fixed: this is 3D so we have nGauss^3 integration points per element

This commit is contained in:
Arne Morten Kvarving 2017-03-13 10:20:39 +01:00 committed by Kjetil Andre Johannessen
parent e1f6f6d1af
commit 2cdf34bfaa

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@ -1119,7 +1119,7 @@ bool ASMu3D::integrate (Integrand& integrand,
// --- Integration loop over all Gauss points in each direction --------
fe.iGP = iEl*nGauss*nGauss; // Global integration point counter
fe.iGP = iEl*nGauss*nGauss*nGauss; // Global integration point counter
Matrix B(p1*p2*p3, 4); // Bezier evaluation points and derivatives
int ig = 1;