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minimize scope of changes by reverting change to settings.rs
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@ -58,7 +58,7 @@ fn main() -> Result<(), String> {
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None
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};
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let mut settings = settings::Settings::new(settings_path)
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let mut settings = settings::Settings::new(settings_path.as_ref().map(|x| x.as_os_str()))
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.map_err(|e| format!("configuration is invalid: {}", e))?;
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// Set config from command line
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@ -1,7 +1,7 @@
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use directories::*;
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use serde_derive::*;
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use std::ffi::OsString;
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use std::ffi::OsStr;
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use std::net::{SocketAddr, ToSocketAddrs};
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use std::path::{Path, PathBuf};
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@ -234,13 +234,13 @@ impl Settings {
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default_log_directory
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}
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pub fn new(config_file: Option<OsString>) -> Result<Self, config::ConfigError> {
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pub fn new(config_file: Option<&OsStr>) -> Result<Self, config::ConfigError> {
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// Load the default config
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let mut cfg = load_default_config()?;
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// Merge in the config file if we have one
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if let Some(config_file) = config_file {
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let config_file_path = Path::new(&config_file);
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let config_file_path = Path::new(config_file);
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// If the user specifies a config file on the command line then it must exist
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cfg = load_config(cfg, config_file_path)?;
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}
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