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410 lines
21 KiB
Markdown
# Terraform Core Architecture Summary
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This document is a summary of the main components of Terraform Core and how
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data and requests flow between these components. It's intended as a primer
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to help navigate the codebase to dig into more details.
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We assume some familiarity with user-facing Terraform concepts like
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configuration, state, CLI workflow, etc. The Terraform website has
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documentation on these ideas.
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## Terraform Request Flow
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The following diagram shows an approximation of how a user command is
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executed in Terraform:
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![Terraform Architecture Diagram, described in text below](./images/architecture-overview.png)
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Each of the different subsystems (solid boxes) in this diagram is described
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in more detail in a corresponding section below.
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## CLI (`command` package)
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Each time a user runs the `terraform` program, aside from some initial
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bootstrapping in the root package (not shown in the diagram) execution
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transfers immediately into one of the "command" implementations in
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[the `command` package](https://godoc.org/github.com/hashicorp/terraform/command).
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The mapping between the user-facing command names and
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their corresponding `command` package types can be found in the `commands.go`
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file in the root of the repository.
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The full flow illustrated above does not actually apply to _all_ commands,
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but it applies to the main Terraform workflow commands `terraform plan` and
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`terraform apply`, along with a few others.
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For these commands, the role of the command implementation is to read and parse
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any command line arguments, command line options, and environment variables
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that are needed for the given command and use them to produce a
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[`backend.Operation`](https://godoc.org/github.com/hashicorp/terraform/backend#Operation)
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object that describes an action to be taken.
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An _operation_ consists of:
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* The action to be taken (e.g. "plan", "apply").
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* The name of the [workspace](https://www.terraform.io/docs/state/workspaces.html)
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where the action will be taken.
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* Root module input variables to use for the action.
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* For the "plan" operation, a path to the directory containing the configuration's root module.
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* For the "apply" operation, the plan to apply.
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* Various other less-common options/settings such as `-target` addresses, the
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"force" flag, etc.
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The operation is then passed to the currently-selected
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[backend](https://www.terraform.io/docs/backends/index.html). Each backend name
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corresponds to an implementation of
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[`backend.Backend`](https://godoc.org/github.com/hashicorp/terraform/backend#Backend), using a
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mapping table in
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[the `backend/init` package](https://godoc.org/github.com/hashicorp/terraform/backend/init).
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Backends that are able to execute operations additionally implement
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[`backend.Enhanced`](https://godoc.org/github.com/hashicorp/terraform/backend#Enhanced);
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the command-handling code calls `Operation` with the operation it has
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constructed, and then the backend is responsible for executing that action.
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Most backends do _not_ implement this interface, and so the `command` package
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wraps these backends in an instance of
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[`local.Local`](https://godoc.org/github.com/hashicorp/terraform/backend/local#Local),
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causing the operation to be executed locally within the `terraform` process
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itself, which (at the time of writing) is currently the only way an operation
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can be executed.
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## Backends
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A _backend_ has a number of responsibilities in Terraform:
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* Execute operations (e.g. plan, apply)
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* Store state
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* Store workspace-defined variables (in the future; not yet implemented)
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As described above, the `local.Local` implementation -- named `local` from the
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user's standpoint -- is the only backend which implements _all_ functionality.
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Backends that cannot execute operations (at the time of writing, all except
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`local`) can be wrapped inside `local.Local` to perform operations locally
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while storing the [state](https://www.terraform.io/docs/state/index.html)
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elsewhere.
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To execute an operation locally, the `local` backend uses a _state manager_
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(either
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[`statemgr.Filesystem`](https://godoc.org/github.com/hashicorp/terraform/states/statemgr#Filesystem) if the
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local backend is being used directly, or an implementation provided by whatever
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backend is being wrapped) to retrieve the current state for the workspace
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specified in the operation, then uses the _config loader_ to load and do
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initial processing/validation of the configuration specified in the
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operation. It then uses these, along with the other settings given in the
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operation, to construct a
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[`terraform.Context`](https://godoc.org/github.com/hashicorp/terraform/terraform#Context),
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which is the main object that actually performs Terraform operations.
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The `local` backend finally calls an appropriate method on that context to
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begin execution of the relevant command, such as
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[`Plan`](https://godoc.org/github.com/hashicorp/terraform/terraform#Context.Plan)
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or
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[`Apply`](), which in turn constructs a graph using a _graph builder_,
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described in a later section.
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## Configuration Loader
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The top-level configuration structure is represented by model types in
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[package `configs`](https://godoc.org/github.com/hashicorp/terraform/configs).
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A whole configuration (the root module plus all of its descendent modules)
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is represented by
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[`configs.Config`](https://godoc.org/github.com/hashicorp/terraform/configs#Config).
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The `configs` package contains some low-level functionality for constructing
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configuration objects, but the main entry point is in the sub-package
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[`configload`](https://godoc.org/github.com/hashicorp/terraform/configs/configload]),
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via
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[`configload.Loader`](https://godoc.org/github.com/hashicorp/terraform/configs/configload#Loader).
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A loader deals with all of the details of installing child modules
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(during `terraform init`) and then locating those modules again when a
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configuration is loaded by a backend. It takes the path to a root module
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and recursively loads all of the child modules to produce a single
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[`configs.Config`](https://godoc.org/github.com/hashicorp/terraform/configs#Config)
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representing the entire configuration.
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Terraform expects configuration files written in the Terraform language, which
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is a DSL built on top of
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[HCL](https://github.com/hashicorp/hcl). Some parts of the configuration
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cannot be interpreted until we build and walk the graph, since they depend
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on the outcome of other parts of the configuration, and so these parts of
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the configuration remain represented as the low-level HCL types
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[hcl.Body](https://godoc.org/github.com/hashicorp/hcl/v2/hcl#Body)
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and
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[hcl.Expression](https://godoc.org/github.com/hashicorp/hcl/v2/hcl#Expression),
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allowing Terraform to interpret them at a more appropriate time.
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## State Manager
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A _state manager_ is responsible for storing and retrieving snapshots of the
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[Terraform state](https://www.terraform.io/docs/state/index.html)
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for a particular workspace. Each manager is an implementation of
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some combination of interfaces in
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[the `statemgr` package](https://godoc.org/github.com/hashicorp/terraform/states/statemgr),
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with most practical managers implementing the full set of operations
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described by
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[`statemgr.Full`](https://godoc.org/github.com/hashicorp/terraform/states/statemgr#Full)
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provided by a _backend_. The smaller interfaces exist primarily for use in
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other function signatures to be explicit about what actions the function might
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take on the state manager; there is little reason to write a state manager
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that does not implement all of `statemgr.Full`.
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The implementation
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[`statemgr.Filesystem`](https://godoc.org/github.com/hashicorp/terraform/states/statemgr#Filesystem) is used
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by default (by the `local` backend) and is responsible for the familiar
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`terraform.tfstate` local file that most Terraform users start with, before
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they switch to [remote state](https://www.terraform.io/docs/state/remote.html).
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Other implementations of `statemgr.Full` are used to implement remote state.
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Each of these saves and retrieves state via a remote network service
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appropriate to the backend that creates it.
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A state manager accepts and returns a state snapshot as a
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[`states.State`](https://godoc.org/github.com/hashicorp/terraform/states#State)
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object. The state manager is responsible for exactly how that object is
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serialized and stored, but all state managers at the time of writing use
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the same JSON serialization format, storing the resulting JSON bytes in some
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kind of arbitrary blob store.
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## Graph Builder
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A _graph builder_ is called by a
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[`terraform.Context`](https://godoc.org/github.com/hashicorp/terraform/terraform#Context)
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method (e.g. `Plan` or `Apply`) to produce the graph that will be used
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to represent the necessary steps for that operation and the dependency
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relationships between them.
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In most cases, the
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[vertices](https://en.wikipedia.org/wiki/Vertex_(graph_theory)) of Terraform's
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graphs each represent a specific object in the configuration, or something
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derived from those configuration objects. For example, each `resource` block
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in the configuration has one corresponding
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[`GraphNodeResource`](https://godoc.org/github.com/hashicorp/terraform/terraform#GraphNodeResource)
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vertex representing it in the "plan" graph. (Terraform Core uses terminology
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inconsistently, describing graph vertices also as graph nodes in various
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places. These both describe the same concept.)
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The [edges](https://en.wikipedia.org/wiki/Glossary_of_graph_theory_terms#edge)
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in the graph represent "must happen after" relationships. These define the
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order in which the vertices are evaluated, ensuring that e.g. one resource is
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created before another resource that depends on it.
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Each operation has its own graph builder, because the graph building process
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is different for each. For example, a "plan" operation needs a graph built
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directly from the configuration, but an "apply" operation instead builds its
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graph from the set of changes described in the plan that is being applied.
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The graph builders all work in terms of a sequence of _transforms_, which
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are implementations of
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[`terraform.GraphTransformer`](https://godoc.org/github.com/hashicorp/terraform/terraform#GraphTransformer).
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Implementations of this interface just take a graph and mutate it in any
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way needed, and so the set of available transforms is quite varied. Some
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import examples include:
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* [`ConfigTransformer`](https://godoc.org/github.com/hashicorp/terraform/terraform#ConfigTransformer),
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which creates a graph vertex for each `resource` block in the configuration.
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* [`StateTransformer`](https://godoc.org/github.com/hashicorp/terraform/terraform#StateTransformer),
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which creates a graph vertex for each resource instance currently tracked
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in the state.
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* [`ReferenceTransformer`](https://godoc.org/github.com/hashicorp/terraform/terraform#ReferenceTransformer),
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which analyses the configuration to find dependencies between resources and
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other objects and creates any necessary "happens after" edges for these.
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* [`ProviderTransformer`](https://godoc.org/github.com/hashicorp/terraform/terraform#ProviderTransformer),
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which associates each resource or resource instance with exactly one
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provider configuration (implementing
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[the inheritance rules](https://www.terraform.io/docs/modules/usage.html#providers-within-modules))
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and then creates "happens after" edges to ensure that the providers are
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initialized before taking any actions with the resources that belong to
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them.
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There are many more different graph transforms, which can be discovered
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by reading the source code for the different graph builders. Each graph
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builder uses a different subset of these depending on the needs of the
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operation that is being performed.
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The result of graph building is a
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[`terraform.Graph`](https://godoc.org/github.com/hashicorp/terraform/terraform#Graph), which
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can then be processed using a _graph walker_.
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## Graph Walk
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The process of walking the graph visits each vertex of that graph in a way
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which respects the "happens after" edges in the graph. The walk algorithm
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itself is implemented in
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[the low-level `dag` package](https://godoc.org/github.com/hashicorp/terraform/dag#AcyclicGraph.Walk)
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(where "DAG" is short for [_Directed Acyclic Graph_](https://en.wikipedia.org/wiki/Directed_acyclic_graph)), in
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[`AcyclicGraph.Walk`](https://godoc.org/github.com/hashicorp/terraform/dag#AcyclicGraph.Walk).
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However, the "interesting" Terraform walk functionality is implemented in
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[`terraform.ContextGraphWalker`](https://godoc.org/github.com/hashicorp/terraform/terraform#ContextGraphWalker),
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which implements a small set of higher-level operations that are performed
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during the graph walk:
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* `EnterPath` is called once for each module in the configuration, taking a
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module address and returning a
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[`terraform.EvalContext`](https://godoc.org/github.com/hashicorp/terraform/terraform#EvalContext)
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that tracks objects within that module. `terraform.Context` is the _global_
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context for the entire operation, while `terraform.EvalContext` is a
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context for processing within a single module, and is the primary means
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by which the namespaces in each module are kept separate.
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* `EnterEvalTree` and `ExitEvalTree` are each called once for each vertex
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in the graph during _vertex evaluation_, which is described in the following
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section.
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Each vertex in the graph is evaluated, in an order that guarantees that the
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"happens after" edges will be respected. If possible, the graph walk algorithm
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will evaluate multiple vertices concurrently. Vertex evaluation code must
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therefore make careful use of concurrency primitives such as mutexes in order
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to coordinate access to shared objects such as the `states.State` object.
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In most cases, we use the helper wrapper
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[`states.SyncState`](https://godoc.org/github.com/hashicorp/terraform/states#SyncState)
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to safely implement concurrent reads and writes from the shared state.
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## Vertex Evaluation
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The action taken for each vertex during the graph walk is called
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_evaluation_. Evaluation runs a sequence of arbitrary actions that make sense
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for a particular vertex type.
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For example, evaluation of a vertex representing a resource instance during
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a plan operation would include the following high-level steps:
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* Retrieve the resource's associated provider from the `EvalContext`. This
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should already be initialized earlier by the provider's own graph vertex,
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due to the "happens after" edge between the resource node and the provider
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node.
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* Retrieve from the state the portion relevant to the specific resource
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instance being evaluated.
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* Evaluate the attribute expressions given for the resource in configuration.
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This often involves retrieving the state of _other_ resource instances so
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that their values can be copied or transformed into the current instance's
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attributes, which is coordinated by the `EvalContext`.
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* Pass the current instance state and the resource configuration to the
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provider, asking the provider to produce an _instance diff_ representing the
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differences between the state and the configuration.
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* Save the instance diff as part of the plan that is being constructed by
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this operation.
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Each evaluation step for a vertex is an implementation of
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[`terraform.EvalNode`](https://godoc.org/github.com/hashicorp/terraform/terraform#EvalNode).
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As with graph transforms, the behavior of these implementations varies widely:
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whereas graph transforms can take any action against the graph, an `EvalNode`
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implementation can take any action against the `EvalContext`.
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The implementation of `terraform.EvalContext` used in real processing
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(as opposed to testing) is
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[`terraform.BuiltinEvalContext`](https://godoc.org/github.com/hashicorp/terraform/terraform#BuiltinEvalContext).
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It provides coordinated access to plugins, the current state, and the current
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plan via the `EvalContext` interface methods.
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In order to be evaluated, a vertex must implement
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[`terraform.GraphNodeEvalable`](https://godoc.org/github.com/hashicorp/terraform/terraform#GraphNodeEvalable),
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which has a single method that returns an `EvalNode`. In practice, most
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implementations return an instance of
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[`terraform.EvalSequence`](https://godoc.org/github.com/hashicorp/terraform/terraform#EvalSequence),
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which wraps a number of other `EvalNode` objects to be executed in sequence.
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There are numerous `EvalNode` implementations with different behaviors, but
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some prominent examples are:
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* [`EvalReadState`](https://godoc.org/github.com/hashicorp/terraform/terraform#EvalReadState),
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which extracts the data for a particular resource instance from the state.
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* [`EvalWriteState`](https://godoc.org/github.com/hashicorp/terraform/terraform#EvalWriteState),
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which conversely replaces the data for a particular resource instance in
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the state with some updated data resulting from changes made by the
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provider.
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* [`EvalInitProvider`](https://godoc.org/github.com/hashicorp/terraform/terraform#EvalInitProvider),
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which starts up a provider plugin and passes the user-provided configuration
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to it, caching the provider inside the `EvalContext`.
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* [`EvalGetProvider`](https://godoc.org/github.com/hashicorp/terraform/terraform#EvalGetProvider),
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which retrieves an already-initialized provider that is cached in the
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`EvalContext`.
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* [`EvalValidateResource`](https://godoc.org/github.com/hashicorp/terraform/terraform#EvalValidateResource),
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which checks to make sure that resource configuration conforms to the
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expected schema and gives a provider plugin the opportunity to check that
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given values are within the expected range, etc.
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* [`EvalApply`](https://godoc.org/github.com/hashicorp/terraform/terraform#EvalApply),
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which calls into a provider plugin to make apply some planned changes
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to a given resource instance.
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All of the evaluation steps for a vertex must complete successfully before
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the graph walk will begin evaluation for other vertices that have
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"happens after" edges. Evaluation can fail with one or more errors, in which
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case the graph walk is halted and the errors are returned to the user.
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### Expression Evaluation
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An important part of vertex evaluation for most vertex types is evaluating
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any expressions in the configuration block associated with the vertex. This
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completes the processing of the portions of the configuration that were not
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processed by the configuration loader.
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The high-level process for expression evaluation is:
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1. Analyze the configuration expressions to see which other objects they refer
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to. For example, the expression `aws_instance.example[1]` refers to one of
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the instances created by a `resource "aws_instance" "example"` block in
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configuration. This analysis is performed by
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[`lang.References`](https://godoc.org/github.com/hashicorp/terraform/lang#References),
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or more often one of the helper wrappers around it:
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[`lang.ReferencesInBlock`](https://godoc.org/github.com/hashicorp/terraform/lang#ReferencesInBlock)
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or
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[`lang.ReferencesInExpr`](https://godoc.org/github.com/hashicorp/terraform/lang#ReferencesInExpr)
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2. Retrieve from the state the data for the objects that are referred to and
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create a lookup table of the values from these objects that the
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HCL evaluation code can refer to.
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3. Prepare the table of built-in functions so that HCL evaluation can refer to
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them.
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4. Ask HCL to evaluate each attribute's expression (a `hcl.Expression` object)
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against the data and function lookup tables.
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In practice, steps 2 through 4 are usually run all together using one
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of the methods on [`lang.Scope`](https://godoc.org/github.com/hashicorp/terraform/lang#Scope);
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most commonly,
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[`lang.EvalBlock`](https://godoc.org/github.com/hashicorp/terraform/lang#Scope.EvalBlock)
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or
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[`lang.EvalExpr`](https://godoc.org/github.com/hashicorp/terraform/lang#Scope.EvalExpr).
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Expression evaluation produces a dynamic value represented as a
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[`cty.Value`](https://godoc.org/github.com/zclconf/go-cty/cty#Value).
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This Go type represents values from the Terraform language and such values
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are eventually passed to provider plugins.
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### Sub-graphs
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Some vertices have a special additional behavior that happens after their
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evaluation steps are complete, where the vertex implementation is given
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the opportunity to build another separate graph which will be walked as part
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of the evaluation of the vertex.
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The main example of this is when a `resource` block has the `count` argument
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set. In that case, the plan graph initially contains one vertex for each
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`resource` block, but that graph then _dynamically expands_ to have a sub-graph
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containing one vertex for each instance requested by the count. That is, the
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sub-graph of `aws_instance.example` might contain vertices for
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`aws_instance.example[0]`, `aws_instance.example[1]`, etc. This is necessary
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because the `count` argument may refer to other objects whose values are not
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known when the main graph is constructed, but become known while evaluating
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other vertices in the main graph.
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This special behavior applies to vertex objects that implement
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[`terraform.GraphNodeDynamicExpandable`](https://godoc.org/github.com/hashicorp/terraform/terraform#GraphNodeDynamicExpandable). Such vertexes have their own nested _graph builder_, _graph walk_,
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and _vertex evaluation_ steps, with the same behaviors as described in these
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sections for the main graph. The difference is in which graph transforms
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are used to construct the graph and in which evaluation steps apply to the
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nodes in that sub-graph.
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