[GPU] program_helpers::are_layouts_identical fix (#10109)
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@@ -121,12 +121,6 @@ std::pair<bool, bool> program_helpers::are_layouts_identical(layout const& l1, l
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auto offset_last_element_l2 = l2.get_linear_offset(l2.size - tensor{1});
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if (l1 == l2)
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return {true, true};
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// If data is actually 1d along f and dense, the layouts are identical
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if (l1.data_type == l2.data_type && l1.size == l2.size && !l1_pad && !l2_pad && l1.size.batch[0] == 1 &&
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((l1.format.spatial_num() == 2 && l1.size.spatial[0] == 1 && l1.size.spatial[1] == 1) ||
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((l1.format.spatial_num() == 3 && l1.size.spatial[0] == 1 && l1.size.spatial[1] == 1 && l1.size.spatial[2] == 1))) &&
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(offset_last_element_l1 + 1 == l1.size.feature[0] && offset_last_element_l2 + 1 == l2.size.feature[0]))
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return {false, true};
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if (l1.data_type != l2.data_type)
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return {false, false};
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// Reorders between bfyx, bfzyx, bfwzyx can pe reinterpeted as reshape when
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@@ -160,6 +154,13 @@ std::pair<bool, bool> program_helpers::are_layouts_identical(layout const& l1, l
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check_format(format::bs_fs_zyx_bsv16_fsv16))
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return {false, false};
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// If data is actually 1d along f and dense, the layouts are identical
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if (l1.data_type == l2.data_type && l1.size == l2.size && !l1_pad && !l2_pad && l1.size.batch[0] == 1 &&
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((l1.format.spatial_num() == 2 && l1.size.spatial[0] == 1 && l1.size.spatial[1] == 1) ||
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((l1.format.spatial_num() == 3 && l1.size.spatial[0] == 1 && l1.size.spatial[1] == 1 && l1.size.spatial[2] == 1))) &&
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(offset_last_element_l1 + 1 == l1.size.feature[0] && offset_last_element_l2 + 1 == l2.size.feature[0]))
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return {false, true};
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auto l1_pitch = l1.get_pitches();
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auto l2_pitch = l2.get_pitches();
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