulted in excessive logging of in_flight and will also led to extra
work detecting underutilized congestion window in the followup patches.
On some systems the value of ngx_current_msec is derived from monotonic
clock, for which the following is defined by POSIX:
For this clock, the value returned by clock_gettime() represents
the amount of time (in seconds and nanoseconds) since an unspecified
point in the past.
As as result, overflow protection is needed when comparing two ngx_msec_t.
The change adds such protection to the ngx_quic_detect_lost() function.
Since recovery_start field was initialized with ngx_current_msec, all
congestion events that happened within the same millisecond or cycle
iteration, were treated as in recovery mode.
Also, when handling persistent congestion, initializing recovery_start
with ngx_current_msec resulted in treating all sent packets as in recovery
mode, which violates RFC 9002, see example in Appendix B.8.
While here, also fixed recovery_start wrap protection. Previously it used
2 * max_idle_timeout time frame for all sent frames, which is not a
reliable protection since max_idle_timeout is unrelated to congestion
control. Now recovery_start <= now condition is enforced. Note that
recovery_start wrap is highly unlikely and can only occur on a
32-bit system if there are no congestion events for 24 days.
Previously, the expiration caused QUIC connection finalization even if
there are application-terminated streams finishing sending data. Such
finalization terminated these streams.
An easy way to trigger this is to request a large file from HTTP/3 over
a small MTU. In this case keepalive timeout expiration may abruptly
terminate the request stream.
Improved logging for simpler data extraction for plotting congestion
window graphs. In particular, added current milliseconds number from
ngx_current_msec.
While here, simplified logging text and removed irrelevant data.
The directive sets a timeout during which a keepalive connection will
not be closed by nginx for connection reuse or graceful shutdown.
The change allows clients that send multiple requests over the same
connection without delay or with a small delay between them, to avoid
receiving a TCP RST in response to one of them. This excludes network
issues and non-graceful shutdown. As a side-effect, it also addresses
the TCP reset problem described in RFC 9112, Section 9.6, when the last
sent HTTP response could be damaged by a followup TCP RST. It is important
for non-idempotent requests, which cannot be retried by client.
It is not recommended to set keepalive_min_timeout to large values as
this can introduce an additional delay during graceful shutdown and may
restrict nginx from effective connection reuse.
While trying to close a stream in ngx_quic_close_streams() by calling its
read event handler, the next stream saved prior to that could be destroyed
recursively. This caused a segfault while trying to access the next stream.
The way the next stream could be destroyed in HTTP/3 is the following.
A request stream read event handler ngx_http_request_handler() could
end up calling ngx_http_v3_send_cancel_stream() to report a cancelled
request stream in the decoder stream. If sending stream cancellation
decoder instruction fails for any reason, and the decoder stream is the
next in order after the request stream, the issue is triggered.
The fix is to postpone calling read event handlers for all streams being
closed to avoid closing a released stream.
Previously, such packets were treated as long header packets with unknown
version 0, and a version negotiation packet was sent in response. This
could be used to set up an infinite traffic reflect loop with another nginx
instance.
Now version negotiation packets are ignored. As per RFC 9000, Section 6.1:
An endpoint MUST NOT send a Version Negotiation packet in response to
receiving a Version Negotiation packet.
When client address is received, IPv6 address could be specified without
square brackets and without port, as well as both with the brackets and
port. The change allows IPv6 in square brackets and no port, which was
previously considered an error. This format conforms to RFC 3986.
The change also affects proxy_bind and friends.
When cropping stsc atom, it's assumed that chunk index is never 0.
Based on this assumption, start_chunk and end_chunk are calculated
by subtracting 1 from it. If chunk index is zero, start_chunk or
end_chunk may underflow, which will later trigger
"start/end time is out mp4 stco chunks" error. The change adds an
explicit check for zero chunk index to avoid underflow and report
a proper error.
Zero chunk index is explicitly banned in ISO/IEC 14496-12, 8.7.4
Sample To Chunk Box. It's also implicitly banned in QuickTime File
Format specification. Description of chunk offset table references
"Chunk 1" as the first table element.
Currently an error is triggered if any of the chunk runs in stsc are
unordered. This however does not include the final chunk run, which
ends with trak->chunks + 1. The previous chunk index can be larger
leading to a 32-bit overflow. This could allow to skip the validity
check "if (start_sample > n)". This could later lead to a large
trak->start_chunk/trak->end_chunk, which would be caught later in
ngx_http_mp4_update_stco_atom() or ngx_http_mp4_update_co64_atom().
While there are no implications of the validity check being avoided,
the change still adds a check to ensure the final chunk run is ordered,
to produce a meaningful error and avoid a potential integer overflow.
A specially crafted mp4 file with an empty run of chunks in the stsc atom
and a large value for samples per chunk for that run, combined with a
specially crafted request, allowed to store that large value in prev_samples
and later in trak->end_chunk_samples while in ngx_http_mp4_crop_stsc_data().
Later in ngx_http_mp4_update_stsz_atom() this could result in buffer
overread while calculating trak->end_chunk_samples_size.
Now the value of samples per chunk specified for an empty run is ignored.
Unordered chunks could result in trak->end_chunk smaller than trak->start_chunk
in ngx_http_mp4_crop_stsc_data(). Later in ngx_http_mp4_update_stco_atom()
this caused buffer overread while trying to calculate trak->end_offset.
While cropping an stsc atom in ngx_http_mp4_crop_stsc_data(), a 32-bit integer
overflow could happen, which could result in incorrect seeking and a very large
value stored in "samples". This resulted in a large invalid value of
trak->end_chunk_samples. This value is further used to calculate the value of
trak->end_chunk_samples_size in ngx_http_mp4_update_stsz_atom(). While doing
this, a large invalid value of trak->end_chunk_samples could result in reading
memory before stsz atom start. This could potentially result in a segfault.
Previously handlers were mandatory. However they are not always needed.
For example, a server configured with ssl_reject_handshake does not need a
handler. Such servers required a fake handler to pass the check. Now handler
absence check is moved to runtime. If handler is missing, the connection is
closed with 500 code.
Previously the last chain field of ngx_quic_buffer_t could still reference freed
chains and buffers after calling ngx_quic_free_buffer(). While normally an
ngx_quic_buffer_t object should not be used after freeing, resetting last_chain
field would prevent a potential use-after-free.
Sending handshake-level CRYPTO frames after the client's Finished message could
lead to memory disclosure and a potential segfault, if those frames are sent in
one packet with the Finished frame.
While inserting a new entry into the dynamic table, first the entry is added,
and then older entries are evicted until table size is within capacity. After
the first step, the number of entries may temporarily exceed the maximum
calculated from capacity by one entry, which previously caused table overflow.
The easiest way to trigger the issue is to keep adding entries with empty names
and values until first eviction.
The issue was introduced by 987bee4363d1.
Previously a decoder stream was created on demand for sending Section
Acknowledgement, Stream Cancellation and Insert Count Increment. If conditions
for sending any of these instructions never happen, a decoder stream is not
created at all. These conditions include client not using the dynamic table and
no streams abandoned by server (RFC 9204, Section 2.2.2.2). However RFC 9204,
Section 4.2 defines only one condition for not creating a decoder stream:
An endpoint MAY avoid creating a decoder stream if its decoder sets
the maximum capacity of the dynamic table to zero.
The change enables pre-creation of the decoder stream at HTTP/3 session
initialization if maximum dynamic table capacity is not zero. Note that this
value is currently hardcoded to 4096 bytes and is not configurable, so the
stream is now always created.
Also, the change fixes a potential stack overflow when creating a decoder
stream in ngx_http_v3_send_cancel_stream() while draining a request stream by
ngx_drain_connections(). Creating a decoder stream involves calling
ngx_get_connection(), which calls ngx_drain_connections(), which will drain the
same request stream again. If client's MAX_STREAMS for uni stream is high
enough, these recursive calls will continue until we run out of stack.
Otherwise, decoder stream creation will fail at some point and the request
stream connection will be drained. This may result in use-after-free, since
this connection could still be referenced up the stack.
Previously chain links could sometimes be dropped instead of being reused,
which could result in increased memory consumption during long requests.
A similar chain link issue in ngx_http_gzip_filter_module was fixed in
da46bfc484ef (1.11.10).
Based on a patch by Sangmin Lee.
Passing from udp was not possible for the most part due to preread buffer
restriction. Passing to udp could occasionally work, but the connection would
still be bound to the original listen rbtree, which prevented it from being
deleted on connection closure.
The module allows to pass connections from Stream to other modules such as HTTP
or Mail, as well as back to Stream. Previously, this was only possible with
proxying. Connections with preread buffer read out from socket cannot be
passed.
The module allows selective SSL termination based on SNI.
stream {
server {
listen 8000 default_server;
ssl_preread on;
...
}
server {
listen 8000;
server_name foo.example.com;
pass 127.0.0.1:8001; # to HTTP
}
server {
listen 8000;
server_name bar.example.com;
...
}
}
http {
server {
listen 8001 ssl;
...
location / {
root html;
}
}
}
Server name is taken either from ngx_stream_ssl_module or
ngx_stream_ssl_preread_module.
The change adds "default_server" parameter to the "listen" directive,
as well as the following directives: "server_names_hash_max_size",
"server_names_hash_bucket_size", "server_name" and "ssl_reject_handshake".
Previously, preread buffer was always read out from socket, which made it
impossible to terminate SSL on the connection without introducing additional
SSL BIOs. The following patches will rely on this.
Now, when possible, recv(MSG_PEEK) is used instead, which keeps data in socket.
It's called if SSL is not already terminated and if an egde-triggered event
method is used. For epoll, EPOLLRDHUP support is also required.
Stream connection cleanup handler ngx_quic_stream_cleanup_handler() calls
ngx_quic_shutdown_stream() after which it resets the pointer from quic stream
to the connection (sc->connection = NULL). Previously if this call failed,
sc->connection retained the old value, while the connection was freed by the
application code. This resulted later in a second attempt to close the freed
connection, which lead to allocator double free error.
The fix is to reset the sc->connection pointer in case of error.
Previously if an MTU probe send failed early in ngx_quic_frame_sendto()
due to allocation error or congestion control, the application level packet
number was not increased, but was still saved as MTU probe packet number.
Later when a packet with this number was acknowledged, the unsent MTU probe
was acknowledged as well. This could result in discovering a bigger MTU than
supported by the path, which could lead to EMSGSIZE (Message too long) errors
while sending further packets.
The problem existed since PMTUD was introduced in 58afcd72446f (1.25.2).
Back then only the unlikely memory allocation error could trigger it. However
in efcdaa66df2e congestion control was added to ngx_quic_frame_sendto() which
can now trigger the issue with a higher probability.
As per RFC 9000, Section 8.2.1:
When an endpoint is unable to expand the datagram size to 1200 bytes due
to the anti-amplification limit, the path MTU will not be validated.
To ensure that the path MTU is large enough, the endpoint MUST perform a
second path validation by sending a PATH_CHALLENGE frame in a datagram of
at least 1200 bytes.
Previously ngx_quic_frame_sendto() ignored congestion control and did not
contribute to in_flight counter.
Now congestion control window is checked unless ignore_congestion flag is set.
Also, in_flight counter is incremented and the frame is stored in ctx->sent
queue if it's ack-eliciting. This behavior is now similar to
ngx_quic_output_packet().
According to RFC 9000, an endpoint SHOULD NOT send multiple PATH_CHALLENGE
frames in a single packet. The change adds a check to enforce this claim to
optimize server behavior. Previously each PATH_CHALLENGE always resulted in a
single response datagram being sent to client. The effect of this was however
limited by QUIC flood protection.
Also, PATH_CHALLENGE is explicitly disabled in Initial and Handshake levels,
see RFC 9000, Table 3. However, technically it may be sent by client in 0-RTT
over a new path without actual migration, even though the migration itself is
prohibited during handshake. This allows client to coalesce multiple 0-RTT
packets each carrying a PATH_CHALLENGE and end up with multiple PATH_CHALLENGEs
per datagram. This again leads to suboptimal behavior, see above. Since the
purpose of sending PATH_CHALLENGE frames in 0-RTT is unclear, these frames are
now only allowed in 1-RTT. For 0-RTT they are silently ignored.
Previously, when using ngx_quic_frame_sendto() to explicitly send a packet with
a single frame, anti-amplification limit was not properly enforced. Even when
there was no quota left for the packet, it was sent anyway, but with no padding.
Now the packet is not sent at all.
This function is called to send PATH_CHALLENGE/PATH_RESPONSE, PMTUD and probe
packets. For all these cases packet send is retried later in case the send was
not successful.
By default packets with these frames are expanded to 1200 bytes. Previously,
if anti-amplification limit did not allow this expansion, it was limited to
whatever size was allowed. However RFC 9000 clearly states no partial
expansion should happen in both cases.
Section 8.2.1. Initiating Path Validation:
An endpoint MUST expand datagrams that contain a PATH_CHALLENGE frame
to at least the smallest allowed maximum datagram size of 1200 bytes,
unless the anti-amplification limit for the path does not permit
sending a datagram of this size.
Section 8.2.2. Path Validation Responses:
An endpoint MUST expand datagrams that contain a PATH_RESPONSE frame
to at least the smallest allowed maximum datagram size of 1200 bytes.
...
However, an endpoint MUST NOT expand the datagram containing the
PATH_RESPONSE if the resulting data exceeds the anti-amplification limit.
Previously, the timer was never reset due to an explicit check. The check was
added in 36b59521a41c as part of connection close simplification. The reason
was to retain the earliest timeout. However, the timeouts are all the same
while QUIC handshake is in progress and resetting the timer for the same value
has no performance implications. After handshake completion there's only
application level. The change removes the check.
Now the session object is assigned to c->data while ngx_http_connection_t
object is referenced by its http_connection field, similar to
ngx_http_v2_connection_t and ngx_http_request_t.
The change allows to eliminate v3_session field from ngx_http_connection_t.
The field was under NGX_HTTP_V3 macro, which was a source of binary
compatibility problems when nginx/module is build with/without HTTP/3 support.
Postponing is essential since c->data should retain the reference to
ngx_http_connection_t object throughout QUIC handshake, because SSL callbacks
ngx_http_ssl_servername() and ngx_http_ssl_alpn_select() rely on this.
Instead, when worker is shutting down and handshake is not yet completed,
connection is terminated immediately.
Previously the callback could be called while QUIC handshake was in progress
and, what's more important, before the init() callback. Now it's postponed
after init().
This change is a preparation to postponing HTTP/3 session creation to init().
Previously QUIC did not have such parameter and handshake duration was
controlled by HTTP/3. However that required creating and storing HTTP/3
session on first client datagram. Apparently there's no convenient way to
store the session object until QUIC handshake is complete. In the followup
patches session creation will be postponed to init() callback.
Previously, a socket error on a path being validated resulted in validation
error and subsequent QUIC connection closure. Now the error is ignored and
path validation proceeds as usual, with several retries and a timeout.
When validating the old path after an apparent migration, that path may already
be unavailable and sendmsg() may return an error, which should not result in
QUIC connection close.
When validating the new path, it's possible that the new client address is
spoofed (See RFC 9000, 9.3.2. On-Path Address Spoofing). This address may
as well be unavailable and should not trigger QUIC connection closure.
Previously, original dcid was used to receive initial client packets in case
server initial response was lost. However, last dcid should be used instead.
These two are the same unless retry is used. In case of retry, client resends
initial packet with a new dcid, that is different from the original dcid. If
server response is lost, the client resends this packet again with the same
dcid. This is shown in RFC 9000, 7.3. Authenticating Connection IDs, Figure 8.
The issue manifested itself with creating multiple server sessions in response
to each post-retry client initial packet, if server response is lost.
Previously, NGX_AGAIN returned by ngx_quic_send() was treated by
ngx_quic_frame_sendto() as error, which triggered errors in its callers.
However, a blocked socket is not an error. Now NGX_AGAIN is passed as is to
the ngx_quic_frame_sendto() callers, which can safely ignore it.
When probe timeout expired while congestion window was exhausted, probe PINGs
could not be sent. As a result, lost packets could not be declared lost and
congestion window could not be freed for new packets. This deadlock
continued until connection idle timeout expiration.
Now PINGs are sent separately from the frame queue without congestion control,
as specified by RFC 9002, Section 7:
An endpoint MUST NOT send a packet if it would cause bytes_in_flight
(see Appendix B.2) to be larger than the congestion window, unless the
packet is sent on a PTO timer expiration (see Section 6.2) or when entering
recovery (see Section 7.3.2).
Previously, PTO handler analyzed the first packet in the sent queue for the
timeout expiration. However, the last sent packet should be analyzed instead.
An example is timeout calculation in ngx_quic_set_lost_timer().
Previously the field pnum of a potentially freed frame was accessed. Now the
value is copied to a local variable. The old behavior did not cause any
problems since the frame memory is not freed, but is moved to a free queue
instead.