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https://github.com/opentofu/opentofu.git
synced 2025-02-25 18:45:20 -06:00
terraform: Refresh supports new data sources
This commit is contained in:
parent
9c16489887
commit
38286fe491
@ -233,6 +233,15 @@ func (c *Context) Graph(typ GraphType, opts *ContextGraphOpts) (*Graph, error) {
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Validate: opts.Validate,
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}).Build(RootModulePath)
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case GraphTypeRefresh:
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return (&RefreshGraphBuilder{
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Module: c.module,
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State: c.state,
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Providers: c.components.ResourceProviders(),
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Targets: c.targets,
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Validate: opts.Validate,
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}).Build(RootModulePath)
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case GraphTypeLegacy:
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return c.graphBuilder(opts).Build(RootModulePath)
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}
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@ -569,8 +578,15 @@ func (c *Context) Refresh() (*State, error) {
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// Copy our own state
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c.state = c.state.DeepCopy()
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// Build the graph
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graph, err := c.Graph(GraphTypeLegacy, nil)
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// Used throughout below
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X_legacyGraph := experiment.Enabled(experiment.X_legacyGraph)
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// Build the graph.
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graphType := GraphTypeLegacy
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if !X_legacyGraph {
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graphType = GraphTypeRefresh
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}
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graph, err := c.Graph(graphType, nil)
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if err != nil {
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return nil, err
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}
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@ -10,6 +10,7 @@ type GraphType byte
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const (
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GraphTypeInvalid GraphType = 0
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GraphTypeLegacy GraphType = iota
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GraphTypeRefresh
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GraphTypePlan
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GraphTypePlanDestroy
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GraphTypeApply
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@ -22,5 +23,6 @@ var GraphTypeMap = map[string]GraphType{
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"apply": GraphTypeApply,
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"plan": GraphTypePlan,
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"plan-destroy": GraphTypePlanDestroy,
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"refresh": GraphTypeRefresh,
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"legacy": GraphTypeLegacy,
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}
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@ -520,7 +520,7 @@ func TestContext2Refresh_outputPartial(t *testing.T) {
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}
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}
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func TestContext2Refresh_state(t *testing.T) {
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func TestContext2Refresh_stateBasic(t *testing.T) {
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p := testProvider("aws")
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m := testModule(t, "refresh-basic")
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state := &State{
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@ -529,6 +529,7 @@ func TestContext2Refresh_state(t *testing.T) {
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Path: rootModulePath,
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Resources: map[string]*ResourceState{
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"aws_instance.web": &ResourceState{
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Type: "aws_instance",
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Primary: &InstanceState{
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ID: "bar",
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},
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@ -737,6 +738,21 @@ func TestContext2Refresh_unknownProvider(t *testing.T) {
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ctx := testContext2(t, &ContextOpts{
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Module: m,
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Providers: map[string]ResourceProviderFactory{},
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State: &State{
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Modules: []*ModuleState{
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&ModuleState{
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Path: rootModulePath,
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Resources: map[string]*ResourceState{
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"aws_instance.web": &ResourceState{
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Type: "aws_instance",
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Primary: &InstanceState{
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ID: "foo",
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},
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},
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},
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},
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},
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},
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})
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if _, err := ctx.Refresh(); err == nil {
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121
terraform/graph_builder_refresh.go
Normal file
121
terraform/graph_builder_refresh.go
Normal file
@ -0,0 +1,121 @@
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package terraform
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import (
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"github.com/hashicorp/terraform/config"
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"github.com/hashicorp/terraform/config/module"
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"github.com/hashicorp/terraform/dag"
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)
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// RefreshGraphBuilder implements GraphBuilder and is responsible for building
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// a graph for refreshing (updating the Terraform state).
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//
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// The primary difference between this graph and others:
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//
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// * Based on the state since it represents the only resources that
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// need to be refreshed.
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//
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// * Ignores lifecycle options since no lifecycle events occur here. This
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// simplifies the graph significantly since complex transforms such as
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// create-before-destroy can be completely ignored.
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//
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type RefreshGraphBuilder struct {
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// Module is the root module for the graph to build.
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Module *module.Tree
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// State is the current state
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State *State
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// Providers is the list of providers supported.
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Providers []string
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// Targets are resources to target
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Targets []string
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// DisableReduce, if true, will not reduce the graph. Great for testing.
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DisableReduce bool
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// Validate will do structural validation of the graph.
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Validate bool
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}
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// See GraphBuilder
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func (b *RefreshGraphBuilder) Build(path []string) (*Graph, error) {
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return (&BasicGraphBuilder{
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Steps: b.Steps(),
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Validate: b.Validate,
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Name: "RefreshGraphBuilder",
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}).Build(path)
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}
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// See GraphBuilder
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func (b *RefreshGraphBuilder) Steps() []GraphTransformer {
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// Custom factory for creating providers.
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concreteProvider := func(a *NodeAbstractProvider) dag.Vertex {
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return &NodeApplyableProvider{
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NodeAbstractProvider: a,
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}
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}
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concreteResource := func(a *NodeAbstractResource) dag.Vertex {
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return &NodeRefreshableResource{
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NodeAbstractResource: a,
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}
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}
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steps := []GraphTransformer{
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// Creates all the resources represented in the state
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&StateTransformer{
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Concrete: concreteResource,
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State: b.State,
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},
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// Creates all the data resources that aren't in the state
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&ConfigTransformer{
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Concrete: concreteResource,
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Module: b.Module,
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Unique: true,
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ModeFilter: true,
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Mode: config.DataResourceMode,
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},
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// Attach the state
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&AttachStateTransformer{State: b.State},
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// Attach the configuration to any resources
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&AttachResourceConfigTransformer{Module: b.Module},
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// Add root variables
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&RootVariableTransformer{Module: b.Module},
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// Create all the providers
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&MissingProviderTransformer{Providers: b.Providers, Concrete: concreteProvider},
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&ProviderTransformer{},
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&DisableProviderTransformer{},
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&ParentProviderTransformer{},
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&AttachProviderConfigTransformer{Module: b.Module},
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// Add the outputs
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&OutputTransformer{Module: b.Module},
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// Add module variables
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&ModuleVariableTransformer{Module: b.Module},
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// Connect so that the references are ready for targeting. We'll
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// have to connect again later for providers and so on.
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&ReferenceTransformer{},
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// Target
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&TargetsTransformer{Targets: b.Targets},
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// Single root
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&RootTransformer{},
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}
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if !b.DisableReduce {
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// Perform the transitive reduction to make our graph a bit
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// more sane if possible (it usually is possible).
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steps = append(steps, &TransitiveReductionTransformer{})
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}
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return steps
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}
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@ -4,9 +4,9 @@ package terraform
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import "fmt"
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const _GraphType_name = "GraphTypeInvalidGraphTypeLegacyGraphTypePlanGraphTypePlanDestroyGraphTypeApply"
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const _GraphType_name = "GraphTypeInvalidGraphTypeLegacyGraphTypeRefreshGraphTypePlanGraphTypePlanDestroyGraphTypeApply"
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var _GraphType_index = [...]uint8{0, 16, 31, 44, 64, 78}
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var _GraphType_index = [...]uint8{0, 16, 31, 47, 60, 80, 94}
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func (i GraphType) String() string {
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if i >= GraphType(len(_GraphType_index)-1) {
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222
terraform/node_resource_refresh.go
Normal file
222
terraform/node_resource_refresh.go
Normal file
@ -0,0 +1,222 @@
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package terraform
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import (
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"fmt"
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"github.com/hashicorp/terraform/config"
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)
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// NodeRefreshableResource represents a resource that is "applyable":
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// it is ready to be applied and is represented by a diff.
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type NodeRefreshableResource struct {
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*NodeAbstractResource
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}
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// GraphNodeDestroyer
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func (n *NodeRefreshableResource) DestroyAddr() *ResourceAddress {
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return n.Addr
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}
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// GraphNodeEvalable
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func (n *NodeRefreshableResource) EvalTree() EvalNode {
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// Eval info is different depending on what kind of resource this is
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switch mode := n.Addr.Mode; mode {
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case config.ManagedResourceMode:
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return n.evalTreeManagedResource()
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case config.DataResourceMode:
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return n.evalTreeDataResource()
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default:
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panic(fmt.Errorf("unsupported resource mode %s", mode))
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}
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}
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func (n *NodeRefreshableResource) evalTreeManagedResource() EvalNode {
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addr := n.NodeAbstractResource.Addr
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// stateId is the ID to put into the state
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stateId := addr.stateId()
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// Build the instance info. More of this will be populated during eval
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info := &InstanceInfo{
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Id: stateId,
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Type: addr.Type,
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}
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// Declare a bunch of variables that are used for state during
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// evaluation. Most of this are written to by-address below.
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var provider ResourceProvider
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var state *InstanceState
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// This happened during initial development. All known cases were
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// fixed and tested but as a sanity check let's assert here.
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if n.ResourceState == nil {
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err := fmt.Errorf(
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"No resource state attached for addr: %s\n\n"+
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"This is a bug. Please report this to Terraform with your configuration\n"+
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"and state attached. Please be careful to scrub any sensitive information.",
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addr)
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return &EvalReturnError{Error: &err}
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}
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return &EvalSequence{
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Nodes: []EvalNode{
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&EvalGetProvider{
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Name: n.ProvidedBy()[0],
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Output: &provider,
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},
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&EvalReadState{
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Name: stateId,
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Output: &state,
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},
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&EvalRefresh{
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Info: info,
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Provider: &provider,
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State: &state,
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Output: &state,
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},
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&EvalWriteState{
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Name: stateId,
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ResourceType: n.ResourceState.Type,
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Provider: n.ResourceState.Provider,
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Dependencies: n.ResourceState.Dependencies,
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State: &state,
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},
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},
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}
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}
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func (n *NodeRefreshableResource) evalTreeDataResource() EvalNode {
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addr := n.NodeAbstractResource.Addr
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// stateId is the ID to put into the state
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stateId := addr.stateId()
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// Build the instance info. More of this will be populated during eval
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info := &InstanceInfo{
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Id: stateId,
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Type: addr.Type,
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}
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// Get the state if we have it, if not we build it
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rs := n.ResourceState
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if rs == nil {
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rs = &ResourceState{}
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}
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// If the config isn't empty we update the state
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if n.Config != nil {
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// Determine the dependencies for the state. We use some older
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// code for this that we've used for a long time.
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var stateDeps []string
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{
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oldN := &graphNodeExpandedResource{
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Resource: n.Config,
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Index: addr.Index,
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}
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stateDeps = oldN.StateDependencies()
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}
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rs = &ResourceState{
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Type: n.Config.Type,
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Provider: n.Config.Provider,
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Dependencies: stateDeps,
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}
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}
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// Build the resource for eval
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resource := &Resource{
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Name: addr.Name,
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Type: addr.Type,
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CountIndex: addr.Index,
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}
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if resource.CountIndex < 0 {
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resource.CountIndex = 0
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}
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// Declare a bunch of variables that are used for state during
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// evaluation. Most of this are written to by-address below.
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var config *ResourceConfig
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var diff *InstanceDiff
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var provider ResourceProvider
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var state *InstanceState
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return &EvalSequence{
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Nodes: []EvalNode{
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// Always destroy the existing state first, since we must
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// make sure that values from a previous read will not
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// get interpolated if we end up needing to defer our
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// loading until apply time.
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&EvalWriteState{
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Name: stateId,
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ResourceType: rs.Type,
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Provider: rs.Provider,
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Dependencies: rs.Dependencies,
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State: &state, // state is nil here
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},
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&EvalInterpolate{
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Config: n.Config.RawConfig.Copy(),
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Resource: resource,
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Output: &config,
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},
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// The rest of this pass can proceed only if there are no
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// computed values in our config.
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// (If there are, we'll deal with this during the plan and
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// apply phases.)
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&EvalIf{
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If: func(ctx EvalContext) (bool, error) {
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if config.ComputedKeys != nil && len(config.ComputedKeys) > 0 {
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return true, EvalEarlyExitError{}
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}
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// If the config explicitly has a depends_on for this
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// data source, assume the intention is to prevent
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// refreshing ahead of that dependency.
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if len(n.Config.DependsOn) > 0 {
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return true, EvalEarlyExitError{}
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}
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return true, nil
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},
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Then: EvalNoop{},
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},
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// The remainder of this pass is the same as running
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// a "plan" pass immediately followed by an "apply" pass,
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// populating the state early so it'll be available to
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// provider configurations that need this data during
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// refresh/plan.
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&EvalGetProvider{
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Name: n.ProvidedBy()[0],
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Output: &provider,
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},
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&EvalReadDataDiff{
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Info: info,
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Config: &config,
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Provider: &provider,
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Output: &diff,
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OutputState: &state,
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},
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&EvalReadDataApply{
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Info: info,
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Diff: &diff,
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Provider: &provider,
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Output: &state,
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},
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&EvalWriteState{
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Name: stateId,
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ResourceType: rs.Type,
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Provider: rs.Provider,
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Dependencies: rs.Dependencies,
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State: &state,
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},
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&EvalUpdateStateHook{},
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},
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}
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}
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@ -45,8 +45,10 @@ func (t *AttachStateTransformer) Transform(g *Graph) error {
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}
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// Attach the first resource state we get
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log.Printf("SEARCH: %s", addr)
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found := false
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for _, result := range results {
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log.Printf("WTF: %s %#v", addr, result)
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if rs, ok := result.Value.(*ResourceState); ok {
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log.Printf(
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"[DEBUG] Attaching resource state to %q: %s",
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