mirror of
https://github.com/opentofu/opentofu.git
synced 2024-12-24 08:00:17 -06:00
cb2e9119aa
Signed-off-by: namgyalangmo <75657887+namgyalangmo@users.noreply.github.com>
74 lines
2.3 KiB
Go
74 lines
2.3 KiB
Go
// Copyright (c) The OpenTofu Authors
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// SPDX-License-Identifier: MPL-2.0
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// Copyright (c) 2023 HashiCorp, Inc.
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// SPDX-License-Identifier: MPL-2.0
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package tofu
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import (
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"log"
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"github.com/opentofu/opentofu/internal/dag"
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"github.com/opentofu/opentofu/internal/states"
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)
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// GraphNodeAttachResourceState is an interface that can be implemented
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// to request that a ResourceState is attached to the node.
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//
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// Due to a historical naming inconsistency, the type ResourceState actually
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// represents the state for a particular _instance_, while InstanceState
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// represents the values for that instance during a particular phase
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// (e.g. primary vs. deposed). Consequently, GraphNodeAttachResourceState
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// is supported only for nodes that represent resource instances, even though
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// the name might suggest it is for containing resources.
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type GraphNodeAttachResourceState interface {
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GraphNodeResourceInstance
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// Sets the state
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AttachResourceState(*states.Resource)
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}
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// AttachStateTransformer goes through the graph and attaches
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// state to nodes that implement the interfaces above.
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type AttachStateTransformer struct {
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State *states.State // State is the root state
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}
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func (t *AttachStateTransformer) Transform(g *Graph) error {
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// If no state, then nothing to do
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if t.State == nil {
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log.Printf("[DEBUG] Not attaching any node states: overall state is nil")
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return nil
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}
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for _, v := range g.Vertices() {
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// Nodes implement this interface to request state attachment.
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an, ok := v.(GraphNodeAttachResourceState)
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if !ok {
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continue
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}
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addr := an.ResourceInstanceAddr()
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rs := t.State.Resource(addr.ContainingResource())
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if rs == nil {
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log.Printf("[DEBUG] Resource state not found for node %q, instance %s", dag.VertexName(v), addr)
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continue
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}
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is := rs.Instance(addr.Resource.Key)
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if is == nil {
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// We don't actually need this here, since we'll attach the whole
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// resource state, but we still check because it'd be weird
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// for the specific instance we're attaching to not to exist.
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log.Printf("[DEBUG] Resource instance state not found for node %q, instance %s", dag.VertexName(v), addr)
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continue
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}
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// make sure to attach a copy of the state, so instances can modify the
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// same ResourceState.
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an.AttachResourceState(rs.DeepCopy())
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}
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return nil
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}
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