Changed: Also log multi-threading on faces to IFEM::cout
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@ -3501,14 +3501,16 @@ void ASMs3D::generateThreadGroups (char lIndex, bool silence, bool)
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fGrp.applyMap(map);
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if (!silence && fGrp.size() > 1)
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for (size_t i = 0; i < fGrp.size(); i++)
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{
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std::cout <<"\n Thread group "<< i+1 <<" for boundary face "<<(int)lIndex;
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for (size_t j = 0; j < fGrp[i].size(); j++)
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std::cout <<"\n\tthread "<< j+1
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<< ": "<< fGrp[i][j].size() <<" elements";
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}
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if (silence || fGrp.size() < 2) return;
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for (size_t i = 0; i < fGrp.size(); i++)
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{
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IFEM::cout <<"\n Thread group "<< i+1 <<" for boundary face "<< (int)lIndex;
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for (size_t j = 0; j < fGrp[i].size(); j++)
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IFEM::cout <<"\n\tthread "<< j+1
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<< ": "<< fGrp[i][j].size() <<" elements";
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}
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IFEM::cout << std::endl;
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}
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