Previously, there were only three timeouts used globally for the whole HTTP/2
connection:
1. Idle timeout for inactivity when there are no streams in processing
(the "http2_idle_timeout" directive);
2. Receive timeout for incomplete frames when there are no streams in
processing (the "http2_recv_timeout" directive);
3. Send timeout when there are frames waiting in the output queue
(the "send_timeout" directive on a server level).
Reaching one of these timeouts leads to HTTP/2 connection close.
This left a number of scenarios when a connection can get stuck without any
processing and timeouts:
1. A client has sent the headers block partially so nginx starts processing
a new stream but cannot continue without the rest of HEADERS and/or
CONTINUATION frames;
2. When nginx waits for the request body;
3. All streams are stuck on exhausted connection or stream windows.
The first idea that was rejected was to detect when the whole connection
gets stuck because of these situations and set the global receive timeout.
The disadvantage of such approach would be inconsistent behaviour in some
typical use cases. For example, if a user never replies to the browser's
question about where to save the downloaded file, the stream will be
eventually closed by a timeout. On the other hand, this will not happen
if there's some activity in other concurrent streams.
Now almost all the request timeouts work like in HTTP/1.x connections, so
the "client_header_timeout", "client_body_timeout", and "send_timeout" are
respected. These timeouts close the request.
The global timeouts work as before.
Previously, the c->write->delayed flag was abused to avoid setting timeouts on
stream events. Now, the "active" and "ready" flags are manipulated instead to
control the processing of individual streams.
This is required for implementing per request timeouts.
Previously, the temporary pool was used only during skipping of
headers and the request pool was used otherwise. That required
switching of pools if the request was closed while parsing.
It wasn't a problem since the request could be closed only after
the validation of the fully parsed header. With the per request
timeouts, the request can be closed at any moment, and switching
of pools in the middle of parsing header name or value becomes a
problem.
To overcome this, the temporary pool is now always created and
used. Special checks are added to keep it when either the stream
is being processed or until header block is fully parsed.
Since 667aaf61a778 (1.1.17) the ngx_http_parse_header_line() function can return
NGX_HTTP_PARSE_INVALID_HEADER when a header contains NUL character. In this
case the r->header_end pointer isn't properly initialized, but the log message
in ngx_http_process_request_headers() hasn't been adjusted. It used the pointer
in size calculation, which might result in up to 2k buffer over-read.
Found with afl-fuzz.
When the "pending" value is zero, the "buf" will be right shifted
by the width of its type, which results in undefined behavior.
Found by Coverity (CID 1352150).
Due to greater priority of the unary plus operator over the ternary operator
the expression didn't work as expected. That might result in one byte less
allocation than needed for the HEADERS frame buffer.
This fixes suboptimal behavior caused by surplus lseek() for sequential writes
on systems without pwrite(). A consecutive read after write might result in an
error on systems without pread() and pwrite().
Fortunately, at the moment there are no widely used systems without these
syscalls.
The HEADERS frame is always represented by more than one buffer since
b930e598a199, but the handling code hasn't been adjusted.
Only the first buffer of HEADERS frame was checked and if it had been
sent while others had not, the rest of the frame was dropped, resulting
in broken connection.
Before b930e598a199, the problem could only be seen in case of HEADERS
frame with CONTINUATION.
The r->invalid_header flag wasn't reset once an invalid header appeared in a
request, resulting in all subsequent headers in the request were also marked
as invalid.
OpenSSL doesn't check if the negotiated protocol has been announced.
As a result, the client might force using HTTP/2 even if it wasn't
enabled in configuration.
It caused inconsistency between setting "in_closed" flag and the moment when
the last DATA frame was actually read. As a result, the body buffer might not
be initialized properly in ngx_http_v2_init_request_body(), which led to a
segmentation fault in ngx_http_v2_state_read_data(). Also it might cause
start processing of incomplete body.
This issue could be triggered when the processing of a request was delayed,
e.g. in the limit_req or auth_request modules.
Now it limits only the maximum length of literal string (either raw or
compressed) in HPACK request header fields. It's easier to understand
and to describe in the documentation.
Previous code has been based on assumption that the header block can only be
splitted at the borders of individual headers. That wasn't the case and might
result in emitting frames bigger than the frame size limit.
The current approach is to split header blocks by the frame size limit.
Since an output buffer can only be used for either reading or sending, small
amounts of data left from the previous operation (due to some limits) must be
sent before nginx will be able to read further into the buffer. Using only
one output buffer can result in suboptimal behavior that manifests itself in
forming and sending too small chunks of data. This is particularly painful
with SPDY (or HTTP/2) where each such chunk needs to be prefixed with some
header.
The default flow-control window in HTTP/2 is 64k minus one bytes. With one
32k output buffer this results is one byte left after exhausting the window.
With two 32k buffers the data will be read into the second free buffer before
sending, thus the minimum output is increased to 32k + 1 bytes which is much
better.
This overflow has become possible after the change in 06e850859a26,
since concurrent subrequests are not limited now and each of them is
counted in r->main->count.
Iterating through all connections takes a lot of CPU time, especially
with large number of worker connections configured. As a result
nginx processes used to consume CPU time during graceful shutdown.
To mitigate this we now only do a full scan for idle connections when
shutdown signal is received.
Transitions of connections to idle ones are now expected to be
avoided if the ngx_exiting flag is set. The upstream keepalive module
was modified to follow this.
This helps to avoid suboptimal behavior when a client waits for a control
frame or more data to increase window size, but the frames have been delayed
in the socket buffer.
The delays can be caused by bad interaction between Nagle's algorithm on
nginx side and delayed ACK on the client side or by TCP_CORK/TCP_NOPUSH
if SPDY was working without SSL and sendfile() was used.
The pushing code is now very similar to ngx_http_set_keepalive().
Example of usage:
error_log memory:16m debug;
This allows to configure debug logging with minimum impact on performance.
It's especially useful when rare crashes are experienced under high load.
The log can be extracted from a coredump using the following gdb script:
set $log = ngx_cycle->log
while $log->writer != ngx_log_memory_writer
set $log = $log->next
end
set $buf = (ngx_log_memory_buf_t *) $log->wdata
dump binary memory debug_log.txt $buf->start $buf->end
Keeping the ready flag in this case might results in missing notification of
broken connection until nginx tried to use it again.
While there, stale comment about stale event was removed since this function
is also can be called directly.
The code that calls sendfile() was cut into a separate function.
This simplifies EINTR processing, yet is needed for the following
changes that add threads support.
It appeared that the NGX_HAVE_AIO_SENDFILE macro was defined regardless of
the "--with-file-aio" configure option and the NGX_HAVE_FILE_AIO macro.
Now they are related.
Additionally, fixed one macro.
This reduces layering violation and simplifies the logic of AIO preread, since
it's now triggered by the send chain function itself without falling back to
the copy filter. The context of AIO operation is now stored per file buffer,
which makes it possible to properly handle cases when multiple buffers come
from different locations, each with its own configuration.
Some parts of code related to handling variants of a resource moved into
a separate function that is called earlier. This allows to use cache file
name as a prefix for temporary file in the following patch.
The original check for NGX_AGAIN was surplus, since the function returns
only NGX_OK or NGX_ERROR. Now it looks similar to other places.
No functional changes.
The configuration handling code has changed to look similar to the proxy_store
directive and friends. This simplifies adding variable support in the following
patch.
No functional changes.
Currently, storing and caching mechanisms cannot work together, and a
configuration error is thrown when the proxy_store and proxy_cache
directives (as well as their friends) are configured on the same level.
But configurations like in the example below were allowed and could result
in critical errors in the error log:
proxy_store on;
location / {
proxy_cache one;
}
Only proxy_store worked in this case.
For more predictable and errorless behavior these directives now prevent
each other from being inherited from the previous level.
This changes internal API related to handling of the "store"
flag in ngx_http_upstream_conf_t. Previously, a non-null value
of "store_lengths" was enough to enable store functionality with
custom path. Now, the "store" flag is also required to be set.
No functional changes.
The proxy_store, fastcgi_store, scgi_store and uwsgi_store were inherited
incorrectly if a directive with variables was defined, and then redefined
to the "on" value, i.e. in configurations like:
proxy_store /data/www$upstream_http_x_store;
location / {
proxy_store on;
}
This helps to avoid delays in sending the last chunk of data because
of bad interaction between Nagle's algorithm on nginx side and
delayed ACK on the client side.
Delays could also be caused by TCP_CORK/TCP_NOPUSH if SPDY was
working without SSL and sendfile() was used.
There was no real problem since the amount of bytes can be sent is limited by
NGX_SENDFILE_MAXSIZE to less than 2G. But that can be changed in the future